Player Matchup

Neith
Neith
Lavarroo
Neith
Level 156
God Stats
1W - 0L
1,583 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Marjeano
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Scooqy
Kukulkan
Level 124
God Stats
1W - 0L
1,820 SR
Queue Stats
7W - 9L
1,104 Elo+
Party 2
Chronos
Chronos
v IFlaccus
Chronos
Level 148
God Stats
1W - 0L
1,545 SR
Queue Stats
9W - 9L
1,439 Elo+
Party 2
Loki
Loki
vRxnzy
Loki
Level 156
God Stats
1W - 0L
1,592 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 118
1,608 SR
1,409 Elo+

VS

Team Averages
Level 76
1,488 SR
1,514 Elo+
Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Fishendary
Mulan
Level 128
God Stats
0W - 1L
1,605 SR
Queue Stats
33W - 38L
1,632 Elo+
Solo
Ymir
Ymir
Poioioioioio
Ymir
Level 44
God Stats
3W - 10L
1,335 SR
Queue Stats
69W - 76L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lavarroo
Neith
11
4 / 0 / 6
5,416
1,083
6,183
3,577
1,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Marjeano
Anubis
11
5 / 2 / 11
5,678
1,136
7,271
5,600
2,550
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Scooqy
Kukulkan
10
1 / 0 / 10
5,270
1,054
3,310
2,840
1,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
v IFlaccus
Chronos
10
2 / 0 / 9
5,336
1,067
5,025
2,718
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
vRxnzy
Loki
10
4 / 2 / 8
5,536
1,107
4,175
5,703
4,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 2 / 1
5,163
1,033
4,298
5,000
1,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
 
Morgan Le Fay
9
1 / 4 / 0
4,400
880
3,808
4,985
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
 
Mercury
8
0 / 3 / 3
4,244
849
2,158
4,085
1,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
9
0 / 3 / 3
4,366
873
3,238
6,727
3,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 1
4,409
882
2,564
8,970
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
16
Kills
4
4
Deaths
16
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
1
1.75
L
Morgan Le Fay
 
Morgan Le Fay
1
4
0
0.25
L
Mercury
 
Mercury
0
3
3
0.5
L
Mulan
0
3
3
0.5
W
Neith
Lavarroo
Neith
4
0
6
7
W
Anubis
Marjeano
Anubis
5
2
11
5.25
L
0
4
1
0.13
W
Kukulkan
Scooqy
Kukulkan
1
0
10
6
W
Chronos
v IFlaccus
Chronos
2
0
9
6.5
W
Loki
vRxnzy
Loki
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,964
Damage
16,066
20,438
Taken
29,767
10,918
Mitigated
14,350
4,380
Healing
3,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,298
1,036
0
347
5,000
1,873
0
1,402
3,598
0
12,504
L
Morgan Le Fay
 
Morgan Le Fay
3,808
368
55
246
4,985
1,664
0
2,709
2,276
8,526
0
L
Mercury
 
Mercury
2,158
1,184
0
602
4,085
1,826
0
1,701
2,384
0
5,517
L
Mulan
3,238
216
42
808
6,727
3,937
0
3,968
2,759
0
7,300
W
Neith
Lavarroo
Neith
6,183
2,036
0
805
3,577
1,349
0
785
2,760
0
13,690
W
Anubis
Marjeano
Anubis
7,271
859
0
1,474
5,600
2,550
64
2,062
3,458
13,952
0
L
2,564
820
0
1,258
8,970
5,050
0
5,826
3,144
5,479
0
W
Kukulkan
Scooqy
Kukulkan
3,310
273
0
830
2,840
1,728
0
979
1,820
10,291
0
W
Chronos
v IFlaccus
Chronos
5,025
1,927
0
572
2,718
1,054
1,240
1,447
1,271
20,031
0
W
Loki
vRxnzy
Loki
4,175
1,320
0
699
5,703
4,237
52
1,099
4,416
0
9,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,236
Gold Earned
22,582
104
Minions Killed
60
0
Camps Cleared
0
573,933
Distance Traveled
517,670
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,163
1,033
20
4
0
109,737
0
L
Morgan Le Fay
4,400
880
10
2
0
108,613
0
L
Mercury
4,244
849
8
2
0
72,698
0
L
Mulan
4,366
873
11
2
0
121,530
1
W
Neith
5,416
1,083
27
5
0
116,114
0
W
Anubis
5,678
1,136
15
3
0
96,547
0
L
Ymir
4,409
882
11
2
0
105,092
0
W
Kukulkan
5,270
1,054
20
4
0
123,629
0
W
Chronos
5,336
1,067
34
7
0
114,845
0
W
Loki
5,536
1,107
8
2
0
122,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role