Player Matchup

Yemoja
Yemoja
AlanWise
Yemoja
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,669 Elo+
Party 2
Pele
Pele
Joelsnuggie
Pele
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 31L
1,651 Elo+
Party 2
Cupid
Cupid
MrTrzhard
Cupid
Level 62
God Stats
19W - 11L
1,696 SR
Queue Stats
190W - 181L
1,465 Elo+
Party 1
Erlang Shen
Erlang Shen
MsTrzhardcita
Erlang Shen
Level 49
God Stats
3W - 2L
1,748 SR
Queue Stats
175W - 169L
1,459 Elo+
Party 1
Loki
Loki
WILLingtolearn
Loki
Level 36
God Stats
16W - 7L
1,789 SR
Queue Stats
50W - 23L
1,629 Elo+
Party 2
Team Averages
Level 66
1,647 SR
1,575 Elo+

VS

Team Averages
Level 52
1,510 SR
1,384 Elo+
Morgan Le Fay
Morgan Le Fay
Arrοw
Morgan Le Fay
Level 148
God Stats
8W - 5L
1,754 SR
Queue Stats
126W - 97L
1,644 Elo+
Party 3
Mercury
Mercury
RvrseOctane
Mercury
Level 64
God Stats
0W - 2L
1,294 SR
Queue Stats
11W - 10L
1,281 Elo+
Party 3
Kumbhakarna
Kumbhakarna
RvrseThrax
Kumbhakarna
Level 1
God Stats
7W - 7L
1,500 SR
Queue Stats
10W - 12L
1,281 Elo+
Party 3
Erlang Shen
Erlang Shen
TheMishaSimp
Erlang Shen
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 49L
1,432 Elo+
Solo
Izanami
Izanami
lilpicklefart
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,281 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AlanWise
Yemoja
17
3 / 2 / 9
12,710
489
2,974
20,878
19,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 4 / 7
12,947
498
7,373
20,431
9,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cupid
MrTrzhard
Cupid
20
16 / 2 / 5
16,390
630
38,212
26,766
14,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
MsTrzhardcita
Erlang Shen
20
1 / 3 / 7
13,559
522
14,159
33,984
39,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 1 / 3
16,051
617
19,340
25,140
13,703
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arrοw
Morgan Le Fay
20
6 / 4 / 3
14,955
575
34,932
20,925
16,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
RvrseOctane
Mercury
18
4 / 8 / 3
12,132
467
10,475
22,909
11,314
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
RvrseThrax
Kumbhakarna
8
0 / 1 / 0
8,062
310
764
5,022
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
TheMishaSimp
Erlang Shen
20
2 / 5 / 4
13,741
529
21,047
34,463
40,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
16
0 / 12 / 1
10,456
402
7,572
22,722
10,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
30
Kills
12
12
Deaths
30
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AlanWise
Yemoja
3
2
9
3.75
L
Morgan Le Fay
Arrοw
Morgan Le Fay
6
4
3
1.88
W
2
4
7
1.38
W
Cupid
MrTrzhard
Cupid
16
2
5
9.25
W
Erlang Shen
MsTrzhardcita
Erlang Shen
1
3
7
1.5
L
Mercury
RvrseOctane
Mercury
4
8
3
0.69
L
Kumbhakarna
RvrseThrax
Kumbhakarna
0
1
0
0
L
Erlang Shen
TheMishaSimp
Erlang Shen
2
5
4
0.8
W
8
1
3
9.5
L
Izanami
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,058
Damage
74,790
127,199
Taken
106,041
97,185
Mitigated
81,306
41,180
Healing
23,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AlanWise
Yemoja
2,974
482
10,383
6,750
20,878
19,817
2,159
7,146
13,732
22,868
0
L
Morgan Le Fay
Arrοw
Morgan Le Fay
34,932
869
0
3,377
20,925
16,384
0
388
20,537
150,862
0
W
7,373
789
0
1,295
20,431
9,221
7,449
10,655
9,776
0
95,271
W
Cupid
MrTrzhard
Cupid
38,212
29,186
1,132
10,010
26,766
14,459
4,288
7,509
19,257
0
151,879
W
Erlang Shen
MsTrzhardcita
Erlang Shen
14,159
8,535
715
9,634
33,984
39,985
1,400
4,293
29,691
0
100,347
L
Mercury
RvrseOctane
Mercury
10,475
4,934
0
2,060
22,909
11,314
0
648
22,261
0
88,448
L
Kumbhakarna
RvrseThrax
Kumbhakarna
764
104
0
1,557
5,022
3,125
0
553
4,469
5,147
0
L
Erlang Shen
TheMishaSimp
Erlang Shen
21,047
11,427
0
14,612
34,463
40,466
129
652
33,811
0
129,468
W
19,340
7,997
0
1,261
25,140
13,703
5,332
7,432
17,708
0
185,619
L
Izanami
7,572
5,076
0
1,731
22,722
10,017
1,214
962
21,760
0
68,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,657
Gold Earned
59,346
713
Minions Killed
676
0
Camps Cleared
0
2,578,046
Distance Traveled
2,108,595
0
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,710
489
36
1
0
459,584
0
L
Morgan Le Fay
14,955
575
240
9
0
522,826
9
W
Pele
12,947
498
148
6
0
523,745
0
W
Cupid
16,390
630
182
7
0
490,540
0
W
Erlang Shen
13,559
522
144
6
0
518,183
0
L
Mercury
12,132
467
118
5
0
504,138
11
L
Kumbhakarna
8,062
310
7
0
0
163,100
0
L
Erlang Shen
13,741
529
196
8
0
488,619
4
W
Loki
16,051
617
203
8
0
585,994
0
L
Izanami
10,456
402
115
4
0
429,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role