Player Matchup

Yu Huang
Yu Huang
Denimur
Yu Huang
Level 107
God Stats
4W - 7L
1,412 SR
Queue Stats
214W - 230L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
LithimBro
Baron Samedi
Level 128
God Stats
7W - 7L
1,786 SR
Queue Stats
217W - 216L
1,431 Elo+
Solo
He Bo
He Bo
Luiogro234443
He Bo
Level 47
God Stats
2W - 3L
1,322 SR
Queue Stats
19W - 27L
1,322 Elo+
Party 1
Hachiman
Hachiman
Rawrararow
Hachiman
Level 115
God Stats
37W - 24L
1,512 SR
Queue Stats
399W - 380L
1,440 Elo+
Solo
Guan Yu
Guan Yu
Ray231091
Guan Yu
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 4L
1,522 Elo+
Party 1
Team Averages
Level 92
1,506 SR
1,423 Elo+

VS

Team Averages
Level 85
1,534 SR
1,360 Elo+
Bakasura
Bakasura
MrHammermash
Bakasura
Level 66
God Stats
3W - 4L
1,370 SR
Queue Stats
19W - 40L
1,209 Elo+
Solo
Chang'e
Chang'e
PapaSmerf72
Chang'e
Level 57
God Stats
10W - 11L
1,493 SR
Queue Stats
107W - 140L
1,382 Elo+
Solo
Khepri
Khepri
SittaInDarkness
Khepri
Level 100
God Stats
4W - 7L
1,571 SR
Queue Stats
158W - 201L
1,398 Elo+
Solo
Persephone
Persephone
ander2019-drodri
Persephone
Level 88
God Stats
7W - 8L
1,718 SR
Queue Stats
327W - 303L
1,438 Elo+
Solo
Chiron
Chiron
yoesty96
Chiron
Level 112
God Stats
30W - 19L
1,519 SR
Queue Stats
140W - 127L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Denimur
Yu Huang
13
4 / 1 / 1
7,716
482
5,637
8,883
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
LithimBro
Baron Samedi
15
7 / 1 / 4
9,439
590
10,799
12,823
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 4
7,624
477
7,788
9,579
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Rawrararow
Hachiman
13
5 / 1 / 5
8,392
525
10,998
15,365
5,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Ray231091
Guan Yu
14
1 / 1 / 1
7,739
484
6,303
7,960
4,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MrHammermash
Bakasura
10
1 / 5 / 0
6,437
402
4,588
13,098
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
PapaSmerf72
Chang'e
11
0 / 7 / 1
6,713
420
5,242
14,657
5,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 2 / 1
7,144
447
2,975
11,157
6,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
ander2019-drodri
Persephone
11
0 / 2 / 1
7,450
466
10,148
6,787
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
yoesty96
Chiron
12
3 / 4 / 0
7,390
462
9,841
11,338
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
19
Kills
4
4
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Denimur
Yu Huang
4
1
1
4.5
W
Baron Samedi
LithimBro
Baron Samedi
7
1
4
9
W
2
0
4
4
L
Bakasura
MrHammermash
Bakasura
1
5
0
0.2
L
Chang'e
PapaSmerf72
Chang'e
0
7
1
0.07
W
Hachiman
Rawrararow
Hachiman
5
1
5
7.5
W
Guan Yu
Ray231091
Guan Yu
1
1
1
1.5
L
0
2
1
0.25
L
Persephone
ander2019-drodri
Persephone
0
2
1
0.25
L
Chiron
yoesty96
Chiron
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,525
Damage
32,794
54,610
Taken
57,037
23,440
Mitigated
24,023
19,833
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Denimur
Yu Huang
5,637
233
0
2,052
8,883
3,423
61
4,381
4,414
44,569
0
W
Baron Samedi
LithimBro
Baron Samedi
10,799
1,229
1,089
5,881
12,823
6,346
1,593
3,808
8,751
68,898
0
W
7,788
883
270
1,240
9,579
3,126
0
2,525
7,054
53,191
0
L
Bakasura
MrHammermash
Bakasura
4,588
3,049
0
1,915
13,098
5,488
6
5,190
7,703
0
22,204
L
Chang'e
PapaSmerf72
Chang'e
5,242
634
176
1,855
14,657
5,481
0
5,135
9,268
41,743
0
W
Hachiman
Rawrararow
Hachiman
10,998
7,404
0
6,830
15,365
5,726
1,792
5,159
9,908
0
61,410
W
Guan Yu
Ray231091
Guan Yu
6,303
1,095
61
2,410
7,960
4,819
0
2,002
5,820
0
44,449
L
2,975
684
0
3,347
11,157
6,476
0
2,524
8,300
51,214
0
L
Persephone
ander2019-drodri
Persephone
10,148
201
0
2,158
6,787
2,443
0
3,645
3,055
53,374
0
L
Chiron
yoesty96
Chiron
9,841
3,250
258
2,764
11,338
4,135
0
7,041
4,003
0
40,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,910
Gold Earned
35,134
411
Minions Killed
338
0
Camps Cleared
0
1,517,049
Distance Traveled
1,525,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,716
482
71
4
0
286,671
0
W
Baron Samedi
9,439
590
119
7
0
295,357
0
W
He Bo
7,624
477
63
4
0
314,549
0
L
Bakasura
6,437
402
59
4
0
319,212
0
L
Chang'e
6,713
420
64
4
0
291,548
0
W
Hachiman
8,392
525
82
5
0
309,091
0
W
Guan Yu
7,739
484
76
5
0
311,381
0
L
Khepri
7,144
447
77
5
0
281,044
0
L
Persephone
7,450
466
85
5
0
293,683
0
L
Chiron
7,390
462
53
3
0
340,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role