Player Matchup

Rama
Rama
Blikkenslayer
Rama
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 150L
1,442 Elo+
Solo
Arachne
Arachne
Jersko77
Arachne
Level 117
God Stats
3W - 1L
1,410 SR
Queue Stats
90W - 78L
1,530 Elo+
Solo
Ymir
Ymir
Maaduno
Ymir
Level 61
God Stats
3W - 0L
1,617 SR
Queue Stats
34W - 40L
1,464 Elo+
Party 1
Chang'e
Chang'e
Makuzon
Chang'e
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,467 Elo+
Party 1
Ah Puch
Ah Puch
ShivaSkunk1995
Ah Puch
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,281 Elo+
Solo
Team Averages
Level 87
1,505 SR
1,437 Elo+

VS

Team Averages
Level 112
1,457 SR
1,456 Elo+
Hun Batz
Hun Batz
BaRiVaNoXyS
Hun Batz
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,453 Elo+
Solo
Terra
Terra
Beardo91
Terra
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 138L
1,504 Elo+
Party 2
Chiron
Chiron
Halga
Chiron
Level 82
God Stats
2W - 3L
1,263 SR
Queue Stats
158W - 150L
1,525 Elo+
Party 2
Cliodhna
Cliodhna
Hazzalee
Cliodhna
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,271 Elo+
Solo
Heimdallr
Heimdallr
SwissChrønøs
Heimdallr
Level 123
God Stats
1W - 2L
1,522 SR
Queue Stats
237W - 228L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 18
12,632
743
16,943
16,373
8,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
Jersko77
Arachne
20
11 / 1 / 16
13,376
787
16,942
21,047
19,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Maaduno
Ymir
18
2 / 3 / 21
12,193
717
13,588
32,158
42,515
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Makuzon
Chang'e
20
8 / 4 / 15
12,875
757
23,370
22,256
11,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 21
13,096
770
20,379
17,540
8,998
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BaRiVaNoXyS
Hun Batz
17
2 / 8 / 1
9,959
586
20,025
17,967
9,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Beardo91
Terra
18
1 / 5 / 12
11,302
665
9,327
23,767
39,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
Halga
Chiron
18
5 / 8 / 6
11,071
651
24,795
19,996
11,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Hazzalee
Cliodhna
18
1 / 7 / 9
10,408
612
14,262
18,912
11,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
SwissChrønøs
Heimdallr
19
6 / 7 / 6
11,450
674
22,342
17,854
10,574
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
49
35
Kills
15
15
Deaths
35
91
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BaRiVaNoXyS
Hun Batz
2
8
1
0.31
L
Terra
Beardo91
Terra
1
5
12
1.4
W
8
4
18
4.25
L
Chiron
Halga
Chiron
5
8
6
1
L
Cliodhna
Hazzalee
Cliodhna
1
7
9
0.79
W
Arachne
Jersko77
Arachne
11
1
16
19
W
Ymir
Maaduno
Ymir
2
3
21
4.17
W
Chang'e
Makuzon
Chang'e
8
4
15
3.88
W
6
3
21
5.5
L
Heimdallr
SwissChrønøs
Heimdallr
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,222
Damage
90,751
109,374
Taken
98,496
90,768
Mitigated
81,746
58,972
Healing
23,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BaRiVaNoXyS
Hun Batz
20,025
2,213
995
1,339
17,967
9,667
0
9,586
8,381
0
41,577
L
Terra
Beardo91
Terra
9,327
985
4,817
4,496
23,767
39,181
0
12,295
11,472
18,005
0
W
16,943
13,428
775
3,681
16,373
8,593
2,128
854
15,515
0
36,972
L
Chiron
Halga
Chiron
24,795
10,916
2,783
3,463
19,996
11,224
0
13,282
6,708
0
42,240
L
Cliodhna
Hazzalee
Cliodhna
14,262
684
484
3,571
18,912
11,100
0
12,745
6,167
0
36,325
W
Arachne
Jersko77
Arachne
16,942
11,504
1,544
6,975
21,047
19,449
2,091
1,811
19,236
0
28,371
W
Ymir
Maaduno
Ymir
13,588
2,240
1,145
7,629
32,158
42,515
0
2,574
29,584
20,828
0
W
Chang'e
Makuzon
Chang'e
23,370
1,195
20,744
11,268
22,256
11,213
1,121
2,984
19,272
46,751
0
W
20,379
2,344
1,273
3,938
17,540
8,998
2,227
1,104
16,436
50,999
0
L
Heimdallr
SwissChrønøs
Heimdallr
22,342
14,568
671
906
17,854
10,574
0
9,423
8,431
0
44,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,172
Gold Earned
54,190
186
Minions Killed
255
0
Camps Cleared
0
1,630,395
Distance Traveled
1,348,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,959
586
43
3
0
282,749
0
L
Terra
11,302
665
23
1
0
291,877
0
W
Rama
12,632
743
40
2
0
306,033
0
L
Chiron
11,071
651
58
3
0
247,801
0
L
Cliodhna
10,408
612
43
3
0
277,341
0
W
Arachne
13,376
787
24
1
0
336,854
0
W
Ymir
12,193
717
9
1
0
312,260
0
W
Chang'e
12,875
757
56
3
0
362,355
0
W
Ah Puch
13,096
770
57
3
0
312,893
0
L
Heimdallr
11,450
674
88
5
0
248,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role