Player Matchup

Atlas
Atlas
Abysswalker487
Atlas
Level 118
God Stats
2W - 0L
1,740 SR
Queue Stats
44W - 44L
1,489 Elo+
Party 1
Scylla
Scylla
Colormop
Scylla
Level 126
God Stats
13W - 12L
1,500 SR
Queue Stats
270W - 282L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
FusionCrane7
Tsukuyomi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,500 Elo+
Party 1
Neith
Neith
Sight2DaBlind
Neith
Level 129
God Stats
4W - 2L
1,628 SR
Queue Stats
67W - 62L
1,503 Elo+
Party 1
King Arthur
King Arthur
maruigi25
King Arthur
Level 80
God Stats
5W - 8L
1,458 SR
Queue Stats
32W - 44L
1,431 Elo+
Party 1
Team Averages
Level 115
1,565 SR
1,471 Elo+

VS

Team Averages
Level 115
1,452 SR
1,469 Elo+
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ArchmageJTL
Athena
Level 146
God Stats
1W - 3L
1,523 SR
Queue Stats
238W - 231L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
Verguillas242
Zhong Kui
Level 145
God Stats
0W - 3L
1,502 SR
Queue Stats
81W - 89L
1,445 Elo+
Solo
Thanatos
Thanatos
VonCanon
Thanatos
Level 63
God Stats
4W - 9L
1,236 SR
Queue Stats
59W - 58L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
6,470
539
4,782
10,757
8,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Colormop
Scylla
11
1 / 2 / 4
6,516
543
3,529
6,334
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
FusionCrane7
Tsukuyomi
12
5 / 2 / 7
7,461
622
6,021
9,091
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 0 / 4
7,995
666
9,849
5,466
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
maruigi25
King Arthur
13
5 / 0 / 2
7,718
643
4,198
5,030
3,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 1 / 1
6,560
547
5,457
6,938
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
 
Artemis
9
0 / 3 / 1
5,443
454
4,356
7,336
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
9
1 / 4 / 0
5,301
442
3,094
11,301
8,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Verguillas242
Zhong Kui
5
0 / 3 / 0
4,657
388
1,816
3,923
1,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
VonCanon
Thanatos
11
4 / 5 / 1
6,452
538
4,803
12,485
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
5
5
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
1
0.5
L
Artemis
 
Artemis
0
3
1
0.17
W
0
1
6
3
L
Athena
1
4
0
0.25
W
Scylla
Colormop
Scylla
1
2
4
1.5
W
Tsukuyomi
FusionCrane7
Tsukuyomi
5
2
7
4.25
W
5
0
4
7
L
Zhong Kui
Verguillas242
Zhong Kui
0
3
0
0
L
Thanatos
VonCanon
Thanatos
4
5
1
0.9
W
King Arthur
maruigi25
King Arthur
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,379
Damage
19,526
36,678
Taken
41,983
19,462
Mitigated
20,289
11,915
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,457
429
360
3,371
6,938
2,786
0
3,144
3,794
49,551
0
L
Artemis
 
Artemis
4,356
2,194
0
2,115
7,336
2,760
0
1,625
5,711
0
35,911
W
4,782
2,199
0
2,592
10,757
8,487
0
3,296
7,461
25,001
0
L
Athena
3,094
586
0
790
11,301
8,498
0
2,401
8,900
18,914
0
W
Scylla
Colormop
Scylla
3,529
1,507
0
1,414
6,334
2,274
69
3,798
2,536
37,740
0
W
Tsukuyomi
FusionCrane7
Tsukuyomi
6,021
2,463
0
4,242
9,091
2,867
531
1,495
7,596
0
46,599
W
9,849
4,489
0
2,797
5,466
2,024
1,137
717
4,749
0
63,332
L
Zhong Kui
Verguillas242
Zhong Kui
1,816
112
0
1,143
3,923
1,588
0
186
3,737
11,548
0
L
Thanatos
VonCanon
Thanatos
4,803
1,199
0
5,060
12,485
4,657
0
955
11,530
0
39,826
W
King Arthur
maruigi25
King Arthur
4,198
187
0
870
5,030
3,810
180
1,061
3,969
0
46,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,160
Gold Earned
28,413
355
Minions Killed
251
0
Camps Cleared
0
1,150,664
Distance Traveled
1,030,080
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,560
547
84
7
0
225,268
3
L
Artemis
5,443
454
49
4
0
204,902
0
W
Atlas
6,470
539
25
2
0
236,267
1
L
Athena
5,301
442
35
3
0
257,755
3
W
Scylla
6,516
543
60
5
0
198,815
0
W
Tsukuyomi
7,461
622
76
6
0
274,560
0
W
Neith
7,995
666
109
9
0
225,350
2
L
Zhong Kui
4,657
388
14
1
0
93,126
1
L
Thanatos
6,452
538
69
6
0
249,029
0
W
King Arthur
7,718
643
85
7
0
215,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role