Player Matchup

Neith
Neith
BKMadDog
Neith
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,539 Elo+
Solo
Maui
Maui
Mountain Squid
Maui
Level 123
God Stats
4W - 7L
1,554 SR
Queue Stats
168W - 161L
1,503 Elo+
Party 1
Hades
Hades
sombrea
Hades
Level 127
God Stats
9W - 12L
1,500 SR
Queue Stats
327W - 337L
1,537 Elo+
Party 1
Team Averages
Level 116
1,518 SR
1,526 Elo+

VS

Team Averages
Level 63
1,482 SR
1,430 Elo+
Nu Wa
Nu Wa
GLouSzn
Nu Wa
Level 21
God Stats
0W - 2L
1,299 SR
Queue Stats
5W - 10L
1,169 Elo+
Party 2
Da Ji
Da Ji
ShodShoe4332
Da Ji
Level 82
God Stats
4W - 6L
1,511 SR
Queue Stats
72W - 64L
1,603 Elo+
Solo
King Arthur
King Arthur
Silentfartbuis
King Arthur
Level 86
God Stats
8W - 6L
1,636 SR
Queue Stats
53W - 52L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BKMadDog
Neith
16
4 / 1 / 11
11,612
726
10,838
10,594
4,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 1 / 12
11,724
733
9,775
14,683
9,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
sombrea
Hades
17
11 / 4 / 6
12,854
803
21,545
16,459
10,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GLouSzn
Nu Wa
15
3 / 8 / 2
10,474
655
8,055
13,891
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 6 / 2
10,408
651
8,839
16,367
7,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Silentfartbuis
King Arthur
15
2 / 3 / 3
10,573
661
10,062
21,107
22,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
17
Kills
6
6
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
BKMadDog
Neith
4
1
11
9.5
L
Nu Wa
GLouSzn
Nu Wa
3
8
2
0.5
W
2
1
12
8
L
1
6
2
0.33
L
King Arthur
Silentfartbuis
King Arthur
2
3
3
1.17
W
Hades
sombrea
Hades
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,158
Damage
26,956
41,736
Taken
51,365
25,149
Mitigated
35,627
14,508
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BKMadDog
Neith
10,838
2,268
0
3,135
10,594
4,857
2,162
978
9,616
0
59,421
L
Nu Wa
GLouSzn
Nu Wa
8,055
3,753
0
379
13,891
5,777
0
8,473
5,418
32,999
0
W
9,775
3,222
0
4,121
14,683
9,618
437
3,889
10,794
45,175
7,672
L
8,839
3,008
179
2,068
16,367
7,818
0
10,551
5,816
0
38,501
L
King Arthur
Silentfartbuis
King Arthur
10,062
460
91
3,442
21,107
22,032
0
11,969
9,138
713
41,554
W
Hades
sombrea
Hades
21,545
834
373
6,879
16,459
10,674
1,020
3,385
13,074
59,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,190
Gold Earned
31,455
231
Minions Killed
152
0
Camps Cleared
0
863,749
Distance Traveled
799,865
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,612
726
78
5
0
289,135
0
L
Nu Wa
10,474
655
44
3
0
216,023
0
W
Maui
11,724
733
79
5
0
311,116
0
L
Da Ji
10,408
651
58
4
0
280,515
4
L
King Arthur
10,573
661
50
3
0
303,327
2
W
Hades
12,854
803
74
5
0
263,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role