Player Matchup

Terra
Terra
 
Terra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Lucario GO
Bakasura
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 80L
1,443 Elo+
Party 2
Ix Chel
Ix Chel
TrippyBodhisattv
Ix Chel
Level 112
God Stats
9W - 12L
1,328 SR
Queue Stats
17W - 31L
1,200 Elo+
Solo
Xbalanque
Xbalanque
Xx_WickedGirl_xX
Xbalanque
Level 142
God Stats
22W - 16L
1,599 SR
Queue Stats
182W - 180L
1,445 Elo+
Solo
Surtr
Surtr
danielmaya64
Surtr
Level 135
God Stats
5W - 2L
1,637 SR
Queue Stats
89W - 106L
1,424 Elo+
Party 2
Team Averages
Level 127
1,513 SR
1,402 Elo+

VS

Team Averages
Level 127
1,453 SR
1,488 Elo+
Ix Chel
Ix Chel
LikeOrbitz
Ix Chel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,380 Elo+
Party 3
The Morrigan
The Morrigan
LunarEclipse7
The Morrigan
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
288W - 271L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
MgPrincess40
Baron Samedi
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,470 Elo+
Party 3
Loki
Loki
xX5MIL3YF4C3Xx
Loki
Level 143
God Stats
0W - 1L
1,518 SR
Queue Stats
27W - 28L
1,607 Elo+
Party 1
Baba Yaga
Baba Yaga
xX63N64RXx
Baba Yaga
Level 162
God Stats
1W - 3L
1,246 SR
Queue Stats
63W - 67L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 1 / 20
8,014
801
6,493
11,685
12,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Lucario GO
Bakasura
17
13 / 1 / 8
9,914
991
8,208
9,689
6,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 5 / 13
8,651
865
7,666
9,160
5,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
16
7 / 2 / 13
9,119
912
14,866
8,466
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 2 / 14
8,121
812
9,929
13,372
12,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LikeOrbitz
Ix Chel
14
0 / 6 / 4
7,325
733
5,747
10,254
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
LunarEclipse7
The Morrigan
15
6 / 5 / 2
8,449
845
7,918
8,155
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
MgPrincess40
Baron Samedi
14
2 / 3 / 4
7,632
763
8,415
10,048
5,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 8 / 3
7,897
790
7,171
11,707
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
xX63N64RXx
Baba Yaga
13
1 / 8 / 8
7,505
751
10,149
12,832
6,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
30
Kills
11
11
Deaths
30
68
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
20
11
L
Ix Chel
LikeOrbitz
Ix Chel
0
6
4
0.33
W
Bakasura
Lucario GO
Bakasura
13
1
8
17
L
The Morrigan
LunarEclipse7
The Morrigan
6
5
2
1.4
L
Baron Samedi
MgPrincess40
Baron Samedi
2
3
4
1.33
W
4
5
13
2.1
W
Xbalanque
7
2
13
6.75
W
5
2
14
6
L
2
8
3
0.44
L
Baba Yaga
xX63N64RXx
Baba Yaga
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,162
Damage
39,400
52,372
Taken
52,996
40,134
Mitigated
25,635
13,964
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,493
301
1,788
1,562
11,685
12,198
0
6,311
5,250
14,005
0
L
Ix Chel
LikeOrbitz
Ix Chel
5,747
538
311
290
10,254
4,184
0
2,407
7,637
27,279
0
W
Bakasura
Lucario GO
Bakasura
8,208
5,308
0
4,045
9,689
6,208
2,113
4,660
4,949
0
31,053
L
The Morrigan
LunarEclipse7
The Morrigan
7,918
1,072
0
572
8,155
3,928
0
2,829
5,276
20,415
1,310
L
Baron Samedi
MgPrincess40
Baron Samedi
8,415
723
838
2,842
10,048
5,327
0
4,207
5,797
16,975
0
W
7,666
720
1,815
1,077
9,160
5,571
0
7,490
1,533
28,374
0
W
Xbalanque
14,866
6,442
0
1,145
8,466
4,022
586
5,618
2,705
0
38,676
W
9,929
2,680
0
2,532
13,372
12,135
152
7,106
6,103
597
23,659
L
7,171
1,897
0
133
11,707
5,978
0
2,997
8,560
0
20,326
L
Baba Yaga
xX63N64RXx
Baba Yaga
10,149
579
0
1,752
12,832
6,218
0
2,129
10,435
21,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,819
Gold Earned
38,808
219
Minions Killed
174
0
Camps Cleared
0
1,097,868
Distance Traveled
938,476
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,014
801
20
2
0
231,388
6
L
Ix Chel
7,325
733
38
4
0
186,888
0
W
Bakasura
9,914
991
65
7
0
250,129
0
L
The Morrigan
8,449
845
51
5
0
173,039
0
L
Baron Samedi
7,632
763
22
2
0
194,707
0
W
Ix Chel
8,651
865
49
5
0
189,834
2
W
Xbalanque
9,119
912
58
6
0
204,228
0
W
Surtr
8,121
812
27
3
0
222,289
0
L
Loki
7,897
790
32
3
0
186,713
0
L
Baba Yaga
7,505
751
31
3
0
197,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role