Player Matchup

Ix Chel
Ix Chel
ClaireFromHR
Ix Chel
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,524 Elo+
Party 2
Surtr
Surtr
DarkyWarky
Surtr
Level 114
God Stats
4W - 3L
1,510 SR
Queue Stats
18W - 21L
1,588 Elo+
Party 2
Ra
Ra
DrGeneric
Ra
Level 128
God Stats
8W - 8L
1,490 SR
Queue Stats
207W - 238L
1,381 Elo+
Solo
Neith
Neith
Specter4554
Neith
Level 69
God Stats
4W - 2L
1,260 SR
Queue Stats
184W - 147L
1,546 Elo+
Solo
Cerberus
Cerberus
TheAzumor
Cerberus
Level 86
God Stats
4W - 9L
1,340 SR
Queue Stats
225W - 286L
1,511 Elo+
Solo
Team Averages
Level 107
1,420 SR
1,510 Elo+

VS

Team Averages
Level 126
1,538 SR
1,521 Elo+
Serqet
Serqet
Deviouz6
Serqet
Level 77
God Stats
5W - 4L
1,634 SR
Queue Stats
240W - 230L
1,518 Elo+
Solo
Xing Tian
Xing Tian
Ulacanis
Xing Tian
Level 153
God Stats
1W - 4L
1,477 SR
Queue Stats
99W - 93L
1,505 Elo+
Party 1
Vamana
Vamana
drakusnier
Vamana
Level 122
God Stats
12W - 15L
1,557 SR
Queue Stats
428W - 399L
1,496 Elo+
Solo
Zeus
Zeus
dtown40
Zeus
Level 144
God Stats
4W - 1L
1,521 SR
Queue Stats
113W - 113L
1,529 Elo+
Party 1
Cernunnos
Cernunnos
troubledoer
Cernunnos
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 48L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ClaireFromHR
Ix Chel
13
8 / 0 / 0
8,014
572
9,143
8,542
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
14
0 / 1 / 0
7,865
562
5,819
10,896
13,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 2 / 5
7,981
570
4,668
7,494
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 0
7,197
514
3,362
8,802
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
TheAzumor
Cerberus
11
0 / 1 / 4
6,963
497
4,272
13,290
9,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Deviouz6
Serqet
9
0 / 3 / 1
6,050
432
4,041
10,204
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Ulacanis
Xing Tian
13
2 / 0 / 2
7,740
553
5,789
13,698
12,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Vamana
drakusnier
Vamana
14
0 / 0 / 1
7,818
558
6,426
9,654
9,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
dtown40
Zeus
13
1 / 6 / 1
7,151
511
7,887
8,319
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
troubledoer
Cernunnos
15
2 / 1 / 0
8,763
626
6,706
8,393
3,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
5
5
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ClaireFromHR
Ix Chel
8
0
0
8
W
Surtr
0
1
0
0
L
Serqet
Deviouz6
Serqet
0
3
1
0.17
W
1
2
5
1.75
W
1
1
0
1
W
Cerberus
TheAzumor
Cerberus
0
1
4
2
L
Xing Tian
Ulacanis
Xing Tian
2
0
2
3
L
Vamana
drakusnier
Vamana
0
0
1
0.5
L
Zeus
dtown40
Zeus
1
6
1
0.25
L
Cernunnos
troubledoer
Cernunnos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,264
Damage
30,849
49,024
Taken
50,268
33,064
Mitigated
32,175
17,130
Healing
15,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ClaireFromHR
Ix Chel
9,143
1,508
942
3,791
8,542
3,104
0
2,831
5,531
51,228
0
W
Surtr
5,819
1,757
0
1,678
10,896
13,913
0
556
10,340
250
65,905
L
Serqet
Deviouz6
Serqet
4,041
1,216
0
3,540
10,204
3,636
0
3,852
6,233
0
34,067
W
4,668
600
993
2,257
7,494
3,024
300
4,048
3,302
71,356
0
W
3,362
1,262
0
3,647
8,802
3,299
0
655
8,002
0
50,715
W
Cerberus
TheAzumor
Cerberus
4,272
502
0
3,822
13,290
9,724
126
5,586
7,704
17,698
0
L
Xing Tian
Ulacanis
Xing Tian
5,789
801
0
3,495
13,698
12,841
0
6,172
7,230
29,795
0
L
Vamana
drakusnier
Vamana
6,426
3,115
0
1,800
9,654
9,083
0
1,466
8,074
0
71,542
L
Zeus
dtown40
Zeus
7,887
1,128
0
1,083
8,319
3,001
0
4,987
3,277
57,186
0
L
Cernunnos
troubledoer
Cernunnos
6,706
4,110
0
5,359
8,393
3,614
2,018
1,103
7,290
0
91,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,020
Gold Earned
37,522
431
Minions Killed
449
0
Camps Cleared
0
1,401,579
Distance Traveled
1,371,534
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,014
572
72
5
0
312,002
0
W
Surtr
7,865
562
122
9
0
264,965
2
L
Serqet
6,050
432
62
4
0
239,906
0
W
Ra
7,981
570
123
9
0
267,880
1
W
Neith
7,197
514
88
6
0
291,617
0
W
Cerberus
6,963
497
26
2
0
265,115
1
L
Xing Tian
7,740
553
20
1
0
303,452
4
L
Vamana
7,818
558
127
9
0
307,985
1
L
Zeus
7,151
511
98
7
0
248,049
2
L
Cernunnos
8,763
626
142
10
0
272,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role