Player Matchup

Hercules
Hercules
Silver II
Joskin
Hercules
Silver II
Level 149
God Stats
84W - 79L
1,470 SR
Queue Stats
139W - 133L
1,489 MMR
Party 1
Chang'e
Chang'e
Silver II
Marceliuss
Chang'e
Silver II
Level 122
God Stats
8W - 9L
1,557 SR
Queue Stats
373W - 391L
1,489 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
RIO92
Ah Muzen Cab
Silver II
Level 138
God Stats
5W - 2L
1,512 SR
Queue Stats
10W - 14L
1,530 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,513 SR
1,502 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,450 SR
1,259 MMR
Morgan Le Fay
Morgan Le Fay
Silver I
DunChi
Morgan Le Fay
Silver I
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 18L
1,264 MMR
Party 2
Danzaburou
Danzaburou
Silver V
Galaxyyura
Danzaburou
Silver V
Level 101
God Stats
0W - 1L
1,287 SR
Queue Stats
6W - 17L
1,226 MMR
Party 2
Chaac
Chaac
Silver IV
Izarus
Chaac
Silver IV
Level 87
God Stats
3W - 4L
1,563 SR
Queue Stats
6W - 17L
1,287 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Joskin
Hercules
11
3 / 0 / 3
7,721
858
5,139
10,362
7,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Marceliuss
Chang'e
12
1 / 0 / 5
6,744
749
9,166
8,255
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
RIO92
Ah Muzen Cab
11
2 / 0 / 4
6,816
757
4,908
5,149
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ArtioAnubisBaron SamediAphroditeHorus

VS

Bans
VamanaUllrHelMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DunChi
Morgan Le Fay
10
0 / 1 / 0
5,738
638
6,932
3,990
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Galaxyyura
Danzaburou
8
0 / 3 / 0
5,706
634
1,956
7,977
3,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Izarus
Chaac
9
0 / 2 / 0
5,445
605
3,717
10,727
8,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DunChi
Morgan Le Fay
0
1
0
0
L
Danzaburou
Galaxyyura
Danzaburou
0
3
0
0
L
Chaac
Izarus
Chaac
0
2
0
0
W
Hercules
Joskin
Hercules
3
0
3
4.5
W
Chang'e
Marceliuss
Chang'e
1
0
5
3.5
W
Ah Muzen Cab
RIO92
Ah Muzen Cab
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,213
Damage
12,605
23,766
Taken
22,694
13,770
Mitigated
13,347
15,358
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DunChi
Morgan Le Fay
6,932
464
0
392
3,990
1,732
0
1,391
2,599
21,948
0
L
Danzaburou
Galaxyyura
Danzaburou
1,956
510
140
400
7,977
3,297
0
3,652
4,325
0
16,448
L
Chaac
Izarus
Chaac
3,717
454
0
3,605
10,727
8,318
0
4,127
6,600
0
13,152
W
Hercules
Joskin
Hercules
5,139
2,466
0
4,107
10,362
7,755
1,012
3,369
6,993
0
13,079
W
Chang'e
Marceliuss
Chang'e
9,166
774
3,763
6,369
8,255
3,800
841
2,541
5,714
33,808
0
W
Ah Muzen Cab
RIO92
Ah Muzen Cab
4,908
1,974
0
1,119
5,149
2,215
1,466
1,040
4,109
0
33,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,281
Gold Earned
16,889
113
Minions Killed
86
0
Camps Cleared
0
555,938
Distance Traveled
478,018
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,738
638
35
4
0
175,497
2
L
Danzaburou
5,706
634
31
3
0
133,992
0
L
Chaac
5,445
605
20
2
0
168,529
3
W
Hercules
7,721
858
14
2
0
188,346
0
W
Chang'e
6,744
749
46
5
0
185,764
0
W
Ah Muzen Cab
6,816
757
53
6
0
181,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role