Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
FaTeBluRHypZ
Martichoras
Level 104
God Stats
1W - 9L
1,278 SR
Queue Stats
452W - 450L
1,491 Elo+
Solo
Medusa
Medusa
OG ZamnZaddy
Medusa
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 268L
1,466 Elo+
Solo
Jormungandr
Jormungandr
OGJRKILLA
Jormungandr
Level 156
God Stats
0W - 3L
1,360 SR
Queue Stats
79W - 110L
1,416 Elo+
Party 1
Serqet
Serqet
Stelthychicken2
Serqet
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
1,535 Elo+
Solo
Team Averages
Level 118
1,428 SR
1,482 Elo+

VS

Team Averages
Level 109
1,554 SR
1,451 Elo+
Danzaburou
Danzaburou
ClutchSwiftyy
Danzaburou
Level 119
God Stats
8W - 3L
1,709 SR
Queue Stats
391W - 393L
1,443 Elo+
Party 2
Pele
Pele
DemonOfPlague
Pele
Level 149
God Stats
2W - 2L
1,468 SR
Queue Stats
551W - 543L
1,427 Elo+
Party 2
Izanami
Izanami
OMNOMNOMZFTW
Izanami
Level 67
God Stats
3W - 5L
1,265 SR
Queue Stats
368W - 361L
1,437 Elo+
Party 2
Ares
Ares
Phat_daddy_007
Ares
Level 146
God Stats
2W - 2L
1,825 SR
Queue Stats
176W - 170L
1,539 Elo+
Solo
Chaac
Chaac
Shisui_Darkness_
Chaac
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 2 / 1
7,136
510
2,856
3,404
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
FaTeBluRHypZ
Martichoras
16
1 / 6 / 6
8,586
613
6,119
11,824
6,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
18
5 / 9 / 9
11,014
787
15,785
17,013
8,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
OGJRKILLA
Jormungandr
19
5 / 3 / 4
11,399
814
6,927
11,794
17,150
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 6 / 8
10,414
744
10,473
17,062
21,717
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClutchSwiftyy
Danzaburou
20
9 / 1 / 14
13,190
942
16,114
12,342
7,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 6 / 11
11,511
822
11,446
18,658
11,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
OMNOMNOMZFTW
Izanami
19
7 / 2 / 11
12,769
912
11,778
9,082
4,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 5 / 16
10,770
769
7,341
19,479
28,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 5 / 16
10,168
726
7,588
13,810
13,883
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
94
17
Kills
26
26
Deaths
19
28
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
1
0.25
W
Danzaburou
ClutchSwiftyy
Danzaburou
9
1
14
16
W
8
6
11
2.25
L
Martichoras
FaTeBluRHypZ
Martichoras
1
6
6
0.67
L
Medusa
5
9
9
1.06
L
Jormungandr
OGJRKILLA
Jormungandr
5
3
4
2.33
W
Izanami
OMNOMNOMZFTW
Izanami
7
2
11
6.25
W
1
5
16
1.8
W
1
5
16
1.8
L
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,160
Damage
54,267
61,097
Taken
73,371
55,986
Mitigated
65,911
7,665
Healing
18,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,856
165
0
145
3,404
1,807
0
493
2,911
0
5,989
W
Danzaburou
ClutchSwiftyy
Danzaburou
16,114
5,509
1,034
5,316
12,342
7,360
3,438
1,743
10,258
0
43,738
W
11,446
2,717
727
1,897
18,658
11,144
1,791
786
17,872
0
31,203
L
Martichoras
FaTeBluRHypZ
Martichoras
6,119
1,669
454
676
11,824
6,541
0
1,001
10,823
0
18,215
L
Medusa
15,785
5,895
420
1,331
17,013
8,771
0
2,599
14,414
0
29,927
L
Jormungandr
OGJRKILLA
Jormungandr
6,927
1,153
646
1,514
11,794
17,150
0
1,108
10,686
22,499
0
W
Izanami
OMNOMNOMZFTW
Izanami
11,778
7,110
427
1,897
9,082
4,824
2,371
1,334
6,878
0
33,584
W
7,341
537
1,965
3,075
19,479
28,700
460
2,150
16,933
12,561
0
W
7,588
1,590
986
1,613
13,810
13,883
649
985
12,670
0
20,635
L
10,473
4,357
401
2,078
17,062
21,717
540
2,140
14,922
71
20,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,549
Gold Earned
58,408
106
Minions Killed
161
0
Camps Cleared
0
778,622
Distance Traveled
1,302,045
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,136
510
3
0
0
68,510
0
W
Danzaburou
13,190
942
44
3
0
274,183
2
W
Pele
11,511
822
37
3
0
252,602
0
L
Martichoras
8,586
613
23
2
0
143,794
0
L
Medusa
11,014
787
34
2
0
208,538
0
L
Jormungandr
11,399
814
28
2
0
133,457
0
W
Izanami
12,769
912
40
3
0
269,568
0
W
Ares
10,770
769
9
1
0
247,310
0
W
Chaac
10,168
726
31
2
0
258,382
0
L
Serqet
10,414
744
18
1
0
224,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role