Player Matchup

Mercury
Mercury
Platinum V
B4REFOOTBAND1T
Mercury
Platinum V
Level 106
God Stats
12W - 9L
1,406 SR
Queue Stats
149W - 152L
1,734 MMR
Party 2
Charybdis
Charybdis
Gold I
Stagmire
Charybdis
Gold I
Level 65
God Stats
145W - 139L
1,610 SR
Queue Stats
383W - 385L
1,676 MMR
Solo
Ganesha
Ganesha
Gold II
TheOnlyGeo
Ganesha
Gold II
Level 137
God Stats
24W - 26L
1,550 SR
Queue Stats
205W - 191L
1,611 MMR
Party 2
Nu Wa
Nu Wa
Gold III
WayToDawn34
Nu Wa
Gold III
Level 158
God Stats
64W - 40L
1,537 SR
Queue Stats
275W - 280L
1,678 MMR
Solo
Cliodhna
Cliodhna
Gold I
YMIRCULES-
Cliodhna
Gold I
Level 164
God Stats
0W - 1L
1,550 SR
Queue Stats
227W - 232L
1,670 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,531 SR
1,674 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,673 SR
1,673 MMR
Hel
Hel
Gold II
AgeDGoDx
Hel
Gold II
Level 136
God Stats
60W - 51L
1,751 SR
Queue Stats
83W - 76L
1,701 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
B10N1K
Morgan Le Fay
Gold I
Level 107
God Stats
2W - 1L
1,785 SR
Queue Stats
109W - 104L
1,716 MMR
Party 1
Izanami
Izanami
Gold I
Elrouxdevil
Izanami
Gold I
Level 152
God Stats
7W - 3L
1,819 SR
Queue Stats
161W - 152L
1,661 MMR
Solo
Hercules
Hercules
Gold II
PsycheAbuse
Hercules
Gold II
Level 190
God Stats
1W - 2L
1,512 SR
Queue Stats
137W - 120L
1,623 MMR
Party 1
Da Ji
Da Ji
Silver I
zozue
Da Ji
Silver I
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 7L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
4,918
615
4,736
8,784
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Stagmire
Charybdis
8
1 / 2 / 1
4,308
539
2,988
4,064
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
TheOnlyGeo
Ganesha
8
0 / 2 / 2
4,403
550
1,830
5,878
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 1
4,441
555
1,335
2,869
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
YMIRCULES-
Cliodhna
9
1 / 0 / 0
5,088
636
2,761
7,312
2,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
MartichorasAthenaBakasuraAphrodite

VS

Bans
ThorChang'eFenrirAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,661
708
3,293
4,665
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
B10N1K
Morgan Le Fay
9
0 / 0 / 3
5,441
680
1,810
3,092
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Elrouxdevil
Izanami
9
0 / 2 / 2
5,343
668
2,362
4,519
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
PsycheAbuse
Hercules
8
0 / 0 / 2
4,952
619
2,304
4,892
3,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
zozue
Da Ji
11
9 / 1 / 0
6,689
836
7,607
7,949
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
9
9
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Morgan Le Fay
B10N1K
Morgan Le Fay
0
0
3
1.5
L
2
4
0
0.5
W
Izanami
Elrouxdevil
Izanami
0
2
2
0.5
W
Hercules
PsycheAbuse
Hercules
0
0
2
1
L
Charybdis
Stagmire
Charybdis
1
2
1
0.75
L
Ganesha
TheOnlyGeo
Ganesha
0
2
2
0.5
L
0
1
1
0.5
L
Cliodhna
YMIRCULES-
Cliodhna
1
0
0
1
W
Da Ji
zozue
Da Ji
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,650
Damage
17,376
28,907
Taken
25,117
11,560
Mitigated
10,142
7,767
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,293
227
0
2,778
4,665
1,227
136
182
4,483
45,545
0
W
Morgan Le Fay
B10N1K
Morgan Le Fay
1,810
0
0
1,002
3,092
1,027
761
528
2,564
40,718
0
L
4,736
3,342
0
1,776
8,784
2,751
0
776
8,008
0
23,337
W
Izanami
Elrouxdevil
Izanami
2,362
1,837
0
1,416
4,519
1,463
0
671
3,848
0
44,149
W
Hercules
PsycheAbuse
Hercules
2,304
503
0
2,534
4,892
3,269
0
847
4,045
0
10,422
L
Charybdis
Stagmire
Charybdis
2,988
1,962
0
1,393
4,064
1,192
0
0
4,064
0
20,125
L
Ganesha
TheOnlyGeo
Ganesha
1,830
175
0
1,731
5,878
4,427
0
89
5,789
14,469
0
L
1,335
170
0
500
2,869
820
0
1,150
1,719
23,789
0
L
Cliodhna
YMIRCULES-
Cliodhna
2,761
146
0
2,367
7,312
2,370
0
3,088
4,224
0
33,661
W
Da Ji
zozue
Da Ji
7,607
2,891
0
750
7,949
3,156
0
937
7,012
0
37,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,158
Gold Earned
28,086
195
Minions Killed
310
0
Camps Cleared
0
809,884
Distance Traveled
830,116
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,661
708
75
9
0
159,656
0
W
Morgan Le Fay
5,441
680
79
10
0
173,641
2
L
Mercury
4,918
615
34
4
0
191,295
2
W
Izanami
5,343
668
81
10
0
137,320
0
W
Hercules
4,952
619
11
1
0
170,168
2
L
Charybdis
4,308
539
44
6
0
126,357
0
L
Ganesha
4,403
550
3
0
0
169,857
3
L
Nu Wa
4,441
555
51
6
0
133,398
3
L
Cliodhna
5,088
636
63
8
0
188,977
0
W
Da Ji
6,689
836
64
8
0
189,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role