Player Matchup

Cernunnos
Cernunnos
Gongshow009
Cernunnos
Level 66
God Stats
54W - 52L
1,549 SR
Queue Stats
797W - 744L
1,608 Elo+
Party 1
Maui
Maui
MattAckerman
Maui
Level 143
God Stats
8W - 0L
1,831 SR
Queue Stats
194W - 179L
1,569 Elo+
Party 2
Thanatos
Thanatos
ReloadedHD1928
Thanatos
Level 91
God Stats
9W - 4L
1,685 SR
Queue Stats
86W - 86L
1,535 Elo+
Party 2
Anubis
Anubis
SideSwipe27
Anubis
Level 123
God Stats
21W - 16L
1,637 SR
Queue Stats
512W - 500L
1,592 Elo+
Party 1
Achilles
Achilles
TrialHarbinger41
Achilles
Level 146
God Stats
4W - 4L
1,639 SR
Queue Stats
233W - 211L
1,574 Elo+
Party 2
Team Averages
Level 114
1,668 SR
1,576 Elo+

VS

Team Averages
Level 150
1,427 SR
1,548 Elo+
Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
canon5
Cupid
Level 166
God Stats
4W - 6L
1,343 SR
Queue Stats
158W - 150L
1,579 Elo+
Solo
Arachne
Arachne
kuko140
Arachne
Level 66
God Stats
11W - 12L
1,575 SR
Queue Stats
474W - 450L
1,533 Elo+
Solo
Maui
Maui
xfahyo
Maui
Level 219
God Stats
11W - 14L
1,520 SR
Queue Stats
268W - 242L
1,560 Elo+
Party 3
Ix Chel
Ix Chel
zatell
Ix Chel
Level 146
God Stats
7W - 10L
1,197 SR
Queue Stats
147W - 122L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gongshow009
Cernunnos
11
0 / 0 / 0
6,073
552
3,759
7,011
2,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 2
6,249
568
3,381
7,881
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
11
1 / 0 / 4
6,257
569
3,736
9,426
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
11
3 / 1 / 3
6,849
623
8,263
8,050
4,549
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 0
6,546
595
7,435
9,991
10,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 2 / 1
6,420
584
5,560
12,678
7,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
canon5
Cupid
11
0 / 0 / 0
6,447
586
4,092
5,974
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
kuko140
Arachne
10
1 / 2 / 0
5,724
520
3,457
9,679
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Maui
xfahyo
Maui
8
0 / 2 / 0
5,436
494
5,135
9,578
7,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
zatell
Ix Chel
11
1 / 2 / 0
6,028
548
7,155
7,211
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
2
2
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
1
0.25
W
Cernunnos
Gongshow009
Cernunnos
0
0
0
0
W
2
0
2
3
W
Thanatos
1
0
4
3
W
Anubis
3
1
3
4.5
W
2
1
0
2
L
Cupid
canon5
Cupid
0
0
0
0
L
Arachne
kuko140
Arachne
1
2
0
0.5
L
Maui
xfahyo
Maui
0
2
0
0
L
Ix Chel
zatell
Ix Chel
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,574
Damage
25,399
42,359
Taken
45,120
28,119
Mitigated
22,572
20,557
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,560
1,010
0
5,036
12,678
7,540
0
459
12,219
226
50,179
W
Cernunnos
Gongshow009
Cernunnos
3,759
2,563
0
3,105
7,011
2,724
0
744
6,267
0
47,418
W
3,381
1,033
0
2,366
7,881
6,645
0
4,243
3,638
16,610
0
W
Thanatos
3,736
390
0
6,165
9,426
3,707
0
1,528
7,898
0
42,104
W
Anubis
8,263
458
0
4,771
8,050
4,549
0
5,775
2,275
56,227
0
W
7,435
1,566
0
4,150
9,991
10,494
0
150
9,841
1,259
43,905
L
Cupid
canon5
Cupid
4,092
1,848
926
4,296
5,974
2,260
0
666
5,308
0
52,373
L
Arachne
kuko140
Arachne
3,457
2,522
0
2,259
9,679
3,253
0
3,118
6,561
0
35,833
L
Maui
xfahyo
Maui
5,135
1,969
85
1,646
9,578
7,271
0
3,927
5,651
21,426
0
L
Ix Chel
zatell
Ix Chel
7,155
1,218
721
1,745
7,211
2,248
0
3,933
3,278
53,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
30,055
362
Minions Killed
341
0
Camps Cleared
0
1,152,168
Distance Traveled
1,164,899
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,420
584
78
7
0
219,776
4
W
Cernunnos
6,073
552
99
9
0
219,919
1
W
Maui
6,249
568
22
2
0
229,202
8
W
Thanatos
6,257
569
76
7
0
266,606
0
W
Anubis
6,849
623
94
9
0
220,012
3
W
Achilles
6,546
595
71
6
0
216,429
2
L
Cupid
6,447
586
99
9
0
185,646
0
L
Arachne
5,724
520
57
5
0
283,198
0
L
Maui
5,436
494
28
3
0
228,857
4
L
Ix Chel
6,028
548
79
7
0
247,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role