Player Matchup

Izanami
Izanami
BipolarRabbit44
Izanami
Level 101
God Stats
11W - 6L
1,518 SR
Queue Stats
262W - 238L
1,559 Elo+
Party 1
Achilles
Achilles
Parallel-Names
Achilles
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 90L
1,437 Elo+
Party 1
Hera
Hera
Prophets_Legend
Hera
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 33L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
TheReapersGrinn
Kukulkan
Level 27
God Stats
4W - 0L
1,813 SR
Queue Stats
23W - 19L
1,404 Elo+
Party 1
Hel
Hel
thedano452
Hel
Level 126
God Stats
2W - 0L
1,735 SR
Queue Stats
29W - 33L
1,458 Elo+
Party 1
Team Averages
Level 86
1,613 SR
1,480 Elo+

VS

Team Averages
Level 25
1,505 SR
1,413 Elo+
Hel
Hel
DoysD
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,306 Elo+
Solo
Sobek
Sobek
Mythacality
Sobek
Level 19
God Stats
1W - 1L
1,655 SR
Queue Stats
18W - 27L
1,400 Elo+
Solo
Discordia
Discordia
SmiteyFineDay
Discordia
Level 27
God Stats
1W - 4L
1,155 SR
Queue Stats
186W - 166L
1,518 Elo+
Solo
Nox
Nox
TheLoneWolf0521
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,440 Elo+
Solo
Raijin
Raijin
kayebae
Raijin
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
76W - 111L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 11
7,642
1,092
6,256
8,548
4,123
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
13
3 / 1 / 16
7,177
1,025
4,711
5,847
6,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
3 / 0 / 18
7,533
1,076
18,031
6,354
3,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
14
9 / 1 / 11
8,145
1,164
12,111
8,458
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 13
6,948
993
4,555
6,042
2,852
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
DoysD
Hel
9
0 / 4 / 2
5,481
783
2,668
7,442
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 5 / 4
6,030
861
2,878
13,034
10,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Discordia
SmiteyFineDay
Discordia
14
4 / 4 / 0
6,947
992
11,109
8,390
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 6 / 2
5,777
825
1,993
8,366
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Raijin
kayebae
Raijin
11
2 / 7 / 1
6,318
903
8,341
10,682
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
15
26
Kills
6
6
Deaths
26
69
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
4
11
3.38
L
Hel
DoysD
Hel
0
4
2
0.25
L
0
5
4
0.4
W
Achilles
3
1
16
11
W
3
0
18
12
L
Discordia
SmiteyFineDay
Discordia
4
4
0
1
L
0
6
2
0.17
W
Kukulkan
9
1
11
14.5
L
Raijin
kayebae
Raijin
2
7
1
0.36
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,664
Damage
26,989
35,249
Taken
47,914
20,981
Mitigated
25,300
21,874
Healing
9,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,256
3,142
1,062
726
8,548
4,123
1,005
5,320
3,228
0
12,777
L
Hel
DoysD
Hel
2,668
581
982
2,546
7,442
3,339
0
4,996
2,408
5,122
0
L
2,878
222
501
1,725
13,034
10,440
0
8,447
4,195
5,341
0
W
Achilles
4,711
836
0
347
5,847
6,559
184
3,878
1,969
0
6,758
W
18,031
3,848
2,326
1,372
6,354
3,206
501
5,489
865
24,369
0
L
Discordia
SmiteyFineDay
Discordia
11,109
183
180
2,418
8,390
3,480
0
6,321
2,022
24,326
0
L
1,993
49
189
1,226
8,366
3,573
0
6,393
1,897
6,599
0
W
Kukulkan
12,111
1,500
0
786
8,458
4,241
261
7,082
1,376
28,405
0
L
Raijin
kayebae
Raijin
8,341
1,331
0
0
10,682
4,468
0
8,540
2,103
14,560
0
W
4,555
938
10,569
4,686
6,042
2,852
243
5,220
822
7,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,445
Gold Earned
30,553
85
Minions Killed
65
0
Camps Cleared
0
806,710
Distance Traveled
621,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,642
1,092
14
2
0
128,804
0
L
Hel
5,481
783
9
1
0
106,802
0
L
Sobek
6,030
861
4
1
0
150,119
0
W
Achilles
7,177
1,025
6
1
0
165,490
0
W
Hera
7,533
1,076
22
3
0
164,999
0
L
Discordia
6,947
992
26
4
0
132,075
0
L
Nox
5,777
825
11
2
0
126,640
0
W
Kukulkan
8,145
1,164
33
5
0
167,972
0
L
Raijin
6,318
903
15
2
0
105,948
0
W
Hel
6,948
993
10
1
0
179,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role