Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
Conker01
Surtr
Level 127
God Stats
17W - 5L
1,742 SR
Queue Stats
142W - 108L
1,670 Elo+
Party 3
Ix Chel
Ix Chel
Nohumo
Ix Chel
Level 29
God Stats
1W - 1L
1,927 SR
Queue Stats
33W - 26L
1,564 Elo+
Party 1
Zhong Kui
Zhong Kui
PyroLunatic
Zhong Kui
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 95L
1,720 Elo+
Party 1
Baron Samedi
Baron Samedi
SneekyGrizzly
Baron Samedi
Level 98
God Stats
11W - 3L
1,857 SR
Queue Stats
302W - 143L
1,729 Elo+
Party 1
Team Averages
Level 102
1,705 SR
1,637 Elo+

VS

Team Averages
Level 157
1,655 SR
1,607 Elo+
Achilles
Achilles
IIHeiYinII
Achilles
Level 187
God Stats
22W - 18L
1,808 SR
Queue Stats
633W - 602L
1,475 Elo+
Solo
Izanami
Izanami
MarRach
Izanami
Level 159
God Stats
7W - 0L
1,777 SR
Queue Stats
186W - 64L
1,720 Elo+
Party 2
Anubis
Anubis
PappaGuns
Anubis
Level 141
God Stats
1W - 2L
1,283 SR
Queue Stats
171W - 171L
1,508 Elo+
Solo
Thor
Thor
Salamandra12
Thor
Level 174
God Stats
5W - 2L
1,758 SR
Queue Stats
69W - 26L
1,729 Elo+
Party 2
Athena
Athena
camiilomejia18
Athena
Level 126
God Stats
18W - 10L
1,649 SR
Queue Stats
27W - 16L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
0 / 4 / 2
7,714
701
6,552
14,064
10,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Surtr
Conker01
Surtr
14
0 / 3 / 3
7,459
678
7,121
12,136
5,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
Nohumo
Ix Chel
13
0 / 6 / 1
7,048
641
5,103
10,877
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
PyroLunatic
Zhong Kui
15
3 / 5 / 0
8,244
749
11,114
13,811
8,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
SneekyGrizzly
Baron Samedi
12
0 / 5 / 1
6,871
625
4,083
8,832
7,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IIHeiYinII
Achilles
16
7 / 1 / 12
9,079
825
14,839
11,015
13,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
MarRach
Izanami
16
5 / 0 / 14
9,407
855
13,482
6,487
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
PappaGuns
Anubis
15
3 / 2 / 11
8,693
790
12,900
9,670
5,866
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 0 / 7
9,457
860
7,902
6,979
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 1 / 17
8,046
731
5,086
16,592
16,372
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
84
3
Kills
23
23
Deaths
4
7
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
4
2
0.25
L
Surtr
Conker01
Surtr
0
3
3
0.5
W
Achilles
IIHeiYinII
Achilles
7
1
12
13
W
Izanami
MarRach
Izanami
5
0
14
12
L
Ix Chel
Nohumo
Ix Chel
0
6
1
0.08
W
Anubis
PappaGuns
Anubis
3
2
11
4.25
L
Zhong Kui
PyroLunatic
Zhong Kui
3
5
0
0.6
W
7
0
7
10.5
L
Baron Samedi
SneekyGrizzly
Baron Samedi
0
5
1
0.1
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,973
Damage
54,209
59,720
Taken
50,743
36,357
Mitigated
42,379
10,449
Healing
11,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
6,552
1,208
0
3,473
14,064
10,040
0
6,246
7,564
0
22,667
L
Surtr
Conker01
Surtr
7,121
1,878
0
2,549
12,136
5,993
20
4,363
7,547
678
22,765
W
Achilles
IIHeiYinII
Achilles
14,839
2,922
0
1,088
11,015
13,749
434
5,488
5,527
0
21,324
W
Izanami
MarRach
Izanami
13,482
8,557
0
4,260
6,487
3,297
3,760
2,865
3,622
0
50,041
L
Ix Chel
Nohumo
Ix Chel
5,103
631
321
998
10,877
4,258
0
2,731
7,947
25,528
0
W
Anubis
PappaGuns
Anubis
12,900
851
0
3,366
9,670
5,866
403
3,339
6,331
42,332
0
L
Zhong Kui
PyroLunatic
Zhong Kui
11,114
2,277
0
1,869
13,811
8,439
224
2,772
10,780
29,072
0
W
7,902
649
0
362
6,979
3,095
1,191
2,647
4,332
0
41,124
L
Baron Samedi
SneekyGrizzly
Baron Samedi
4,083
195
560
679
8,832
7,627
0
1,874
6,744
16,680
0
W
5,086
1,851
0
2,900
16,592
16,372
380
6,190
10,402
11,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,336
Gold Earned
44,682
200
Minions Killed
266
0
Camps Cleared
0
1,031,546
Distance Traveled
1,180,586
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,714
701
30
3
0
212,048
0
L
Surtr
7,459
678
50
5
0
234,843
0
W
Achilles
9,079
825
25
2
0
242,186
0
W
Izanami
9,407
855
85
8
0
243,448
0
L
Ix Chel
7,048
641
54
5
0
215,295
0
W
Anubis
8,693
790
74
7
0
191,884
0
L
Zhong Kui
8,244
749
39
4
0
192,497
0
W
Thor
9,457
860
57
5
0
248,560
5
L
Baron Samedi
6,871
625
27
2
0
176,863
2
W
Athena
8,046
731
25
2
0
254,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role