Player Matchup

Ne Zha
Ne Zha
B1URP
Ne Zha
Level 64
God Stats
9W - 6L
1,659 SR
Queue Stats
51W - 40L
1,503 Elo+
Party 2
Medusa
Medusa
BluJayx
Medusa
Level 118
God Stats
4W - 2L
1,611 SR
Queue Stats
201W - 167L
1,503 Elo+
Solo
Ra
Ra
OarnGs
Ra
Level 46
God Stats
2W - 2L
1,284 SR
Queue Stats
42W - 32L
1,486 Elo+
Party 2
Sylvanus
Sylvanus
Pako3F3
Sylvanus
Level 80
God Stats
11W - 10L
1,501 SR
Queue Stats
25W - 22L
1,443 Elo+
Solo
Mulan
Mulan
skiperpro2002
Mulan
Level 81
God Stats
7W - 3L
1,339 SR
Queue Stats
33W - 38L
1,327 Elo+
Solo
Team Averages
Level 78
1,479 SR
1,452 Elo+

VS

Team Averages
Level 77
1,353 SR
1,431 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Oh Kiryu
Tsukuyomi
Level 43
God Stats
0W - 2L
1,260 SR
Queue Stats
13W - 15L
1,413 Elo+
Party 1
Izanami
Izanami
Pandarkan
Izanami
Level 143
God Stats
9W - 11L
1,128 SR
Queue Stats
274W - 286L
1,404 Elo+
Solo
Cthulhu
Cthulhu
earthly51
Cthulhu
Level 15
God Stats
0W - 3L
1,215 SR
Queue Stats
13W - 15L
1,413 Elo+
Party 1
Surtr
Surtr
sinbionte
Surtr
Level 99
God Stats
20W - 21L
1,662 SR
Queue Stats
130W - 146L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
B1URP
Ne Zha
13
6 / 2 / 2
7,503
577
6,211
10,396
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
BluJayx
Medusa
11
5 / 1 / 3
7,063
543
11,780
9,496
3,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ra
13
1 / 0 / 6
7,556
581
4,915
5,938
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Pako3F3
Sylvanus
10
2 / 1 / 4
7,008
539
3,922
8,678
4,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 1 / 0
7,023
540
6,325
9,276
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 3 / 0
7,201
554
5,454
5,997
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
Oh Kiryu
Tsukuyomi
10
0 / 4 / 2
6,134
472
5,703
13,879
5,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Pandarkan
Izanami
10
1 / 7 / 2
6,611
509
4,974
13,005
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
earthly51
Cthulhu
9
1 / 0 / 2
6,271
482
5,637
8,626
5,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Surtr
sinbionte
Surtr
13
1 / 0 / 0
7,115
547
6,894
10,906
5,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
5
5
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
3
0
0.67
W
Ne Zha
B1URP
Ne Zha
6
2
2
3.5
W
Medusa
BluJayx
Medusa
5
1
3
6.5
W
Ra
1
0
6
4
L
Tsukuyomi
Oh Kiryu
Tsukuyomi
0
4
2
0.25
W
Sylvanus
Pako3F3
Sylvanus
2
1
4
4
L
Izanami
Pandarkan
Izanami
1
7
2
0.29
L
Cthulhu
earthly51
Cthulhu
1
0
2
2
L
Surtr
sinbionte
Surtr
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,153
Damage
28,662
43,784
Taken
52,413
21,505
Mitigated
22,917
16,095
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,454
411
0
347
5,997
2,298
67
2,356
3,579
50,617
0
W
Ne Zha
B1URP
Ne Zha
6,211
2,332
0
2,028
10,396
3,973
0
1,373
9,023
0
50,563
W
Medusa
BluJayx
Medusa
11,780
6,659
0
2,446
9,496
3,296
622
3,299
6,197
0
51,347
W
Ra
4,915
405
150
1,586
5,938
1,951
586
3,216
2,722
55,047
0
L
Tsukuyomi
Oh Kiryu
Tsukuyomi
5,703
1,956
0
2,203
13,879
5,301
0
2,416
11,463
0
45,211
W
Sylvanus
Pako3F3
Sylvanus
3,922
1,526
2,636
3,151
8,678
4,632
0
3,251
5,427
19,685
0
L
Izanami
Pandarkan
Izanami
4,974
3,504
0
2,594
13,005
4,338
916
1,327
11,678
0
45,398
L
Cthulhu
earthly51
Cthulhu
5,637
997
1,630
1,201
8,626
5,112
351
2,458
6,168
17,026
0
L
Surtr
sinbionte
Surtr
6,894
2,549
0
4,257
10,906
5,868
0
383
9,818
553
48,409
W
6,325
1,345
0
4,098
9,276
7,653
0
163
9,113
495
50,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,153
Gold Earned
33,332
362
Minions Killed
319
0
Camps Cleared
0
1,233,772
Distance Traveled
1,212,720
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,201
554
89
7
0
235,488
0
W
Ne Zha
7,503
577
69
5
0
267,409
0
W
Medusa
7,063
543
75
6
0
227,468
1
W
Ra
7,556
581
98
8
0
280,970
0
L
Tsukuyomi
6,134
472
56
4
0
271,261
0
W
Sylvanus
7,008
539
29
2
0
223,524
4
L
Izanami
6,611
509
87
7
0
210,210
0
L
Cthulhu
6,271
482
16
1
0
244,226
0
L
Surtr
7,115
547
71
5
0
251,535
5
W
Mulan
7,023
540
91
7
0
234,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role