Player Matchup

Hel
Hel
 
Hel
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Hatshi
Martichoras
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
174W - 150L
1,546 Elo+
Solo
Tiamat
Tiamat
SomiKon
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,555 Elo+
Party 1
Chaac
Chaac
Xydox
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,686 Elo+
Party 1
Fenrir
Fenrir
l Donqe
Fenrir
Level 158
God Stats
3W - 2L
1,457 SR
Queue Stats
258W - 261L
1,518 Elo+
Solo
Team Averages
Level 94
1,491 SR
1,561 Elo+

VS

Team Averages
Level 112
1,539 SR
1,523 Elo+
Serqet
Serqet
 
Serqet
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DG HunTeRzZ
Nu Wa
Level 156
God Stats
19W - 3L
1,694 SR
Queue Stats
659W - 665L
1,528 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Strawberry001PT
Kumbhakarna
Level 64
God Stats
7W - 7L
1,500 SR
Queue Stats
173W - 142L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
1
0 / 0 / 0
1,436
287
0
372
118
Martichoras
Hatshi
Martichoras
11
1 / 2 / 0
5,363
1,073
9,992
5,120
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
SomiKon
Tiamat
9
0 / 3 / 1
4,856
971
3,200
4,577
2,347
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Xydox
Chaac
9
0 / 2 / 1
5,044
1,009
4,113
5,008
5,304
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
l Donqe
Fenrir
10
0 / 3 / 1
5,000
1,000
2,185
7,367
6,065
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
4 / 0 / 6
6,443
1,289
2,907
4,757
5,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
 
Gilgamesh
11
4 / 1 / 6
6,416
1,283
6,776
6,693
6,934
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
 
Hel
10
1 / 1 / 5
5,801
1,160
2,266
5,404
2,570
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 0 / 7
6,334
1,267
7,188
4,425
1,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Strawberry001PT
Kumbhakarna
11
0 / 0 / 10
6,394
1,279
1,847
7,362
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
1
Kills
10
10
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
W
Serqet
 
Serqet
4
0
6
7
W
Gilgamesh
 
Gilgamesh
4
1
6
7
W
Hel
 
Hel
1
1
5
3.5
W
1
0
7
4.5
L
Martichoras
Hatshi
Martichoras
1
2
0
0.5
L
Tiamat
SomiKon
Tiamat
0
3
1
0.17
W
Kumbhakarna
Strawberry001PT
Kumbhakarna
0
0
10
5
L
Chaac
Xydox
Chaac
0
2
1
0.25
L
Fenrir
l Donqe
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,490
Damage
20,984
22,444
Taken
28,641
15,915
Mitigated
23,416
4,020
Healing
18,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
0
0
0
0
372
118
0
372
0
0
0
W
Serqet
 
Serqet
2,907
112
719
727
4,757
5,259
149
497
4,260
895
2,726
W
Gilgamesh
 
Gilgamesh
6,776
1,426
161
419
6,693
6,934
224
871
5,822
0
9,679
W
Hel
 
Hel
2,266
191
7,383
3,179
5,404
2,570
160
284
5,120
5,406
0
W
7,188
1,457
1,454
1,563
4,425
1,814
976
425
4,000
21,612
0
L
Martichoras
Hatshi
Martichoras
9,992
1,251
805
653
5,120
2,081
0
2,193
2,540
0
24,780
L
Tiamat
SomiKon
Tiamat
3,200
810
229
495
4,577
2,347
0
2,973
1,462
5,245
0
W
Kumbhakarna
Strawberry001PT
Kumbhakarna
1,847
146
787
1,647
7,362
6,839
96
1,123
6,239
5,105
0
L
Chaac
Xydox
Chaac
4,113
412
158
521
5,008
5,304
0
2,097
2,838
0
9,166
L
Fenrir
l Donqe
Fenrir
2,185
328
159
1,000
7,367
6,065
0
4,221
2,850
0
4,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,699
Gold Earned
31,388
44
Minions Killed
52
0
Camps Cleared
0
458,243
Distance Traveled
596,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
1,436
287
0
0
0
0
0
W
Serqet
6,443
1,289
3
1
0
129,960
0
W
Gilgamesh
6,416
1,283
10
2
0
117,608
0
W
Hel
5,801
1,160
10
2
0
112,103
0
W
Nu Wa
6,334
1,267
23
5
0
110,992
0
L
Martichoras
5,363
1,073
24
5
0
118,081
0
L
Tiamat
4,856
971
4
1
0
108,164
0
W
Kumbhakarna
6,394
1,279
6
1
0
125,420
0
L
Chaac
5,044
1,009
8
2
0
104,810
0
L
Fenrir
5,000
1,000
8
2
0
127,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role