Player Matchup

Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
BigJimmy1506
Thanatos
Level 146
God Stats
3W - 1L
1,564 SR
Queue Stats
507W - 490L
1,566 Elo+
Party 4
Nu Wa
Nu Wa
JABAMI_I
Nu Wa
Level 144
God Stats
16W - 8L
1,555 SR
Queue Stats
327W - 309L
1,563 Elo+
Party 4
Neith
Neith
Mad_Max_77
Neith
Level 127
God Stats
51W - 50L
1,423 SR
Queue Stats
309W - 305L
1,472 Elo+
Party 3
Ganesha
Ganesha
X_ItZ_Nxsty
Ganesha
Level 149
God Stats
23W - 24L
1,533 SR
Queue Stats
432W - 405L
1,556 Elo+
Party 4
Team Averages
Level 135
1,515 SR
1,531 Elo+

VS

Team Averages
Level 126
1,632 SR
1,490 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Damon_Steel
Maui
Level 122
God Stats
32W - 27L
1,633 SR
Queue Stats
47W - 40L
1,569 Elo+
Party 1
Nox
Nox
Dhuums75
Nox
Level 156
God Stats
4W - 1L
1,897 SR
Queue Stats
245W - 250L
1,518 Elo+
Solo
Artemis
Artemis
Lord_Odranoel
Artemis
Level 109
God Stats
37W - 26L
1,435 SR
Queue Stats
86W - 87L
1,412 Elo+
Party 2
Chang'e
Chang'e
Lord_Omit_
Chang'e
Level 115
God Stats
68W - 43L
1,695 SR
Queue Stats
241W - 224L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 1 / 0
7,278
662
4,612
9,655
5,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
BigJimmy1506
Thanatos
12
7 / 1 / 3
7,311
665
8,067
9,701
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
JABAMI_I
Nu Wa
12
3 / 3 / 6
7,336
667
7,598
6,886
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
11
1 / 1 / 3
6,233
567
2,905
5,645
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
X_ItZ_Nxsty
Ganesha
10
0 / 1 / 5
5,586
508
3,214
8,389
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
3 / 5 / 1
5,979
544
6,725
8,958
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 2
5,300
482
1,108
6,563
4,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 3 / 1
6,195
563
4,391
8,864
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
10
0 / 2 / 1
5,225
475
5,712
6,955
2,470
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Lord_Omit_
Chang'e
10
1 / 3 / 0
5,818
529
5,320
10,134
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
7
7
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
0
3
L
Ix Chel
 
Ix Chel
3
5
1
0.7
W
Thanatos
BigJimmy1506
Thanatos
7
1
3
8.5
L
0
1
2
1
L
3
3
1
1.17
W
Nu Wa
JABAMI_I
Nu Wa
3
3
6
2
L
Artemis
0
2
1
0.25
L
Chang'e
Lord_Omit_
Chang'e
1
3
0
0.33
W
Neith
1
1
3
2.5
W
Ganesha
X_ItZ_Nxsty
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,396
Damage
23,256
40,276
Taken
41,474
18,770
Mitigated
16,514
16,809
Healing
13,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,612
1,677
0
3,919
9,655
5,630
0
5,106
4,111
0
54,068
L
Ix Chel
 
Ix Chel
6,725
374
50
1,200
8,958
2,842
0
3,834
5,124
39,392
0
W
Thanatos
BigJimmy1506
Thanatos
8,067
2,848
0
6,558
9,701
3,492
0
2,561
7,140
0
41,950
L
1,108
543
78
1,899
6,563
4,507
0
2,748
3,815
14,598
0
L
4,391
659
0
3,208
8,864
3,238
0
2,051
6,813
37,927
0
W
Nu Wa
JABAMI_I
Nu Wa
7,598
1,128
0
1,490
6,886
2,545
300
4,532
2,354
47,822
0
L
Artemis
5,712
3,056
102
1,450
6,955
2,470
0
1,158
5,797
0
39,464
L
Chang'e
Lord_Omit_
Chang'e
5,320
290
80
5,183
10,134
3,457
0
1,021
9,113
35,317
0
W
Neith
2,905
919
124
2,447
5,645
2,163
638
1,545
4,100
0
44,551
W
Ganesha
X_ItZ_Nxsty
Ganesha
3,214
508
225
2,046
8,389
4,940
1
3,362
5,027
25,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,744
Gold Earned
28,517
356
Minions Killed
273
0
Camps Cleared
0
1,141,490
Distance Traveled
1,039,321
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,278
662
103
9
0
224,245
0
L
Ix Chel
5,979
544
57
5
0
201,647
4
W
Thanatos
7,311
665
58
5
0
255,069
0
L
Maui
5,300
482
19
2
0
219,440
3
L
Nox
6,195
563
69
6
0
223,543
0
W
Nu Wa
7,336
667
85
8
0
232,224
0
L
Artemis
5,225
475
58
5
0
182,640
0
L
Chang'e
5,818
529
70
6
0
212,051
0
W
Neith
6,233
567
105
10
0
205,012
2
W
Ganesha
5,586
508
5
0
0
224,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role