Player Matchup

Ishtar
Ishtar
IwannaBeyours
Ishtar
Level 68
God Stats
26W - 19L
1,603 SR
Queue Stats
156W - 172L
1,414 Elo+
Party 1
Anubis
Anubis
Pasquda
Anubis
Level 124
God Stats
26W - 19L
1,251 SR
Queue Stats
98W - 108L
1,441 Elo+
Solo
Danzaburou
Danzaburou
RealPront
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,287 Elo+
Solo
Achilles
Achilles
Seek N Elite
Achilles
Level 17
God Stats
5W - 7L
1,262 SR
Queue Stats
13W - 24L
1,338 Elo+
Solo
Ix Chel
Ix Chel
tanki121
Ix Chel
Level 102
God Stats
1W - 2L
1,334 SR
Queue Stats
149W - 165L
1,414 Elo+
Party 1
Team Averages
Level 66
1,390 SR
1,379 Elo+

VS

Team Averages
Level 45
1,340 SR
1,333 Elo+
Gilgamesh
Gilgamesh
Hira29
Gilgamesh
Level 65
God Stats
0W - 6L
1,184 SR
Queue Stats
1W - 6L
1,103 Elo+
Solo
Merlin
Merlin
KOSM98
Merlin
Level 17
God Stats
2W - 6L
1,370 SR
Queue Stats
168W - 186L
1,409 Elo+
Solo
Bakasura
Bakasura
Kilthar
Bakasura
Level 28
God Stats
4W - 2L
1,312 SR
Queue Stats
52W - 73L
1,294 Elo+
Party 2
Xbalanque
Xbalanque
Littlemoonv
Xbalanque
Level 55
God Stats
2W - 4L
1,460 SR
Queue Stats
54W - 76L
1,321 Elo+
Party 2
Kuzenbo
Kuzenbo
Savino410
Kuzenbo
Level 58
God Stats
2W - 5L
1,376 SR
Queue Stats
159W - 160L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
8,108
737
6,447
6,257
2,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Pasquda
Anubis
17
12 / 1 / 4
10,211
928
12,580
6,717
4,181
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
RealPront
Danzaburou
15
1 / 3 / 12
8,173
743
9,544
10,780
5,170
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Seek N Elite
Achilles
14
1 / 1 / 7
7,904
719
5,280
9,175
8,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
tanki121
Ix Chel
14
2 / 3 / 6
7,775
707
10,211
9,952
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hira29
Gilgamesh
14
1 / 2 / 3
7,455
678
5,956
12,268
8,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
KOSM98
Merlin
15
4 / 2 / 1
8,171
743
12,372
6,214
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Kilthar
Bakasura
14
0 / 4 / 1
7,810
710
1,608
10,606
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
Littlemoonv
Xbalanque
14
2 / 6 / 3
8,015
729
9,307
13,160
4,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Savino410
Kuzenbo
14
1 / 4 / 5
8,086
735
5,372
14,322
18,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
18
Kills
8
8
Deaths
18
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Hira29
Gilgamesh
1
2
3
1.25
W
2
0
7
5.5
L
Merlin
KOSM98
Merlin
4
2
1
2.25
L
Bakasura
Kilthar
Bakasura
0
4
1
0.13
L
Xbalanque
Littlemoonv
Xbalanque
2
6
3
0.58
W
Anubis
Pasquda
Anubis
12
1
4
14
W
Danzaburou
RealPront
Danzaburou
1
3
12
2.33
L
Kuzenbo
Savino410
Kuzenbo
1
4
5
0.88
W
Achilles
Seek N Elite
Achilles
1
1
7
4.5
W
Ix Chel
tanki121
Ix Chel
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,062
Damage
34,615
42,881
Taken
56,570
25,510
Mitigated
39,413
8,142
Healing
5,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Hira29
Gilgamesh
5,956
225
0
1,804
12,268
8,793
0
5,835
6,089
0
11,398
W
6,447
3,233
0
1,471
6,257
2,994
793
3,679
2,488
0
30,194
L
Merlin
KOSM98
Merlin
12,372
84
0
572
6,214
2,807
0
2,695
3,412
39,608
0
L
Bakasura
Kilthar
Bakasura
1,608
1,255
0
1,935
10,606
4,916
0
2,855
7,604
0
33,067
L
Xbalanque
Littlemoonv
Xbalanque
9,307
3,508
0
451
13,160
4,617
1,112
5,167
7,803
0
28,190
W
Anubis
Pasquda
Anubis
12,580
666
0
3,175
6,717
4,181
967
2,507
4,052
42,137
0
W
Danzaburou
RealPront
Danzaburou
9,544
4,674
0
1,503
10,780
5,170
340
4,730
5,802
0
26,705
L
Kuzenbo
Savino410
Kuzenbo
5,372
1,542
0
694
14,322
18,280
0
5,809
8,282
12,712
0
W
Achilles
Seek N Elite
Achilles
5,280
1,735
0
484
9,175
8,528
687
1,828
7,141
0
21,834
W
Ix Chel
tanki121
Ix Chel
10,211
1,056
408
1,101
9,952
4,637
0
4,284
5,489
21,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,171
Gold Earned
39,537
237
Minions Killed
216
0
Camps Cleared
0
1,146,851
Distance Traveled
1,129,749
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,455
678
18
2
0
240,395
0
W
Ishtar
8,108
737
57
5
0
236,669
0
L
Merlin
8,171
743
61
6
0
232,059
0
L
Bakasura
7,810
710
62
6
0
253,198
5
L
Xbalanque
8,015
729
55
5
0
195,854
0
W
Anubis
10,211
928
80
7
0
221,065
2
W
Danzaburou
8,173
743
40
4
0
215,769
0
L
Kuzenbo
8,086
735
20
2
0
208,243
0
W
Achilles
7,904
719
35
3
0
232,650
0
W
Ix Chel
7,775
707
25
2
0
240,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role