Player Matchup

Vamana
Vamana
HadesJimmy593
Vamana
Level 23
God Stats
0W - 3L
1,318 SR
Queue Stats
44W - 41L
1,519 Elo+
Party 2
Bacchus
Bacchus
JIDiaz10
Bacchus
Level 113
God Stats
24W - 22L
1,618 SR
Queue Stats
60W - 66L
1,471 Elo+
Party 2
Ishtar
Ishtar
JentzschMob808
Ishtar
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 205L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JmedYo00
Morgan Le Fay
Level 140
God Stats
3W - 7L
1,425 SR
Queue Stats
152W - 185L
1,571 Elo+
Party 1
Achilles
Achilles
xShadyAstroX
Achilles
Level 147
God Stats
6W - 7L
1,817 SR
Queue Stats
273W - 302L
1,556 Elo+
Party 1
Team Averages
Level 111
1,536 SR
1,531 Elo+

VS

Team Averages
Level 137
1,401 SR
1,568 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Bobándy
Hercules
Level 126
God Stats
3W - 3L
1,282 SR
Queue Stats
69W - 60L
1,611 Elo+
Party 3
Awilix
Awilix
REAL MOB
Awilix
Level 149
God Stats
1W - 2L
1,226 SR
Queue Stats
119W - 121L
1,518 Elo+
Solo
Athena
Athena
lolabuser
Athena
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,308
483
4,710
10,122
7,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
JIDiaz10
Bacchus
7
1 / 3 / 2
5,068
461
3,018
8,951
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 5 / 3
5,516
501
4,869
9,210
3,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
JmedYo00
Morgan Le Fay
9
0 / 3 / 4
5,531
503
6,184
7,972
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
xShadyAstroX
Achilles
12
7 / 2 / 1
7,301
664
9,693
10,854
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
6 / 3 / 1
6,380
580
7,423
7,958
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
 
Ishtar
10
2 / 3 / 3
5,919
538
5,116
8,692
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Bobándy
Hercules
12
3 / 0 / 0
6,959
633
7,025
9,549
8,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Awilix
REAL MOB
Awilix
9
5 / 3 / 1
5,838
531
8,153
10,315
4,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
lolabuser
Athena
8
1 / 1 / 7
5,726
521
2,827
7,712
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
9
Kills
17
17
Deaths
10
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
3
1
2.17
W
Ishtar
 
Ishtar
2
3
3
1.17
W
Hercules
Bobándy
Hercules
3
0
0
3
L
0
4
1
0.13
L
Bacchus
JIDiaz10
Bacchus
1
3
2
0.67
L
1
5
3
0.5
L
Morgan Le Fay
JmedYo00
Morgan Le Fay
0
3
4
0.67
W
Awilix
REAL MOB
Awilix
5
3
1
1.83
W
Athena
lolabuser
Athena
1
1
7
4.5
L
Achilles
xShadyAstroX
Achilles
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,474
Damage
30,544
47,109
Taken
44,226
24,184
Mitigated
26,015
8,546
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,423
1,477
515
2,692
7,958
2,632
0
835
7,059
40,562
0
W
Ishtar
 
Ishtar
5,116
3,630
0
2,798
8,692
3,390
28
1,716
6,950
0
35,047
W
Hercules
Bobándy
Hercules
7,025
3,040
0
4,623
9,549
8,876
0
0
9,549
0
50,412
L
4,710
2,172
0
1,376
10,122
7,607
0
579
9,543
0
34,807
L
Bacchus
JIDiaz10
Bacchus
3,018
639
117
1,306
8,951
6,100
0
3,580
5,371
14,224
0
L
4,869
3,120
0
1,110
9,210
3,003
51
1,956
7,254
0
30,477
L
Morgan Le Fay
JmedYo00
Morgan Le Fay
6,184
798
0
1,183
7,972
2,694
0
2,555
5,417
35,678
0
W
Awilix
REAL MOB
Awilix
8,153
3,042
0
345
10,315
4,147
0
3,414
6,703
0
31,639
W
Athena
lolabuser
Athena
2,827
557
0
1,444
7,712
6,970
0
2,799
4,763
12,599
0
L
Achilles
xShadyAstroX
Achilles
9,693
4,444
0
3,454
10,854
4,780
0
1,580
9,274
0
47,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,724
Gold Earned
30,822
251
Minions Killed
260
0
Camps Cleared
0
1,113,569
Distance Traveled
1,079,545
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,380
580
68
6
0
224,583
0
W
Ishtar
5,919
538
65
6
0
190,090
3
W
Hercules
6,959
633
72
7
0
206,937
0
L
Vamana
5,308
483
54
5
0
225,326
0
L
Bacchus
5,068
461
12
1
0
214,419
4
L
Ishtar
5,516
501
55
5
0
213,935
0
L
Morgan Le Fay
5,531
503
62
6
0
207,418
3
W
Awilix
5,838
531
40
4
0
240,157
0
W
Athena
5,726
521
15
1
0
217,778
4
L
Achilles
7,301
664
68
6
0
252,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role