Player Matchup

Anubis
Anubis
ColdNaraka
Anubis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,537 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lost Sphynx
Kumbhakarna
Level 119
God Stats
0W - 1L
1,270 SR
Queue Stats
76W - 76L
1,473 Elo+
Party 2
Izanami
Izanami
Shoot2Kill4760
Izanami
Level 7
God Stats
1W - 1L
1,527 SR
Queue Stats
7W - 18L
1,424 Elo+
Party 2
Loki
Loki
Syn Kogami
Loki
Level 158
God Stats
4W - 2L
1,739 SR
Queue Stats
95W - 104L
1,511 Elo+
Party 2
Achilles
Achilles
VerTenX
Achilles
Level 26
God Stats
2W - 4L
1,533 SR
Queue Stats
4W - 9L
1,432 Elo+
Party 2
Team Averages
Level 86
1,514 SR
1,475 Elo+

VS

Team Averages
Level 116
1,521 SR
1,507 Elo+
Ix Chel
Ix Chel
ColeeSama
Ix Chel
Level 157
God Stats
14W - 6L
1,603 SR
Queue Stats
190W - 184L
1,520 Elo+
Party 3
Agni
Agni
Doasadi
Agni
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 118L
1,306 Elo+
Solo
Terra
Terra
Frooli
Terra
Level 33
God Stats
1W - 0L
1,344 SR
Queue Stats
10W - 7L
1,628 Elo+
Party 1
Serqet
Serqet
GuardPenguins
Serqet
Level 107
God Stats
3W - 0L
1,657 SR
Queue Stats
29W - 21L
1,583 Elo+
Party 1
Heimdallr
Heimdallr
clown-masacer42
Heimdallr
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 139L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ColdNaraka
Anubis
15
5 / 7 / 1
9,000
750
13,727
13,561
7,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Lost Sphynx
Kumbhakarna
14
1 / 6 / 3
8,533
711
4,992
17,794
15,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 5 / 2
8,075
673
2,949
9,843
3,541
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 2 / 3
8,980
748
7,507
8,663
3,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
VerTenX
Achilles
15
1 / 2 / 5
8,309
692
6,917
8,810
10,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ColeeSama
Ix Chel
17
6 / 3 / 8
9,660
805
12,094
9,642
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
Doasadi
Agni
15
0 / 0 / 8
8,351
696
8,092
7,145
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Terra
Frooli
Terra
15
2 / 0 / 14
9,225
769
4,412
11,707
10,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
11 / 3 / 8
10,112
843
14,337
10,663
6,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
clown-masacer42
Heimdallr
16
3 / 3 / 9
9,060
755
7,181
12,197
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
8
Kills
22
22
Deaths
9
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Anubis
ColdNaraka
Anubis
5
7
1
0.79
W
Ix Chel
ColeeSama
Ix Chel
6
3
8
3.33
W
Agni
Doasadi
Agni
0
0
8
4
W
Terra
Frooli
Terra
2
0
14
9
W
11
3
8
5
L
Kumbhakarna
Lost Sphynx
Kumbhakarna
1
6
3
0.42
L
1
5
2
0.4
L
0
2
3
0.75
L
Achilles
VerTenX
Achilles
1
2
5
1.75
W
Heimdallr
clown-masacer42
Heimdallr
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,092
Damage
46,116
58,671
Taken
51,354
40,136
Mitigated
28,923
6,922
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ColdNaraka
Anubis
13,727
783
0
2,989
13,561
7,284
0
6,314
6,639
35,081
0
W
Ix Chel
ColeeSama
Ix Chel
12,094
792
776
383
9,642
4,086
602
2,303
6,048
35,714
0
W
Agni
Doasadi
Agni
8,092
352
0
0
7,145
3,159
619
1,420
5,422
34,743
0
W
Terra
Frooli
Terra
4,412
893
1,482
2,834
11,707
10,748
212
5,080
6,399
9,278
0
W
14,337
2,948
0
169
10,663
6,587
509
4,000
6,454
0
27,850
L
Kumbhakarna
Lost Sphynx
Kumbhakarna
4,992
440
1,200
1,548
17,794
15,168
215
6,004
11,392
14,030
0
L
2,949
2,000
0
74
9,843
3,541
932
5,209
4,527
0
26,494
L
7,507
670
0
452
8,663
3,699
0
3,096
5,211
0
45,639
L
Achilles
VerTenX
Achilles
6,917
1,017
0
659
8,810
10,444
0
3,338
5,418
739
14,959
W
Heimdallr
clown-masacer42
Heimdallr
7,181
2,637
0
1,363
12,197
4,343
1,507
6,513
4,297
0
34,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,897
Gold Earned
46,408
211
Minions Killed
222
0
Camps Cleared
0
1,202,684
Distance Traveled
1,194,632
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,000
750
34
3
0
213,089
4
W
Ix Chel
9,660
805
61
5
0
236,944
0
W
Agni
8,351
696
63
5
0
242,641
0
W
Terra
9,225
769
5
0
0
249,589
1
W
Serqet
10,112
843
27
2
0
249,098
0
L
Kumbhakarna
8,533
711
21
2
0
229,864
0
L
Izanami
8,075
673
45
4
0
236,790
0
L
Loki
8,980
748
87
7
0
269,383
0
L
Achilles
8,309
692
24
2
0
253,558
0
W
Heimdallr
9,060
755
66
6
0
216,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role