Player Matchup

Ares
Ares
Silver II
 
Ares
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver V
Musiclover3321
Xing Tian
Silver V
Level 83
God Stats
6W - 4L
1,376 SR
Queue Stats
51W - 66L
893 MMR
Party 1
Ishtar
Ishtar
Silver III
Pistol3Pete-_-
Ishtar
Silver III
Level 107
God Stats
16W - 13L
1,362 SR
Queue Stats
158W - 173L
1,250 MMR
Solo
Loki
Loki
Silver II
Ratmance
Loki
Silver II
Level 102
God Stats
2W - 1L
1,522 SR
Queue Stats
69W - 73L
1,208 MMR
Party 1
Baba Yaga
Baba Yaga
Silver I
xXanDiego
Baba Yaga
Silver I
Level 125
God Stats
88W - 86L
1,483 SR
Queue Stats
390W - 400L
1,063 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,449 SR
1,183 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,539 SR
1,142 MMR
Erlang Shen
Erlang Shen
Silver II
BigBurch94
Erlang Shen
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,134 MMR
Party 3
Baron Samedi
Baron Samedi
Silver II
JE005
Baron Samedi
Silver II
Level 148
God Stats
0W - 2L
1,663 SR
Queue Stats
103W - 132L
1,030 MMR
Solo
Merlin
Merlin
Bronze III
LordPapio
Merlin
Bronze III
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,320 MMR
Party 2
Izanami
Izanami
Silver III
MG Finest
Izanami
Silver III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 78L
906 MMR
Party 3
Skadi
Skadi
Bronze III
MiggyMacc
Skadi
Bronze III
Level 99
God Stats
0W - 2L
1,533 SR
Queue Stats
0W - 4L
1,320 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 0 / 4
7,022
468
8,233
11,689
9,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xing Tian
Musiclover3321
Xing Tian
12
2 / 1 / 0
7,227
482
7,607
12,686
10,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 0 / 1
7,703
514
5,163
7,463
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
14
7 / 1 / 1
8,701
580
7,911
12,284
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
xXanDiego
Baba Yaga
12
1 / 0 / 1
7,385
492
7,743
5,055
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AphroditeTyrThorArtemis

VS

Bans
SurtrMercuryAo KuangMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigBurch94
Erlang Shen
12
1 / 3 / 0
7,507
500
10,495
19,313
12,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
JE005
Baron Samedi
9
0 / 3 / 1
6,268
418
3,388
11,075
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
LordPapio
Merlin
12
1 / 1 / 0
7,527
502
4,021
8,104
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
MG Finest
Izanami
13
0 / 1 / 0
7,462
497
5,639
7,265
2,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
MiggyMacc
Skadi
10
0 / 4 / 1
6,095
406
3,593
10,195
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
12
Kills
2
2
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
4
2
L
Erlang Shen
BigBurch94
Erlang Shen
1
3
0
0.33
L
Baron Samedi
JE005
Baron Samedi
0
3
1
0.17
L
Merlin
LordPapio
Merlin
1
1
0
1
L
Izanami
MG Finest
Izanami
0
1
0
0
L
Skadi
MiggyMacc
Skadi
0
4
1
0.13
W
Xing Tian
Musiclover3321
Xing Tian
2
1
0
2
W
2
0
1
2.5
W
Loki
7
1
1
7.5
W
Baba Yaga
xXanDiego
Baba Yaga
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,657
Damage
27,136
49,177
Taken
55,952
30,081
Mitigated
29,469
17,776
Healing
18,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,233
265
313
3,978
11,689
9,933
0
3,684
8,005
28,212
0
L
Erlang Shen
BigBurch94
Erlang Shen
10,495
5,616
0
7,470
19,313
12,867
0
7,456
10,891
0
53,950
L
Baron Samedi
JE005
Baron Samedi
3,388
424
264
3,225
11,075
7,147
0
5,506
5,569
16,462
0
L
Merlin
LordPapio
Merlin
4,021
581
0
2,383
8,104
3,004
234
5,571
2,533
60,792
0
L
Izanami
MG Finest
Izanami
5,639
3,450
0
2,329
7,265
2,739
942
1,007
6,258
0
70,291
L
Skadi
MiggyMacc
Skadi
3,593
1,596
0
2,370
10,195
3,712
0
3,077
7,118
0
32,023
W
Xing Tian
Musiclover3321
Xing Tian
7,607
1,040
0
2,153
12,686
10,075
0
0
12,686
38,780
0
W
5,163
2,278
0
3,963
7,463
2,929
666
756
6,707
0
58,696
W
Loki
7,911
2,381
0
4,976
12,284
5,187
0
1,367
10,917
0
62,790
W
Baba Yaga
xXanDiego
Baba Yaga
7,743
113
0
2,393
5,055
1,957
0
1,602
3,453
63,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,038
Gold Earned
34,859
394
Minions Killed
405
0
Camps Cleared
0
1,516,668
Distance Traveled
1,390,864
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,022
468
30
2
0
313,848
2
L
Erlang Shen
7,507
500
88
6
0
270,781
4
L
Baron Samedi
6,268
418
16
1
0
251,889
5
L
Merlin
7,527
502
117
8
0
265,816
2
L
Izanami
7,462
497
125
8
0
308,824
0
L
Skadi
6,095
406
59
4
0
293,554
0
W
Xing Tian
7,227
482
60
4
0
280,915
1
W
Ishtar
7,703
514
99
7
0
288,968
0
W
Loki
8,701
580
96
6
0
326,122
3
W
Baba Yaga
7,385
492
109
7
0
306,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role