Player Matchup

Danzaburou
Danzaburou
HarlequinOFHeart
Danzaburou
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
145W - 143L
1,505 Elo+
Party 2
Awilix
Awilix
MadxHatter68
Awilix
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 160L
1,468 Elo+
Solo
Sylvanus
Sylvanus
NickFromWithin
Sylvanus
Level 158
God Stats
0W - 5L
1,204 SR
Queue Stats
182W - 173L
1,490 Elo+
Party 2
Ix Chel
Ix Chel
OtosanZayden
Ix Chel
Level 142
God Stats
14W - 27L
1,500 SR
Queue Stats
212W - 253L
1,500 Elo+
Solo
Achilles
Achilles
Stakinny
Achilles
Level 148
God Stats
7W - 8L
1,585 SR
Queue Stats
46W - 53L
1,566 Elo+
Solo
Team Averages
Level 143
1,458 SR
1,506 Elo+

VS

Team Averages
Level 135
1,561 SR
1,500 Elo+
Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CorkedHornet448
Guan Yu
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 29L
1,472 Elo+
Solo
Ix Chel
Ix Chel
bald_murse
Ix Chel
Level 156
God Stats
9W - 5L
1,676 SR
Queue Stats
546W - 579L
1,520 Elo+
Party 1
Yemoja
Yemoja
dins_fire_
Yemoja
Level 149
God Stats
15W - 7L
1,546 SR
Queue Stats
1,389W - 1,413L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
hulkbuster1096
Danzaburou
Level 145
God Stats
5W - 7L
1,580 SR
Queue Stats
114W - 115L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HarlequinOFHeart
Danzaburou
12
1 / 0 / 1
6,998
500
5,264
8,662
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
12
3 / 4 / 0
7,213
515
6,798
12,440
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
9
1 / 2 / 1
6,455
461
3,920
19,605
11,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ix Chel
OtosanZayden
Ix Chel
10
0 / 5 / 2
6,487
463
7,703
10,878
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Stakinny
Achilles
10
0 / 2 / 0
6,138
438
7,096
13,888
12,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 2 / 0
7,843
560
6,798
11,354
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 0
8,568
612
10,948
13,136
16,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
bald_murse
Ix Chel
13
1 / 1 / 9
8,189
585
10,953
7,287
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
dins_fire_
Yemoja
12
1 / 0 / 8
7,799
557
6,224
6,101
4,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
hulkbuster1096
Danzaburou
12
1 / 2 / 0
7,500
536
9,165
9,557
3,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
13
13
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
0
2.5
W
5
0
0
5
L
Danzaburou
HarlequinOFHeart
Danzaburou
1
0
1
1.5
L
Awilix
3
4
0
0.75
L
Sylvanus
1
2
1
0.75
L
Ix Chel
OtosanZayden
Ix Chel
0
5
2
0.2
L
Achilles
Stakinny
Achilles
0
2
0
0
W
Ix Chel
bald_murse
Ix Chel
1
1
9
5.5
W
Yemoja
dins_fire_
Yemoja
1
0
8
5
W
Danzaburou
hulkbuster1096
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,781
Damage
44,088
65,473
Taken
47,435
35,937
Mitigated
32,124
21,070
Healing
20,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,798
5,411
0
1,772
11,354
4,077
944
2,765
8,545
0
47,414
W
10,948
1,548
303
5,414
13,136
16,327
0
2,681
9,582
0
68,231
L
Danzaburou
HarlequinOFHeart
Danzaburou
5,264
2,588
0
2,164
8,662
3,681
268
467
8,195
0
50,651
L
Awilix
6,798
2,692
0
750
12,440
4,251
0
1,809
10,400
0
62,580
L
Sylvanus
3,920
1,447
5,185
7,385
19,605
11,161
0
6,860
12,649
17,355
0
L
Ix Chel
OtosanZayden
Ix Chel
7,703
917
837
1,355
10,878
3,939
0
3,996
6,882
49,802
0
L
Achilles
Stakinny
Achilles
7,096
1,159
0
3,394
13,888
12,905
50
4,045
8,853
0
42,392
W
Ix Chel
bald_murse
Ix Chel
10,953
1,606
868
2,648
7,287
2,947
606
3,239
3,958
62,911
0
W
Yemoja
dins_fire_
Yemoja
6,224
1,080
3,657
1,864
6,101
4,844
29
2,042
3,879
23,123
0
W
Danzaburou
hulkbuster1096
Danzaburou
9,165
4,462
0
4,042
9,557
3,929
0
896
8,661
0
62,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,291
Gold Earned
39,899
373
Minions Killed
427
0
Camps Cleared
0
1,324,356
Distance Traveled
1,325,741
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,843
560
70
5
0
282,611
2
W
Guan Yu
8,568
612
99
7
0
266,546
1
L
Danzaburou
6,998
500
90
6
0
233,162
0
L
Awilix
7,213
515
105
8
0
321,033
0
L
Sylvanus
6,455
461
20
1
0
258,698
0
L
Ix Chel
6,487
463
98
7
0
280,526
2
L
Achilles
6,138
438
60
4
0
230,937
0
W
Ix Chel
8,189
585
118
8
0
276,035
3
W
Yemoja
7,799
557
31
2
0
260,165
1
W
Danzaburou
7,500
536
109
8
0
240,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role