Player Matchup

Poseidon
Poseidon
Cameerron
Poseidon
Level 108
God Stats
4W - 4L
1,332 SR
Queue Stats
45W - 67L
1,366 Elo+
Party 1
Cliodhna
Cliodhna
Castreek
Cliodhna
Level 28
God Stats
3W - 0L
1,755 SR
Queue Stats
53W - 26L
1,656 Elo+
Solo
Kuzenbo
Kuzenbo
Scoobythedog98
Kuzenbo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 45L
1,418 Elo+
Party 1
Ishtar
Ishtar
SkillfooIy
Ishtar
Level 17
God Stats
3W - 1L
1,529 SR
Queue Stats
20W - 33L
1,359 Elo+
Party 1
Ra
Ra
yViperZ
Ra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,407 Elo+
Solo
Team Averages
Level 57
1,523 SR
1,441 Elo+

VS

Team Averages
Level 81
1,526 SR
1,443 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Kyle0614
Kali
Level 99
God Stats
4W - 2L
1,566 SR
Queue Stats
269W - 276L
1,436 Elo+
Solo
Medusa
Medusa
LordKingZeus
Medusa
Level 97
God Stats
139W - 143L
1,533 SR
Queue Stats
553W - 632L
1,436 Elo+
Party 2
Aphrodite
Aphrodite
XerXesOne420
Aphrodite
Level 80
God Stats
0W - 2L
1,532 SR
Queue Stats
3W - 5L
1,344 Elo+
Solo
Cthulhu
Cthulhu
jaeeil242
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cameerron
Poseidon
15
5 / 2 / 9
8,114
811
9,079
6,510
2,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
Castreek
Cliodhna
14
9 / 1 / 5
8,603
860
12,753
8,209
3,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
3 / 0 / 10
7,801
780
4,407
6,975
8,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
SkillfooIy
Ishtar
14
1 / 1 / 7
7,312
731
7,593
6,808
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
1 / 0 / 9
7,495
750
5,194
3,042
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
1 / 6 / 1
7,063
706
6,109
10,698
4,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
14
2 / 4 / 0
7,944
794
6,790
10,471
4,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
13
0 / 3 / 2
6,885
689
5,329
6,884
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
XerXesOne420
Aphrodite
12
0 / 2 / 1
6,621
662
1,222
8,864
4,851
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
jaeeil242
Cthulhu
12
1 / 4 / 1
6,587
659
2,668
9,696
8,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
19
Kills
4
4
Deaths
19
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
6
1
0.25
W
Poseidon
Cameerron
Poseidon
5
2
9
4.75
W
Cliodhna
Castreek
Cliodhna
9
1
5
11.5
L
Kali
2
4
0
0.5
L
Medusa
0
3
2
0.33
W
3
0
10
8
W
Ishtar
SkillfooIy
Ishtar
1
1
7
4.5
L
Aphrodite
XerXesOne420
Aphrodite
0
2
1
0.25
L
Cthulhu
jaeeil242
Cthulhu
1
4
1
0.38
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,026
Damage
22,118
31,544
Taken
46,613
19,214
Mitigated
24,554
7,063
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,109
1,175
663
561
10,698
4,261
0
4,890
5,482
26,319
0
W
Poseidon
Cameerron
Poseidon
9,079
1,852
0
518
6,510
2,602
265
1,401
5,023
28,501
0
W
Cliodhna
Castreek
Cliodhna
12,753
1,983
0
1,338
8,209
3,759
0
2,173
5,942
0
29,842
L
Kali
6,790
2,394
0
995
10,471
4,658
0
4,081
6,279
0
25,979
L
Medusa
5,329
2,333
83
980
6,884
2,510
396
1,884
4,852
0
15,859
W
4,407
1,701
0
818
6,975
8,270
67
2,766
3,983
12,021
0
W
Ishtar
SkillfooIy
Ishtar
7,593
5,994
0
591
6,808
3,148
2,785
1,994
4,775
0
16,697
L
Aphrodite
XerXesOne420
Aphrodite
1,222
239
3,700
3,412
8,864
4,851
0
2,949
5,915
11,604
0
L
Cthulhu
jaeeil242
Cthulhu
2,668
151
61
472
9,696
8,274
0
4,060
5,405
7,493
0
W
5,194
615
2,317
1,481
3,042
1,435
358
1,220
1,822
22,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,325
Gold Earned
35,100
177
Minions Killed
144
0
Camps Cleared
0
1,043,990
Distance Traveled
920,818
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,063
706
44
4
0
176,353
0
W
Poseidon
8,114
811
43
4
0
204,003
0
W
Cliodhna
8,603
860
29
3
0
217,164
0
L
Kali
7,944
794
39
4
0
183,181
0
L
Medusa
6,885
689
31
3
0
186,089
0
W
Kuzenbo
7,801
780
13
1
0
220,754
3
W
Ishtar
7,312
731
36
4
0
205,393
0
L
Aphrodite
6,621
662
22
2
0
195,458
0
L
Cthulhu
6,587
659
8
1
0
179,737
0
W
Ra
7,495
750
56
6
0
196,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role