Player Matchup

Sol
Sol
Gold III
 
Sol
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Danii047
Sobek
Bronze III
Level 106
God Stats
2W - 1L
1,460 SR
Queue Stats
14W - 17L
1,553 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
dgfeve
Ah Muzen Cab
Bronze III
Level 128
God Stats
1W - 1L
1,750 SR
Queue Stats
3W - 2L
1,553 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,570 SR
1,535 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 78
1,613 SR
1,591 MMR
Kukulkan
Kukulkan
Platinum IV
K0bik
Kukulkan
Platinum IV
Level 69
God Stats
131W - 124L
1,598 SR
Queue Stats
204W - 207L
1,844 MMR
Party 1
Martichoras
Martichoras
Gold IV
RunForesthero
Martichoras
Gold IV
Level 126
God Stats
23W - 10L
1,805 SR
Queue Stats
179W - 169L
1,428 MMR
Party 1
Athena
Athena
Bronze III
VulgaireVincent
Athena
Bronze III
Level 38
God Stats
15W - 13L
1,435 SR
Queue Stats
115W - 131L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 1 / 5
10,334
738
11,848
14,274
7,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Danii047
Sobek
16
2 / 1 / 7
10,781
770
6,517
19,686
27,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
dgfeve
Ah Muzen Cab
17
3 / 1 / 6
10,157
726
16,983
13,898
7,390
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DiscordiaThothBaron SamediAo KuangAphrodite

VS

Bans
Morgan Le FayMedusaBacchusChironHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
K0bik
Kukulkan
14
2 / 3 / 1
9,721
694
15,695
12,346
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
RunForesthero
Martichoras
15
1 / 3 / 2
9,702
693
16,380
13,801
7,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 3
9,854
704
6,049
14,341
17,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
9
Kills
3
3
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
5
6.5
W
Sobek
Danii047
Sobek
2
1
7
5.5
L
Kukulkan
K0bik
Kukulkan
2
3
1
0.83
L
Martichoras
RunForesthero
Martichoras
1
3
2
0.67
L
0
3
3
0.5
W
Ah Muzen Cab
dgfeve
Ah Muzen Cab
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,348
Damage
38,124
47,858
Taken
40,488
42,854
Mitigated
29,965
17,582
Healing
4,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,848
4,742
0
8,428
14,274
7,511
897
6,961
7,029
55,096
4,697
W
Sobek
Danii047
Sobek
6,517
369
0
6,003
19,686
27,953
379
7,572
11,577
15,183
0
L
Kukulkan
K0bik
Kukulkan
15,695
456
0
500
12,346
5,709
0
6,553
5,793
42,863
0
L
Martichoras
RunForesthero
Martichoras
16,380
4,558
0
2,091
13,801
7,112
132
4,983
8,818
0
57,463
L
6,049
1,502
0
1,890
14,341
17,144
13
6,096
8,245
16,699
0
W
Ah Muzen Cab
dgfeve
Ah Muzen Cab
16,983
9,528
0
3,151
13,898
7,390
2,398
6,326
7,426
0
62,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,272
Gold Earned
29,277
194
Minions Killed
197
0
Camps Cleared
0
835,670
Distance Traveled
841,666
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,334
738
91
7
0
282,150
3
W
Sobek
10,781
770
16
1
0
285,561
0
L
Kukulkan
9,721
694
74
5
0
289,326
0
L
Martichoras
9,702
693
99
7
0
267,032
0
L
Athena
9,854
704
24
2
0
285,308
0
W
Ah Muzen Cab
10,157
726
87
6
0
267,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role