Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Kanerr
Nike
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,536 Elo+
Solo
Danzaburou
Danzaburou
Luis4angel
Danzaburou
Level 111
God Stats
0W - 2L
1,284 SR
Queue Stats
34W - 44L
1,446 Elo+
Solo
Camazotz
Camazotz
TaIonix
Camazotz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,125 Elo+
Solo
Team Averages
Level 101
1,457 SR
1,421 Elo+

VS

Team Averages
Level 132
1,349 SR
1,420 Elo+
Tyr
Tyr
Agnostros
Tyr
Level 89
God Stats
4W - 4L
1,413 SR
Queue Stats
94W - 100L
1,445 Elo+
Party 1
Martichoras
Martichoras
CorruptedIrish32
Martichoras
Level 142
God Stats
1W - 4L
1,149 SR
Queue Stats
103W - 102L
1,409 Elo+
Solo
Baba Yaga
Baba Yaga
Rayne Storm27
Baba Yaga
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,422 Elo+
Solo
Fenrir
Fenrir
Wintermute81GA2
Fenrir
Level 159
God Stats
2W - 2L
1,389 SR
Queue Stats
196W - 194L
1,467 Elo+
Party 1
Bellona
Bellona
XHeSheMeWumboX
Bellona
Level 127
God Stats
3W - 4L
1,292 SR
Queue Stats
142W - 186L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
6 / 0 / 11
12,291
683
8,347
10,191
9,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
 
Sun Wukong
16
3 / 8 / 11
10,842
602
19,571
27,942
30,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Kanerr
Nike
19
6 / 4 / 11
11,697
650
14,779
20,615
25,225
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Luis4angel
Danzaburou
18
5 / 7 / 8
11,500
639
20,260
22,210
13,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
TaIonix
Camazotz
18
3 / 8 / 10
10,787
599
14,389
24,674
14,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 18
11,416
634
16,105
24,110
53,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
CorruptedIrish32
Martichoras
20
8 / 1 / 13
13,729
763
25,581
10,803
7,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Rayne Storm27
Baba Yaga
20
5 / 5 / 17
12,186
677
23,187
16,820
9,234
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
8 / 2 / 13
12,999
722
19,123
21,251
34,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 6 / 16
11,880
660
12,830
22,442
38,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
103
23
Kills
26
27
Deaths
23
51
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
0
11
11.5
L
Sun Wukong
 
Sun Wukong
3
8
11
1.06
W
2
9
18
1.22
W
Martichoras
CorruptedIrish32
Martichoras
8
1
13
14.5
L
Nike
Kanerr
Nike
6
4
11
2.88
L
Danzaburou
Luis4angel
Danzaburou
5
7
8
1.29
W
Baba Yaga
Rayne Storm27
Baba Yaga
5
5
17
2.7
L
Camazotz
TaIonix
Camazotz
3
8
10
1
W
8
2
13
7.25
W
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,346
Damage
96,826
105,632
Taken
95,426
94,368
Mitigated
142,306
30,435
Healing
30,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,347
40
1,184
7,498
10,191
9,847
0
3,493
6,480
0
14,595
L
Sun Wukong
 
Sun Wukong
19,571
4,488
919
5,433
27,942
30,967
0
4,356
23,233
0
35,181
W
16,105
1,752
1,196
4,271
24,110
53,481
803
0
24,110
8,623
17,495
W
Martichoras
CorruptedIrish32
Martichoras
25,581
7,976
1,959
3,455
10,803
7,000
3,081
0
10,803
0
71,187
L
Nike
Kanerr
Nike
14,779
1,949
1,165
1,262
20,615
25,225
0
8,586
11,544
0
33,249
L
Danzaburou
Luis4angel
Danzaburou
20,260
8,619
2,532
4,341
22,210
13,863
255
6,031
15,806
0
41,355
W
Baba Yaga
Rayne Storm27
Baba Yaga
23,187
584
2,394
4,652
16,820
9,234
1,743
0
16,820
39,803
0
L
Camazotz
TaIonix
Camazotz
14,389
3,055
753
5,348
24,674
14,466
63
6,448
18,033
0
27,302
W
19,123
4,461
2,694
5,242
21,251
34,505
1,637
0
21,251
0
32,357
W
12,830
1,403
1,066
3,518
22,442
38,086
752
0
22,442
1,638
25,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,117
Gold Earned
62,210
150
Minions Killed
199
0
Camps Cleared
0
1,487,702
Distance Traveled
1,693,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,291
683
12
1
0
342,126
0
L
Sun Wukong
10,842
602
19
1
0
292,296
0
W
Tyr
11,416
634
23
1
0
322,842
0
W
Martichoras
13,729
763
98
5
0
356,383
0
L
Nike
11,697
650
32
2
0
292,589
0
L
Danzaburou
11,500
639
52
3
0
269,634
0
W
Baba Yaga
12,186
677
26
1
0
326,243
0
L
Camazotz
10,787
599
35
2
0
291,057
0
W
Fenrir
12,999
722
26
1
0
370,414
0
W
Bellona
11,880
660
26
1
0
317,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role