Player Matchup

Aphrodite
Aphrodite
BudFairy420
Aphrodite
Level 42
God Stats
88W - 105L
1,382 SR
Queue Stats
105W - 127L
1,269 Elo+
Solo
Ymir
Ymir
Vadose Venom
Ymir
Level 69
God Stats
14W - 13L
1,577 SR
Queue Stats
69W - 75L
1,490 Elo+
Party 2
Charybdis
Charybdis
WyldeRandy
Charybdis
Level 29
God Stats
5W - 5L
1,844 SR
Queue Stats
59W - 57L
1,490 Elo+
Party 2
Team Averages
Level 47
1,601 SR
1,416 Elo+

VS

Team Averages
Level 29
1,500 SR
1,097 Elo+
Tsukuyomi
Tsukuyomi
BOSSDESTROYER16
Tsukuyomi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 40L
924 Elo+
Party 1
Kuzenbo
Kuzenbo
ThetreeofLyfe
Kuzenbo
Level 39
God Stats
5W - 4L
1,499 SR
Queue Stats
33W - 54L
1,355 Elo+
Solo
Ao Kuang
Ao Kuang
sin of sloth243
Ao Kuang
Level 38
God Stats
3W - 8L
1,500 SR
Queue Stats
37W - 66L
1,011 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BudFairy420
Aphrodite
12
2 / 0 / 7
7,512
751
4,167
7,813
5,396
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 1 / 8
8,656
866
8,198
13,765
12,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
WyldeRandy
Charybdis
14
7 / 0 / 5
8,775
878
13,694
7,654
3,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BOSSDESTROYER16
Tsukuyomi
11
0 / 2 / 1
6,315
632
8,494
9,356
4,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
11
0 / 4 / 1
6,908
691
3,403
12,576
12,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
11
1 / 6 / 0
6,848
685
8,042
10,334
4,669
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BOSSDESTROYER16
Tsukuyomi
0
2
1
0.25
W
Aphrodite
BudFairy420
Aphrodite
2
0
7
5.5
L
Kuzenbo
0
4
1
0.13
W
3
1
8
7
W
Charybdis
WyldeRandy
Charybdis
7
0
5
9.5
L
Ao Kuang
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,059
Damage
19,939
29,232
Taken
32,266
21,420
Mitigated
21,291
16,477
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BOSSDESTROYER16
Tsukuyomi
8,494
2,115
0
310
9,356
4,179
0
3,891
5,465
0
20,111
W
Aphrodite
BudFairy420
Aphrodite
4,167
1,480
3,229
4,041
7,813
5,396
769
3,722
4,091
20,856
0
L
Kuzenbo
3,403
1,348
850
2,714
12,576
12,443
0
4,055
8,521
15,011
0
W
8,198
1,323
1,611
4,751
13,765
12,939
104
6,155
7,610
15,843
0
W
Charybdis
WyldeRandy
Charybdis
13,694
9,363
0
2,845
7,654
3,085
1,331
1,610
6,044
0
42,620
L
Ao Kuang
8,042
1,250
82
1,258
10,334
4,669
0
4,495
5,839
20,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,943
Gold Earned
20,071
125
Minions Killed
69
0
Camps Cleared
0
533,301
Distance Traveled
482,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,315
632
25
3
0
190,085
0
W
Aphrodite
7,512
751
38
4
0
180,507
0
L
Kuzenbo
6,908
691
20
2
0
157,393
0
W
Ymir
8,656
866
27
3
0
178,239
0
W
Charybdis
8,775
878
60
6
0
174,555
0
L
Ao Kuang
6,848
685
24
2
0
134,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role