Player Matchup

Nox
Nox
NUNES007
Nox
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,637 Elo+
Party 2
Neith
Neith
Rigby5675
Neith
Level 54
God Stats
9W - 16L
1,562 SR
Queue Stats
72W - 70L
1,499 Elo+
Party 1
Atlas
Atlas
TERMITONNY
Atlas
Level 127
God Stats
18W - 9L
1,685 SR
Queue Stats
44W - 30L
1,646 Elo+
Party 1
Erlang Shen
Erlang Shen
TheL4stHum4n
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,666 Elo+
Party 1
Cliodhna
Cliodhna
Vico_br01
Cliodhna
Level 147
God Stats
1W - 4L
1,728 SR
Queue Stats
130W - 108L
1,637 Elo+
Party 2
Team Averages
Level 70
1,595 SR
1,617 Elo+

VS

Team Averages
Level 47
1,373 SR
1,529 Elo+
Fenrir
Fenrir
ILoveSmiteLOL
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,684 Elo+
Party 3
Surtr
Surtr
SyynceedSmrf
Surtr
Level 16
God Stats
1W - 4L
1,252 SR
Queue Stats
52W - 58L
1,202 Elo+
Party 3
Janus
Janus
THESANDMAN863
Janus
Level 170
God Stats
1W - 2L
1,037 SR
Queue Stats
59W - 71L
1,522 Elo+
Party 3
Nu Wa
Nu Wa
Zokaly
Nu Wa
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
133W - 132L
1,626 Elo+
Solo
Chiron
Chiron
wegoagain
Chiron
Level 28
God Stats
1W - 1L
1,574 SR
Queue Stats
12W - 13L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
7,598
691
4,813
10,601
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Rigby5675
Neith
15
3 / 5 / 4
8,247
750
9,466
11,707
5,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
14
2 / 5 / 7
7,677
698
5,632
14,658
13,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
TheL4stHum4n
Erlang Shen
13
1 / 1 / 8
7,425
675
6,018
14,042
11,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Vico_br01
Cliodhna
14
5 / 5 / 6
8,067
733
10,024
9,157
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 8
7,560
687
5,629
13,199
8,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 9
7,871
716
6,922
12,937
14,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
9 / 1 / 7
9,617
874
15,384
6,895
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Zokaly
Nu Wa
16
3 / 2 / 7
8,749
795
8,124
6,855
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
wegoagain
Chiron
17
8 / 1 / 8
9,688
881
16,643
9,468
4,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
61
14
Kills
22
22
Deaths
14
29
Assists
39
Player
Kills
Deaths
Assists
KDA
W
0
6
8
0.67
L
3
6
4
0.83
L
Neith
Rigby5675
Neith
3
5
4
1
W
2
4
9
1.63
L
Atlas
2
5
7
1.1
W
9
1
7
12.5
L
Erlang Shen
TheL4stHum4n
Erlang Shen
1
1
8
5
L
Cliodhna
Vico_br01
Cliodhna
5
5
6
1.6
W
Nu Wa
Zokaly
Nu Wa
3
2
7
3.25
W
Chiron
wegoagain
Chiron
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,953
Damage
52,702
60,165
Taken
49,354
38,584
Mitigated
32,469
5,721
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,629
2,079
0
1,643
13,199
8,697
0
1,010
11,990
0
17,514
L
4,813
428
0
177
10,601
3,637
0
5,930
4,491
16,090
0
L
Neith
Rigby5675
Neith
9,466
4,442
0
1,863
11,707
5,554
582
4,343
7,123
0
34,849
W
6,922
1,693
135
2,394
12,937
14,098
80
3,329
9,412
289
18,269
L
Atlas
5,632
1,633
0
531
14,658
13,852
108
4,584
9,794
16,484
0
W
15,384
353
0
500
6,895
2,848
268
472
6,347
38,397
0
L
Erlang Shen
TheL4stHum4n
Erlang Shen
6,018
3,123
0
2,441
14,042
11,425
0
4,929
8,810
0
20,535
L
Cliodhna
Vico_br01
Cliodhna
10,024
180
0
709
9,157
4,116
0
2,748
6,237
0
23,492
W
Nu Wa
Zokaly
Nu Wa
8,124
2,313
0
130
6,855
2,418
2,742
1,764
4,954
33,430
0
W
Chiron
wegoagain
Chiron
16,643
9,592
734
4,229
9,468
4,408
1,567
3,104
6,206
0
36,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,014
Gold Earned
43,485
184
Minions Killed
235
0
Camps Cleared
0
1,072,727
Distance Traveled
1,137,072
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,560
687
30
3
0
218,910
0
L
Nox
7,598
691
38
3
0
202,323
2
L
Neith
8,247
750
64
6
0
196,869
0
W
Surtr
7,871
716
19
2
0
218,727
0
L
Atlas
7,677
698
18
2
0
186,478
0
W
Janus
9,617
874
66
6
0
271,372
0
L
Erlang Shen
7,425
675
36
3
0
252,844
0
L
Cliodhna
8,067
733
28
3
0
234,213
3
W
Nu Wa
8,749
795
68
6
0
182,290
0
W
Chiron
9,688
881
52
5
0
245,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role