Player Matchup

Osiris
Osiris
AkMrHanky
Osiris
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 36L
1,294 Elo+
Solo
Cthulhu
Cthulhu
DisturbedxFan96
Cthulhu
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
221W - 206L
1,488 Elo+
Solo
Camazotz
Camazotz
Its4N7W0N
Camazotz
Level 133
God Stats
1W - 3L
1,492 SR
Queue Stats
349W - 363L
1,492 Elo+
Solo
Charybdis
Charybdis
Joep370z
Charybdis
Level 70
God Stats
1W - 1L
1,666 SR
Queue Stats
15W - 16L
1,351 Elo+
Solo
Bellona
Bellona
Penitente7
Bellona
Level 87
God Stats
1W - 3L
1,316 SR
Queue Stats
122W - 130L
1,466 Elo+
Solo
Team Averages
Level 93
1,495 SR
1,418 Elo+

VS

Team Averages
Level 161
1,579 SR
1,476 Elo+
Baron Samedi
Baron Samedi
BrainWorms420
Baron Samedi
Level 149
God Stats
2W - 0L
1,703 SR
Queue Stats
24W - 26L
1,497 Elo+
Solo
Artemis
Artemis
LORDDAM_
Artemis
Level 166
God Stats
25W - 14L
1,645 SR
Queue Stats
651W - 664L
1,458 Elo+
Solo
Jormungandr
Jormungandr
ManaBanana2
Jormungandr
Level 158
God Stats
8W - 5L
1,604 SR
Queue Stats
175W - 188L
1,508 Elo+
Party 1
Merlin
Merlin
St Den POWER
Merlin
Level 155
God Stats
5W - 1L
1,445 SR
Queue Stats
65W - 68L
1,411 Elo+
Party 1
Jing Wei
Jing Wei
ZatoichinoKokei
Jing Wei
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
787W - 844L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AkMrHanky
Osiris
16
0 / 7 / 10
8,747
625
5,153
21,007
24,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 3 / 6
10,025
716
14,392
13,377
18,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
Its4N7W0N
Camazotz
16
5 / 6 / 4
9,524
680
14,030
19,317
10,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Joep370z
Charybdis
15
1 / 6 / 6
9,058
647
11,058
12,966
6,905
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Penitente7
Bellona
17
4 / 7 / 3
10,049
718
10,823
19,884
22,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrainWorms420
Baron Samedi
16
6 / 3 / 12
10,310
736
12,000
13,316
7,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
LORDDAM_
Artemis
16
2 / 1 / 17
10,125
723
17,404
11,016
6,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ManaBanana2
Jormungandr
18
3 / 3 / 18
11,435
817
11,512
15,770
19,409
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
20
11 / 2 / 14
13,132
938
23,625
15,689
8,390
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
18
7 / 5 / 15
11,242
803
11,211
14,278
7,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
105
11
Kills
29
29
Deaths
14
29
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Osiris
AkMrHanky
Osiris
0
7
10
0.71
W
Baron Samedi
BrainWorms420
Baron Samedi
6
3
12
4
L
1
3
6
1.33
L
Camazotz
Its4N7W0N
Camazotz
5
6
4
1.17
L
Charybdis
Joep370z
Charybdis
1
6
6
0.67
W
Artemis
LORDDAM_
Artemis
2
1
17
10.5
W
Jormungandr
ManaBanana2
Jormungandr
3
3
18
4
L
Bellona
Penitente7
Bellona
4
7
3
0.79
W
Merlin
11
2
14
9
W
Jing Wei
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,456
Damage
75,752
86,551
Taken
70,069
82,245
Mitigated
48,781
18,901
Healing
27,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AkMrHanky
Osiris
5,153
1,031
262
994
21,007
24,447
345
12,430
8,577
0
11,598
W
Baron Samedi
BrainWorms420
Baron Samedi
12,000
374
6,407
4,478
13,316
7,475
0
2,494
10,592
15,607
0
L
14,392
325
2,826
2,416
13,377
18,351
0
6,521
6,856
40,567
0
L
Camazotz
Its4N7W0N
Camazotz
14,030
1,686
784
5,897
19,317
10,108
0
10,529
8,788
0
19,037
L
Charybdis
Joep370z
Charybdis
11,058
6,169
1,313
2,586
12,966
6,905
704
7,042
5,924
0
20,804
W
Artemis
LORDDAM_
Artemis
17,404
3,073
2,384
2,009
11,016
6,132
2,429
2,571
8,317
0
27,318
W
Jormungandr
ManaBanana2
Jormungandr
11,512
1,972
2,476
3,975
15,770
19,409
600
4,112
11,333
28,266
0
L
Bellona
Penitente7
Bellona
10,823
2,468
534
1,289
19,884
22,434
280
10,615
9,269
931
21,515
W
Merlin
23,625
1,681
261
2,720
15,689
8,390
1,930
2,793
12,801
49,983
0
W
Jing Wei
11,211
8,951
1,457
971
14,278
7,375
2,291
3,287
10,787
0
24,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,403
Gold Earned
56,244
137
Minions Killed
166
0
Camps Cleared
0
1,213,131
Distance Traveled
1,367,322
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,747
625
9
1
0
252,531
0
W
Baron Samedi
10,310
736
14
1
0
274,880
0
L
Cthulhu
10,025
716
62
4
0
289,004
0
L
Camazotz
9,524
680
12
1
0
256,218
0
L
Charybdis
9,058
647
31
2
0
195,949
0
W
Artemis
10,125
723
38
3
0
307,903
0
W
Jormungandr
11,435
817
29
2
0
277,168
4
L
Bellona
10,049
718
23
2
0
219,429
0
W
Merlin
13,132
938
55
4
0
291,371
0
W
Jing Wei
11,242
803
30
2
0
216,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role