Player Matchup

Jing Wei
Jing Wei
Existanceispain
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Thor
Thor
Facts
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 4L
1,764 Elo+
Party 2
Osiris
Osiris
Jouiz
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Fenrir
Fenrir
StoopKid101
Fenrir
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 37L
1,648 Elo+
Party 2
Khepri
Khepri
helpmenow
Khepri
Level 27
God Stats
2W - 0L
1,743 SR
Queue Stats
20W - 4L
1,787 Elo+
Party 2
Team Averages
Level 34
1,549 SR
1,640 Elo+

VS

Team Averages
Level 52
1,429 SR
1,458 Elo+
Kuzenbo
Kuzenbo
GodFlee03
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,522 Elo+
Solo
Vulcan
Vulcan
Mudvein609NJ
Vulcan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,470 Elo+
Solo
Kukulkan
Kukulkan
Piggatrocity
Kukulkan
Level 28
God Stats
2W - 2L
1,585 SR
Queue Stats
66W - 98L
1,430 Elo+
Solo
Martichoras
Martichoras
Schwillon
Martichoras
Level 117
God Stats
0W - 1L
1,300 SR
Queue Stats
29W - 38L
1,412 Elo+
Solo
Cu Chulainn
Cu Chulainn
lil_g_man_44
Cu Chulainn
Level 50
God Stats
0W - 3L
1,263 SR
Queue Stats
169W - 176L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
5 / 3 / 11
11,113
855
14,687
14,206
6,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Facts
Thor
19
9 / 4 / 10
11,308
870
17,226
11,456
5,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Osiris
Jouiz
Osiris
16
2 / 3 / 11
9,685
745
7,996
14,627
15,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
16
2 / 3 / 12
9,868
759
7,212
9,975
8,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
helpmenow
Khepri
19
3 / 2 / 12
10,666
820
7,996
8,597
6,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GodFlee03
Kuzenbo
11
1 / 4 / 4
7,634
587
2,569
9,560
10,246
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
15
2 / 4 / 9
9,135
703
7,442
9,084
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Piggatrocity
Kukulkan
19
6 / 4 / 3
11,059
851
18,934
10,387
6,334
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
Schwillon
Martichoras
16
3 / 5 / 6
9,474
729
8,943
13,263
7,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
lil_g_man_44
Cu Chulainn
14
0 / 4 / 6
8,110
624
6,477
14,249
19,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
21
Kills
12
15
Deaths
21
56
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
5
3
11
3.5
W
Thor
Facts
Thor
9
4
10
3.5
L
Kuzenbo
GodFlee03
Kuzenbo
1
4
4
0.75
W
Osiris
Jouiz
Osiris
2
3
11
2.5
L
Vulcan
2
4
9
1.63
L
Kukulkan
Piggatrocity
Kukulkan
6
4
3
1.88
L
Martichoras
Schwillon
Martichoras
3
5
6
1.2
W
Fenrir
2
3
12
2.67
W
Khepri
helpmenow
Khepri
3
2
12
4.5
L
Cu Chulainn
lil_g_man_44
Cu Chulainn
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,117
Damage
44,365
58,861
Taken
56,543
42,677
Mitigated
47,999
17,808
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
14,687
12,583
0
5,939
14,206
6,735
2,334
9,011
4,902
0
37,273
W
Thor
Facts
Thor
17,226
2,031
2,432
2,337
11,456
5,715
372
4,277
7,141
0
33,370
L
Kuzenbo
GodFlee03
Kuzenbo
2,569
1,075
294
406
9,560
10,246
0
777
8,605
3,705
0
W
Osiris
Jouiz
Osiris
7,996
1,104
1,224
1,723
14,627
15,926
410
8,388
5,974
0
21,017
L
Vulcan
7,442
2,697
853
667
9,084
4,133
0
723
8,313
12,126
0
L
Kukulkan
Piggatrocity
Kukulkan
18,934
1,273
1,200
1,636
10,387
6,334
0
1,244
9,041
49,465
0
L
Martichoras
Schwillon
Martichoras
8,943
2,145
1,646
1,929
13,263
7,707
0
3,774
9,445
0
26,752
W
Fenrir
7,212
938
355
896
9,975
8,051
1,526
5,036
4,817
0
11,187
W
Khepri
helpmenow
Khepri
7,996
146
1,629
1,273
8,597
6,250
622
2,233
6,364
25,012
0
L
Cu Chulainn
lil_g_man_44
Cu Chulainn
6,477
714
486
1,541
14,249
19,579
0
1,478
12,540
0
8,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,640
Gold Earned
45,412
185
Minions Killed
138
0
Camps Cleared
0
1,279,010
Distance Traveled
1,121,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,113
855
70
5
0
256,305
0
W
Thor
11,308
870
41
3
0
250,500
0
L
Kuzenbo
7,634
587
5
0
0
167,966
0
W
Osiris
9,685
745
24
2
0
259,219
0
L
Vulcan
9,135
703
21
2
0
256,592
0
L
Kukulkan
11,059
851
73
6
0
257,477
0
L
Martichoras
9,474
729
30
2
0
205,066
0
W
Fenrir
9,868
759
10
1
0
260,457
0
W
Khepri
10,666
820
40
3
0
252,529
0
L
Cu Chulainn
8,110
624
9
1
0
234,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role