Player Matchup

Gilgamesh
Gilgamesh
HemorrhoidHenry
Gilgamesh
Level 152
God Stats
7W - 3L
1,687 SR
Queue Stats
68W - 95L
1,499 Elo+
Party 1
Martichoras
Martichoras
Orangutank
Martichoras
Level 148
God Stats
11W - 13L
1,541 SR
Queue Stats
87W - 114L
1,548 Elo+
Party 1
Khepri
Khepri
TheFortCape
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,419 Elo+
Party 1
Ix Chel
Ix Chel
pooyork1
Ix Chel
Level 129
God Stats
4W - 3L
1,747 SR
Queue Stats
386W - 322L
1,620 Elo+
Solo
Rama
Rama
takyoooon
Rama
Level 28
God Stats
0W - 2L
1,276 SR
Queue Stats
10W - 22L
1,345 Elo+
Party 1
Team Averages
Level 95
1,550 SR
1,486 Elo+

VS

Team Averages
Level 135
1,659 SR
1,588 Elo+
Hou Yi
Hou Yi
AIius
Hou Yi
Level 122
God Stats
1W - 1L
1,316 SR
Queue Stats
28W - 30L
1,472 Elo+
Party 2
Zeus
Zeus
Chadmium
Zeus
Level 146
God Stats
4W - 0L
1,898 SR
Queue Stats
36W - 30L
1,554 Elo+
Party 2
Janus
Janus
Clapp3y
Janus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 62L
1,601 Elo+
Party 2
Ix Chel
Ix Chel
Hipidj
Ix Chel
Level 140
God Stats
1W - 0L
1,812 SR
Queue Stats
53W - 37L
1,709 Elo+
Party 2
Nemesis
Nemesis
LagrimitaH9
Nemesis
Level 121
God Stats
2W - 0L
1,769 SR
Queue Stats
182W - 158L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HemorrhoidHenry
Gilgamesh
16
2 / 5 / 4
8,892
684
9,350
20,286
22,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Martichoras
Orangutank
Martichoras
16
3 / 3 / 4
9,376
721
18,185
16,192
9,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
14
0 / 2 / 2
8,522
656
3,441
14,519
15,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
pooyork1
Ix Chel
15
1 / 3 / 0
8,630
664
11,078
14,318
6,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
2 / 3 / 1
9,014
693
3,461
13,885
7,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AIius
Hou Yi
18
5 / 0 / 4
10,174
783
13,573
10,106
5,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
16
7 / 5 / 1
9,811
755
31,506
11,154
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Clapp3y
Janus
16
2 / 0 / 9
9,387
722
13,253
7,648
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
Hipidj
Ix Chel
15
1 / 2 / 6
9,382
722
9,071
15,922
16,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
LagrimitaH9
Nemesis
17
1 / 1 / 9
10,060
774
7,153
12,031
6,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
16
16
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AIius
Hou Yi
5
0
4
7
W
Zeus
7
5
1
1.5
W
Janus
Clapp3y
Janus
2
0
9
6.5
L
Gilgamesh
HemorrhoidHenry
Gilgamesh
2
5
4
0.8
W
Ix Chel
Hipidj
Ix Chel
1
2
6
2
W
Nemesis
LagrimitaH9
Nemesis
1
1
9
5.5
L
Martichoras
Orangutank
Martichoras
3
3
4
1.67
L
Khepri
0
2
2
0.5
L
Ix Chel
pooyork1
Ix Chel
1
3
0
0.33
L
Rama
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,515
Damage
74,556
79,200
Taken
56,861
60,731
Mitigated
36,564
10,670
Healing
15,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AIius
Hou Yi
13,573
7,404
0
3,491
10,106
5,329
1,639
3,254
6,852
0
48,447
W
Zeus
31,506
5,086
0
375
11,154
5,115
1,387
2,367
8,787
51,239
0
W
Janus
Clapp3y
Janus
13,253
415
0
597
7,648
3,653
711
1,004
6,644
31,046
0
L
Gilgamesh
HemorrhoidHenry
Gilgamesh
9,350
1,253
0
396
20,286
22,701
0
12,819
7,467
0
21,491
W
Ix Chel
Hipidj
Ix Chel
9,071
963
2,583
4,585
15,922
16,073
507
4,805
11,117
18,904
0
W
Nemesis
LagrimitaH9
Nemesis
7,153
3,059
0
3,478
12,031
6,394
758
3,089
8,942
0
43,378
L
Martichoras
Orangutank
Martichoras
18,185
5,971
0
2,135
16,192
9,238
0
8,462
7,730
0
45,973
L
Khepri
3,441
0
1,510
1,156
14,519
15,025
0
10,929
3,590
13,676
0
L
Ix Chel
pooyork1
Ix Chel
11,078
2,443
1,611
2,532
14,318
6,721
0
12,797
1,521
32,159
0
L
Rama
3,461
2,108
0
1,330
13,885
7,046
461
8,823
5,062
0
36,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,434
Gold Earned
48,814
234
Minions Killed
278
0
Camps Cleared
0
1,363,371
Distance Traveled
1,373,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,174
783
72
6
0
262,174
0
W
Zeus
9,811
755
50
4
0
241,654
0
W
Janus
9,387
722
64
5
0
292,556
0
L
Gilgamesh
8,892
684
31
2
0
271,468
0
W
Ix Chel
9,382
722
22
2
0
269,844
0
W
Nemesis
10,060
774
70
5
0
306,787
0
L
Martichoras
9,376
721
66
5
0
289,696
0
L
Khepri
8,522
656
22
2
0
285,875
0
L
Ix Chel
8,630
664
61
5
0
276,754
0
L
Rama
9,014
693
54
4
0
239,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role