Player Matchup

Maui
Maui
Bekketh
Maui
Level 127
God Stats
11W - 10L
1,234 SR
Queue Stats
459W - 459L
1,432 Elo+
Party 1
Chernobog
Chernobog
Foxes2
Chernobog
Level 106
God Stats
6W - 7L
1,478 SR
Queue Stats
284W - 277L
1,450 Elo+
Party 1
Fafnir
Fafnir
IrokezzZz
Fafnir
Level 123
God Stats
0W - 2L
1,283 SR
Queue Stats
309W - 307L
1,457 Elo+
Party 1
Cerberus
Cerberus
Polstakana
Cerberus
Level 135
God Stats
31W - 16L
1,875 SR
Queue Stats
469W - 459L
1,453 Elo+
Party 1
Camazotz
Camazotz
Шиповничек
Camazotz
Level 120
God Stats
4W - 11L
1,299 SR
Queue Stats
479W - 480L
1,428 Elo+
Party 1
Team Averages
Level 122
1,434 SR
1,444 Elo+

VS

Team Averages
Level 99
1,440 SR
1,486 Elo+
Apollo
Apollo
AmberDust
Apollo
Level 96
God Stats
1W - 3L
1,199 SR
Queue Stats
282W - 266L
1,478 Elo+
Solo
Vamana
Vamana
IIIarp
Vamana
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 62L
1,553 Elo+
Solo
Vulcan
Vulcan
Lucyforever_
Vulcan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 66L
1,444 Elo+
Solo
Kukulkan
Kukulkan
SomiKon
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SzczwanyLis
Ah Muzen Cab
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 207L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Bekketh
Maui
20
4 / 4 / 21
12,855
756
10,790
26,419
39,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chernobog
Foxes2
Chernobog
20
10 / 5 / 9
12,324
725
15,587
17,928
12,671
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
IrokezzZz
Fafnir
20
7 / 5 / 17
12,827
755
15,628
26,926
50,668
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Polstakana
Cerberus
20
4 / 6 / 16
12,549
738
10,167
28,160
44,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 6 / 13
10,055
591
8,146
19,341
11,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AmberDust
Apollo
20
5 / 6 / 13
12,989
764
21,225
15,893
8,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
IIIarp
Vamana
20
6 / 6 / 13
13,168
775
19,833
25,654
30,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
20
9 / 1 / 9
13,856
815
29,195
9,649
5,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
SomiKon
Kukulkan
18
2 / 6 / 14
12,055
709
26,008
13,182
7,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SzczwanyLis
Ah Muzen Cab
17
4 / 8 / 10
11,409
671
7,276
14,032
6,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
85
27
Kills
26
26
Deaths
27
76
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Apollo
AmberDust
Apollo
5
6
13
1.92
L
Maui
Bekketh
Maui
4
4
21
3.63
L
Chernobog
Foxes2
Chernobog
10
5
9
2.9
W
Vamana
IIIarp
Vamana
6
6
13
2.08
L
Fafnir
IrokezzZz
Fafnir
7
5
17
3.1
W
Vulcan
9
1
9
13.5
L
Cerberus
Polstakana
Cerberus
4
6
16
2
W
Kukulkan
SomiKon
Kukulkan
2
6
14
1.5
W
Ah Muzen Cab
SzczwanyLis
Ah Muzen Cab
4
8
10
1.13
L
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,318
Damage
103,537
118,774
Taken
78,410
158,957
Mitigated
58,796
39,126
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AmberDust
Apollo
21,225
11,229
226
1,669
15,893
8,654
5,064
6,060
9,833
0
46,683
L
Maui
Bekketh
Maui
10,790
1,490
4,550
6,496
26,419
39,101
471
14,595
11,492
24,995
0
L
Chernobog
Foxes2
Chernobog
15,587
11,099
1,359
2,306
17,928
12,671
3,168
9,052
8,588
0
45,115
W
Vamana
IIIarp
Vamana
19,833
9,126
2,005
6,995
25,654
30,483
1,509
7,798
17,856
0
30,216
L
Fafnir
IrokezzZz
Fafnir
15,628
4,074
3,480
5,000
26,926
50,668
282
13,118
13,526
29,685
2,236
W
Vulcan
29,195
11,065
317
2,985
9,649
5,443
124
6,341
3,308
48,984
0
L
Cerberus
Polstakana
Cerberus
10,167
271
3,009
5,984
28,160
44,676
99
12,001
15,533
22,834
0
W
Kukulkan
SomiKon
Kukulkan
26,008
2,796
450
1,268
13,182
7,217
464
8,535
4,647
48,987
0
W
Ah Muzen Cab
SzczwanyLis
Ah Muzen Cab
7,276
2,891
93
133
14,032
6,999
1,087
5,615
8,417
0
25,665
L
8,146
1,276
1,661
5,281
19,341
11,841
619
6,437
12,581
0
20,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,610
Gold Earned
63,477
207
Minions Killed
203
0
Camps Cleared
0
1,463,121
Distance Traveled
1,451,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,989
764
63
4
0
261,229
0
L
Maui
12,855
756
30
2
0
288,531
0
L
Chernobog
12,324
725
76
4
0
264,285
0
W
Vamana
13,168
775
16
1
0
318,192
0
L
Fafnir
12,827
755
41
2
0
309,010
0
W
Vulcan
13,856
815
46
3
0
382,447
0
L
Cerberus
12,549
738
39
2
0
315,271
0
W
Kukulkan
12,055
709
58
3
0
281,250
0
W
Ah Muzen Cab
11,409
671
20
1
0
208,731
0
L
Camazotz
10,055
591
21
1
0
286,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role