Player Matchup

Serqet
Serqet
ExPonyYT
Serqet
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 12L
1,391 Elo+
Party 3
Sol
Sol
GabriTNF
Sol
Level 18
God Stats
2W - 2L
1,427 SR
Queue Stats
9W - 9L
1,433 Elo+
Party 3
Maui
Maui
KAKASHIFULLHD4K
Maui
Level 39
God Stats
1W - 1L
1,244 SR
Queue Stats
10W - 12L
1,391 Elo+
Party 3
Neith
Neith
SrNegroGG
Neith
Level 37
God Stats
3W - 0L
1,586 SR
Queue Stats
9W - 12L
1,357 Elo+
Party 3
Vamana
Vamana
alex_elpoder
Vamana
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,404 Elo+
Party 3
Team Averages
Level 46
1,451 SR
1,395 Elo+

VS

Team Averages
Level 35
1,425 SR
1,297 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ElMasks
Thanatos
Level 24
God Stats
0W - 4L
1,286 SR
Queue Stats
24W - 38L
1,352 Elo+
Party 2
Tiamat
Tiamat
PombiK1488
Tiamat
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,150 Elo+
Party 1
Aphrodite
Aphrodite
Shadenros
Aphrodite
Level 29
God Stats
0W - 2L
1,167 SR
Queue Stats
0W - 7L
1,150 Elo+
Party 1
Zhong Kui
Zhong Kui
Souls34
Zhong Kui
Level 63
God Stats
1W - 2L
1,674 SR
Queue Stats
24W - 41L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ExPonyYT
Serqet
17
11 / 0 / 10
11,148
697
11,981
13,954
6,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
12 / 0 / 11
10,643
665
31,437
13,817
7,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 0 / 27
10,218
639
7,180
13,931
15,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
SrNegroGG
Neith
14
12 / 1 / 12
10,882
680
15,767
8,080
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
16
5 / 1 / 10
10,886
680
7,060
14,378
16,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 6 / 1
6,034
377
6,937
19,078
13,659
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ElMasks
Thanatos
8
2 / 8 / 0
6,441
403
5,521
16,303
6,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
PombiK1488
Tiamat
9
0 / 13 / 1
5,720
358
6,276
19,455
9,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Shadenros
Aphrodite
8
0 / 13 / 0
5,923
370
2,553
17,543
13,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Souls34
Zhong Kui
7
0 / 5 / 0
5,392
337
1,978
13,185
7,048
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
4
45
Kills
2
2
Deaths
45
70
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
6
1
0.08
L
Thanatos
ElMasks
Thanatos
2
8
0
0.25
W
Serqet
ExPonyYT
Serqet
11
0
10
16
W
12
0
11
17.5
W
5
0
27
18.5
L
Tiamat
PombiK1488
Tiamat
0
13
1
0.04
L
Aphrodite
Shadenros
Aphrodite
0
13
0
0
L
Zhong Kui
Souls34
Zhong Kui
0
5
0
0
W
Neith
SrNegroGG
Neith
12
1
12
18
W
Vamana
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,425
Damage
23,265
64,160
Taken
85,564
49,371
Mitigated
49,779
22,806
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,937
957
0
0
19,078
13,659
0
9,458
8,964
34,896
51
L
Thanatos
ElMasks
Thanatos
5,521
1,976
0
3,318
16,303
6,228
0
7,080
9,141
0
23,173
W
Serqet
ExPonyYT
Serqet
11,981
3,031
0
1,759
13,954
6,758
0
2,631
11,191
0
104,789
W
31,437
14,506
0
11,080
13,817
7,217
5,164
6,820
6,997
105,074
0
W
7,180
1,407
0
3,572
13,931
15,358
478
4,703
9,228
21,737
0
L
Tiamat
PombiK1488
Tiamat
6,276
1,435
0
633
19,455
9,644
0
6,883
12,035
28,163
0
L
Aphrodite
Shadenros
Aphrodite
2,553
583
2,227
2,672
17,543
13,200
0
7,330
9,929
13,325
0
L
Zhong Kui
Souls34
Zhong Kui
1,978
189
0
1,501
13,185
7,048
0
7,866
5,267
14,230
0
W
Neith
SrNegroGG
Neith
15,767
4,554
0
3,043
8,080
3,859
3,900
2,462
5,618
0
82,783
W
Vamana
7,060
3,520
0
3,352
14,378
16,179
2,553
2,937
11,441
0
78,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,777
Gold Earned
29,510
525
Minions Killed
161
0
Camps Cleared
0
1,638,198
Distance Traveled
1,167,603
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,034
377
42
3
0
319,297
0
L
Thanatos
6,441
403
40
3
0
167,348
0
W
Serqet
11,148
697
146
9
0
419,174
0
W
Sol
10,643
665
122
8
0
285,256
1
W
Maui
10,218
639
16
1
0
329,448
2
L
Tiamat
5,720
358
36
2
0
298,789
0
L
Aphrodite
5,923
370
19
1
0
270,779
0
L
Zhong Kui
5,392
337
24
2
0
111,390
0
W
Neith
10,882
680
114
7
0
292,804
4
W
Vamana
10,886
680
127
8
0
311,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role