Player Matchup

Cupid
Cupid
ChrisThePeanut
Cupid
Level 28
God Stats
36W - 35L
1,453 SR
Queue Stats
221W - 225L
1,448 Elo+
Party 2
Freya
Freya
Kekleon101
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,170 Elo+
Party 3
Susano
Susano
M4sterPedro
Susano
Level 95
God Stats
0W - 1L
1,724 SR
Queue Stats
22W - 19L
1,170 Elo+
Party 3
Jormungandr
Jormungandr
Melinn
Jormungandr
Level 151
God Stats
10W - 4L
1,703 SR
Queue Stats
208W - 198L
1,397 Elo+
Solo
Kuzenbo
Kuzenbo
Sloster
Kuzenbo
Level 63
God Stats
14W - 18L
1,504 SR
Queue Stats
50W - 52L
1,468 Elo+
Party 2
Team Averages
Level 73
1,577 SR
1,331 Elo+

VS

Team Averages
Level 103
1,433 SR
1,412 Elo+
Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Gayter
Zhong Kui
Level 39
God Stats
2W - 4L
1,271 SR
Queue Stats
32W - 41L
1,336 Elo+
Party 1
Vamana
Vamana
PF_RobCar
Vamana
Level 129
God Stats
4W - 2L
1,574 SR
Queue Stats
103W - 114L
1,389 Elo+
Party 4
Athena
Athena
noGraceTV
Athena
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,357 Elo+
Party 4
Fenrir
Fenrir
tunyaplotva
Fenrir
Level 126
God Stats
4W - 4L
1,320 SR
Queue Stats
337W - 320L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,884
490
3,299
5,372
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
10
1 / 3 / 1
6,221
518
5,712
7,753
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
10
2 / 5 / 1
6,041
503
4,850
10,350
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Melinn
Jormungandr
11
2 / 5 / 0
6,398
533
9,077
16,418
10,831
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Sloster
Kuzenbo
7
0 / 3 / 1
5,333
444
2,036
10,349
10,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
5 / 0 / 2
7,909
659
6,138
5,105
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Gayter
Zhong Kui
12
7 / 1 / 0
7,419
618
8,340
7,157
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
PF_RobCar
Vamana
13
3 / 1 / 3
7,631
636
9,716
12,995
9,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
noGraceTV
Athena
10
1 / 1 / 7
6,615
551
4,273
11,087
8,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
11
3 / 2 / 1
6,445
537
4,458
12,792
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
19
19
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
2
6
L
0
3
1
0.17
W
Zhong Kui
Gayter
Zhong Kui
7
1
0
7
L
Freya
1
3
1
0.5
L
Susano
2
5
1
0.5
L
Jormungandr
Melinn
Jormungandr
2
5
0
0.4
W
Vamana
PF_RobCar
Vamana
3
1
3
4.5
L
Kuzenbo
Sloster
Kuzenbo
0
3
1
0.17
W
Athena
noGraceTV
Athena
1
1
7
4.5
W
Fenrir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,974
Damage
32,925
50,242
Taken
49,136
29,699
Mitigated
30,628
11,176
Healing
16,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,138
5,217
0
2,701
5,105
1,867
1,021
685
4,420
0
68,219
L
3,299
1,548
58
1,048
5,372
1,751
0
852
4,520
0
37,737
W
Zhong Kui
Gayter
Zhong Kui
8,340
1,045
0
2,488
7,157
5,089
0
3,043
3,864
48,051
0
L
Freya
5,712
2,007
0
1,864
7,753
3,085
0
4,341
3,412
32,387
0
L
Susano
4,850
1,084
0
2,863
10,350
3,863
0
1,376
8,974
0
35,001
L
Jormungandr
Melinn
Jormungandr
9,077
3,453
52
2,625
16,418
10,831
0
1,433
14,985
44,630
0
W
Vamana
PF_RobCar
Vamana
9,716
3,890
0
3,509
12,995
9,523
0
7,463
5,486
0
58,323
L
Kuzenbo
Sloster
Kuzenbo
2,036
904
197
2,469
10,349
10,169
0
4,611
5,738
11,543
0
W
Athena
noGraceTV
Athena
4,273
1,376
215
3,338
11,087
8,970
34
2,197
8,860
18,583
0
W
Fenrir
4,458
1,360
0
4,501
12,792
5,179
0
2,971
9,681
0
42,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,877
Gold Earned
36,019
294
Minions Killed
389
0
Camps Cleared
0
1,144,919
Distance Traveled
1,227,492
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,909
659
120
10
0
240,132
4
L
Cupid
5,884
490
73
6
0
232,007
2
W
Zhong Kui
7,419
618
81
7
0
223,620
0
L
Freya
6,221
518
73
6
0
223,372
0
L
Susano
6,041
503
63
5
0
267,344
0
L
Jormungandr
6,398
533
73
6
0
208,594
0
W
Vamana
7,631
636
92
8
0
257,843
2
L
Kuzenbo
5,333
444
12
1
0
213,602
0
W
Athena
6,615
551
32
3
0
251,883
0
W
Fenrir
6,445
537
64
5
0
254,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role