Player Matchup

Ix Chel
Ix Chel
ItsaMeZachery
Ix Chel
Level 85
God Stats
2W - 3L
1,544 SR
Queue Stats
8W - 9L
1,512 Elo+
Party 2
Xbalanque
Xbalanque
Jtrack1992
Xbalanque
Level 63
God Stats
11W - 10L
1,606 SR
Queue Stats
454W - 438L
1,517 Elo+
Party 2
Rama
Rama
LostGoat
Rama
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
etk1115
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
herc30
Jormungandr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 38
1,530 SR
1,506 Elo+

VS

Team Averages
Level 24
1,534 SR
1,552 Elo+
Bacchus
Bacchus
AlexTMan
Bacchus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Dhofmann11
Cernunnos
Level 24
God Stats
4W - 1L
1,728 SR
Queue Stats
44W - 45L
1,506 Elo+
Party 3
Xing Tian
Xing Tian
PinkRhino123456
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,807 Elo+
Party 3
Janus
Janus
Redeye0003312
Janus
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Thanatos
Thanatos
WolverineXD70
Thanatos
Level 39
God Stats
37W - 50L
1,444 SR
Queue Stats
371W - 404L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
8
0 / 0 / 1
4,921
703
377
91
28
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Jtrack1992
Xbalanque
11
2 / 2 / 1
5,749
821
7,401
6,903
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
10
1 / 1 / 0
5,571
796
4,240
5,216
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
etk1115
Thanatos
11
2 / 3 / 2
5,921
846
2,681
6,028
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
herc30
Jormungandr
11
1 / 3 / 1
5,381
769
5,217
6,874
5,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlexTMan
Bacchus
11
1 / 1 / 8
5,566
795
4,744
6,363
6,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Dhofmann11
Cernunnos
13
3 / 1 / 5
6,339
906
4,393
6,867
2,976
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
PinkRhino123456
Xing Tian
11
1 / 1 / 4
5,399
771
3,158
7,510
6,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 2 / 4
5,831
833
3,022
4,499
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
WolverineXD70
Thanatos
11
2 / 1 / 3
5,933
848
2,731
3,021
1,270
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
9
9
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlexTMan
Bacchus
1
1
8
5
W
Cernunnos
Dhofmann11
Cernunnos
3
1
5
5.5
L
Ix Chel
0
0
1
0.5
L
Xbalanque
Jtrack1992
Xbalanque
2
2
1
1.25
L
Rama
1
1
0
1
W
Xing Tian
PinkRhino123456
Xing Tian
1
1
4
3
W
2
2
4
2
W
Thanatos
WolverineXD70
Thanatos
2
1
3
3.5
L
Thanatos
etk1115
Thanatos
2
3
2
1
L
Jormungandr
herc30
Jormungandr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,916
Damage
18,048
25,112
Taken
28,260
12,273
Mitigated
19,289
4,674
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlexTMan
Bacchus
4,744
935
0
954
6,363
6,964
0
1,383
4,869
5,735
0
W
Cernunnos
Dhofmann11
Cernunnos
4,393
2,716
0
2,739
6,867
2,976
98
1,643
5,224
0
25,512
L
Ix Chel
377
40
260
12
91
28
0
27
64
1,408
0
L
Xbalanque
Jtrack1992
Xbalanque
7,401
3,323
0
840
6,903
2,101
0
2,078
4,404
0
20,296
L
Rama
4,240
3,190
0
554
5,216
1,871
703
1,933
3,069
0
13,768
W
Xing Tian
PinkRhino123456
Xing Tian
3,158
148
416
564
7,510
6,619
240
1,063
6,278
8,781
0
W
3,022
301
0
522
4,499
1,460
342
552
3,823
9,177
0
W
Thanatos
WolverineXD70
Thanatos
2,731
291
0
2,522
3,021
1,270
0
465
2,472
0
14,754
L
Thanatos
etk1115
Thanatos
2,681
388
0
2,572
6,028
2,697
241
2,696
3,024
0
13,296
L
Jormungandr
herc30
Jormungandr
5,217
347
0
436
6,874
5,576
0
2,893
3,627
12,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,543
Gold Earned
29,068
108
Minions Killed
117
0
Camps Cleared
0
619,203
Distance Traveled
791,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,566
795
5
1
0
159,162
0
W
Cernunnos
6,339
906
44
6
0
140,372
0
L
Ix Chel
4,921
703
0
0
0
24,779
0
L
Xbalanque
5,749
821
30
4
0
138,093
0
L
Rama
5,571
796
33
5
0
134,154
0
W
Xing Tian
5,399
771
14
2
0
170,963
0
W
Janus
5,831
833
21
3
0
160,406
0
W
Thanatos
5,933
848
33
5
0
160,353
0
L
Thanatos
5,921
846
28
4
0
166,086
0
L
Jormungandr
5,381
769
17
2
0
156,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role