Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Antibody369
Sun Wukong
Level 121
God Stats
0W - 1L
1,393 SR
Queue Stats
24W - 36L
1,473 Elo+
Party 1
Kali
Kali
Tashke
Kali
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 61L
1,506 Elo+
Party 1
Poseidon
Poseidon
betonskodete
Poseidon
Level 10
God Stats
1W - 2L
1,122 SR
Queue Stats
2W - 7L
1,322 Elo+
Party 1
Team Averages
Level 63
1,403 SR
1,460 Elo+

VS

Team Averages
Level 68
1,539 SR
1,535 Elo+
Freya
Freya
 
Freya
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Jajwee
Loki
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,581 Elo+
Solo
Neith
Neith
LordOddiues
Neith
Level 84
God Stats
6W - 4L
1,500 SR
Queue Stats
113W - 82L
1,540 Elo+
Party 2
Hades
Hades
MixCoCGame
Hades
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,438 Elo+
Solo
Sobek
Sobek
R4nsolo
Sobek
Level 49
God Stats
15W - 9L
1,693 SR
Queue Stats
40W - 31L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 2 / 0
8,171
481
5,149
14,992
15,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
 
Neith
10
0 / 6 / 1
6,700
394
7,576
11,815
4,700
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Antibody369
Sun Wukong
14
1 / 2 / 0
8,406
494
4,991
12,612
12,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
Tashke
Kali
13
0 / 7 / 1
8,230
484
6,968
18,489
8,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
betonskodete
Poseidon
12
0 / 11 / 0
7,680
452
844
12,549
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
4 / 1 / 2
10,193
600
7,687
10,468
7,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Jajwee
Loki
15
7 / 1 / 3
9,359
551
10,102
14,654
5,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 0 / 5
8,881
522
13,118
8,224
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
17
12 / 0 / 4
11,177
657
14,034
9,860
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
R4nsolo
Sobek
13
1 / 0 / 9
8,746
514
4,345
10,696
11,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
28
28
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
0
0.5
L
Neith
 
Neith
0
6
1
0.08
W
Freya
 
Freya
4
1
2
5
L
Sun Wukong
Antibody369
Sun Wukong
1
2
0
0.5
W
Loki
Jajwee
Loki
7
1
3
8.5
W
4
0
5
6.5
W
Hades
12
0
4
14
W
Sobek
R4nsolo
Sobek
1
0
9
5.5
L
Kali
Tashke
Kali
0
7
1
0.07
L
Poseidon
betonskodete
Poseidon
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,528
Damage
49,286
70,457
Taken
53,902
45,365
Mitigated
33,366
8,677
Healing
23,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,149
236
0
2,198
14,992
15,254
0
4,004
10,988
40,903
0
L
Neith
 
Neith
7,576
3,419
0
2,369
11,815
4,700
0
3,144
8,671
0
38,377
W
Freya
 
Freya
7,687
2,160
0
4,978
10,468
7,870
323
0
10,468
76,300
0
L
Sun Wukong
Antibody369
Sun Wukong
4,991
737
0
1,132
12,612
12,792
0
6,161
6,451
0
55,377
W
Loki
Jajwee
Loki
10,102
3,745
0
2,926
14,654
5,909
0
1,116
13,538
0
72,863
W
13,118
6,312
0
5,490
8,224
3,395
704
2,588
5,636
0
85,668
W
Hades
14,034
2,279
310
4,350
9,860
5,005
770
986
8,874
75,821
0
W
Sobek
R4nsolo
Sobek
4,345
521
45
5,834
10,696
11,187
166
1,303
9,393
24,545
0
L
Kali
Tashke
Kali
6,968
3,593
0
2,946
18,489
8,266
0
5,786
12,703
0
64,305
L
Poseidon
betonskodete
Poseidon
844
146
0
32
12,549
4,353
414
6,971
5,578
39,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,187
Gold Earned
48,356
368
Minions Killed
506
0
Camps Cleared
0
1,636,341
Distance Traveled
1,681,873
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,171
481
68
4
0
358,384
1
L
Neith
6,700
394
62
4
0
302,873
0
W
Freya
10,193
600
113
7
0
294,023
0
L
Sun Wukong
8,406
494
69
4
0
351,783
0
W
Loki
9,359
551
98
6
0
363,344
3
W
Neith
8,881
522
121
7
0
320,647
0
W
Hades
11,177
657
149
9
0
342,507
3
W
Sobek
8,746
514
25
1
0
361,352
2
L
Kali
8,230
484
96
6
0
326,407
0
L
Poseidon
7,680
452
73
4
0
296,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role