Player Matchup

Izanami
Izanami
Panda_cuarto
Izanami
Level 106
God Stats
14W - 11L
1,356 SR
Queue Stats
55W - 62L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
SkiLLIce
Baron Samedi
Level 108
God Stats
9W - 9L
1,500 SR
Queue Stats
77W - 78L
1,557 Elo+
Solo
Ymir
Ymir
minipandakuarto
Ymir
Level 116
God Stats
5W - 2L
1,597 SR
Queue Stats
53W - 57L
1,418 Elo+
Party 2
Team Averages
Level 110
1,484 SR
1,463 Elo+

VS

Team Averages
Level 63
1,496 SR
1,370 Elo+
Neith
Neith
ChowPey
Neith
Level 61
God Stats
4W - 3L
1,294 SR
Queue Stats
63W - 78L
1,335 Elo+
Solo
Zhong Kui
Zhong Kui
Fatalbull
Zhong Kui
Level 100
God Stats
7W - 2L
1,677 SR
Queue Stats
138W - 163L
1,388 Elo+
Party 1
Sun Wukong
Sun Wukong
lesoto33
Sun Wukong
Level 29
God Stats
4W - 4L
1,516 SR
Queue Stats
125W - 141L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Panda_cuarto
Izanami
12
0 / 3 / 1
7,513
683
5,910
9,317
3,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SkiLLIce
Baron Samedi
14
2 / 5 / 1
8,644
786
14,106
10,746
5,864
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 1
8,134
739
6,358
14,622
14,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChowPey
Neith
15
3 / 0 / 7
8,988
817
8,770
7,880
3,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Fatalbull
Zhong Kui
13
6 / 2 / 6
8,870
806
13,519
10,362
8,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
lesoto33
Sun Wukong
14
4 / 1 / 6
8,809
801
7,213
13,933
11,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
13
13
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
ChowPey
Neith
3
0
7
6.5
W
Zhong Kui
Fatalbull
Zhong Kui
6
2
6
4.5
L
Izanami
Panda_cuarto
Izanami
0
3
1
0.17
L
Baron Samedi
SkiLLIce
Baron Samedi
2
5
1
0.5
W
Sun Wukong
lesoto33
Sun Wukong
4
1
6
7
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,374
Damage
29,502
34,685
Taken
32,175
23,604
Mitigated
22,761
7,892
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ChowPey
Neith
8,770
1,829
0
934
7,880
3,590
1,085
5,048
2,832
0
42,605
W
Zhong Kui
Fatalbull
Zhong Kui
13,519
1,414
0
3,312
10,362
8,017
153
7,105
3,257
33,100
0
L
Izanami
Panda_cuarto
Izanami
5,910
3,876
0
1,387
9,317
3,634
0
2,922
6,395
0
36,627
L
Baron Samedi
SkiLLIce
Baron Samedi
14,106
787
1,115
2,266
10,746
5,864
0
4,358
6,388
45,454
0
W
Sun Wukong
lesoto33
Sun Wukong
7,213
1,172
0
1,173
13,933
11,154
0
8,364
5,569
0
20,610
L
6,358
805
1,386
1,738
14,622
14,106
0
6,316
8,306
13,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,291
Gold Earned
26,667
140
Minions Killed
148
0
Camps Cleared
0
582,327
Distance Traveled
627,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,988
817
72
7
0
213,536
0
W
Zhong Kui
8,870
806
48
4
0
177,494
0
L
Izanami
7,513
683
74
7
0
189,119
0
L
Baron Samedi
8,644
786
44
4
0
199,356
0
W
Sun Wukong
8,809
801
28
3
0
236,428
0
L
Ymir
8,134
739
22
2
0
193,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role