Player Matchup

Awilix
Awilix
 
Awilix
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BBH KHAOS
Ix Chel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,538 Elo+
Party 2
Ishtar
Ishtar
LoreDiNari
Ishtar
Level 85
God Stats
52W - 38L
1,577 SR
Queue Stats
529W - 539L
1,438 Elo+
Solo
Amaterasu
Amaterasu
lilkekeMG
Amaterasu
Level 88
God Stats
9W - 7L
1,702 SR
Queue Stats
805W - 797L
1,513 Elo+
Solo
The Morrigan
The Morrigan
vI Ssoul Iv
The Morrigan
Level 143
God Stats
2W - 1L
1,811 SR
Queue Stats
46W - 37L
1,503 Elo+
Party 2
Team Averages
Level 107
1,618 SR
1,499 Elo+

VS

Team Averages
Level 84
1,629 SR
1,508 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FarmerFade250
Nox
Level 60
God Stats
31W - 16L
1,922 SR
Queue Stats
263W - 278L
1,553 Elo+
Party 1
Horus
Horus
LPG TexTex
Horus
Level 55
God Stats
14W - 5L
1,690 SR
Queue Stats
181W - 166L
1,493 Elo+
Solo
Artemis
Artemis
SpookyPrime
Artemis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,462 Elo+
Solo
Eset
Eset
XXKSGQuickz1
Eset
Level 77
God Stats
5W - 3L
1,532 SR
Queue Stats
639W - 615L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
1 / 0 / 2
8,535
948
2,757
8,925
3,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
BBH KHAOS
Ix Chel
14
0 / 3 / 4
8,413
935
6,941
12,535
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
LoreDiNari
Ishtar
14
1 / 0 / 1
8,288
921
6,803
9,091
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
lilkekeMG
Amaterasu
14
2 / 2 / 2
8,775
975
3,675
14,068
9,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
vI Ssoul Iv
The Morrigan
13
0 / 5 / 3
8,382
931
6,994
10,378
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

219

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
5 / 0 / 5
10,116
1,124
13,115
3,533
1,726
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 0 / 6
9,127
1,014
12,272
2,168
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
15
0 / 2 / 8
8,514
946
5,152
13,667
15,590
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Artemis
SpookyPrime
Artemis
15
1 / 2 / 8
9,025
1,003
8,248
8,399
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 0 / 8
9,060
1,007
12,851
3,804
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
4
Kills
10
10
Deaths
4
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
0
2
2
W
Ix Chel
 
Ix Chel
5
0
5
7.5
L
Ix Chel
BBH KHAOS
Ix Chel
0
3
4
0.67
W
2
0
6
5
W
Horus
0
2
8
2
L
Ishtar
LoreDiNari
Ishtar
1
0
1
1.5
W
Artemis
SpookyPrime
Artemis
1
2
8
2.5
W
2
0
8
6
L
Amaterasu
lilkekeMG
Amaterasu
2
2
2
1.5
L
The Morrigan
vI Ssoul Iv
The Morrigan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,170
Damage
51,638
54,997
Taken
31,571
24,419
Mitigated
24,398
8,840
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,757
570
0
433
8,925
3,342
0
5,868
3,025
0
11,460
W
Ix Chel
 
Ix Chel
13,115
908
2,029
1,162
3,533
1,726
0
1,786
1,587
45,746
0
L
Ix Chel
BBH KHAOS
Ix Chel
6,941
974
3,018
1,256
12,535
4,276
0
9,191
3,196
26,150
0
W
12,272
406
0
0
2,168
1,232
0
896
1,234
33,039
0
W
Horus
5,152
2,632
2,006
3,543
13,667
15,590
0
5,199
6,378
0
10,743
L
Ishtar
LoreDiNari
Ishtar
6,803
3,132
0
541
9,091
3,449
0
5,666
3,235
0
18,337
W
Artemis
SpookyPrime
Artemis
8,248
3,533
0
1,364
8,399
3,749
0
3,796
4,449
0
24,371
W
12,851
1,261
606
362
3,804
2,101
0
1,629
1,991
26,214
0
L
Amaterasu
lilkekeMG
Amaterasu
3,675
1,650
0
2,857
14,068
9,826
0
9,304
4,589
0
11,524
L
The Morrigan
vI Ssoul Iv
The Morrigan
6,994
870
422
313
10,378
3,526
0
6,922
2,714
30,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,393
Gold Earned
45,842
171
Minions Killed
209
4
Camps Cleared
8
761,095
Distance Traveled
840,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,535
948
21
2
2
159,340
0
W
Ix Chel
10,116
1,124
73
8
1
167,146
0
L
Ix Chel
8,413
935
50
6
1
166,181
0
W
Nox
9,127
1,014
59
7
1
169,333
0
W
Horus
8,514
946
7
1
0
171,366
0
L
Ishtar
8,288
921
19
2
1
138,889
0
W
Artemis
9,025
1,003
27
3
5
162,480
0
W
Eset
9,060
1,007
43
5
1
170,500
0
L
Amaterasu
8,775
975
18
2
0
166,654
0
L
The Morrigan
8,382
931
63
7
0
130,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role