Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BobCalvery
Sun Wukong
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 30L
1,512 Elo+
Party 2
Awilix
Awilix
MathiosaQC1
Awilix
Level 103
God Stats
0W - 2L
1,275 SR
Queue Stats
22W - 17L
1,590 Elo+
Party 2
Set
Set
Morcerf582
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 43L
1,500 Elo+
Solo
Bacchus
Bacchus
iLLusionz_Sq
Bacchus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,508 Elo+
Solo
Team Averages
Level 111
1,455 SR
1,522 Elo+

VS

Team Averages
Level 103
1,419 SR
1,557 Elo+
Izanami
Izanami
 
Izanami
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
CPN-Scams
Persephone
Level 108
God Stats
7W - 3L
1,484 SR
Queue Stats
499W - 520L
1,560 Elo+
Solo
Chernobog
Chernobog
Il0nGID0nGlI
Chernobog
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 77L
1,603 Elo+
Party 1
Kuzenbo
Kuzenbo
SuperiorMemes
Kuzenbo
Level 53
God Stats
6W - 3L
1,452 SR
Queue Stats
207W - 196L
1,501 Elo+
Solo
Baba Yaga
Baba Yaga
rissard
Baba Yaga
Level 140
God Stats
1W - 0L
1,161 SR
Queue Stats
30W - 24L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 8 / 5
7,938
662
9,906
15,958
10,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
BobCalvery
Sun Wukong
17
6 / 3 / 1
9,957
830
12,710
15,176
14,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
12
0 / 6 / 2
7,159
597
6,296
12,606
6,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 8 / 1
7,053
588
6,631
12,818
7,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
iLLusionz_Sq
Bacchus
15
1 / 4 / 6
8,809
734
13,505
16,371
23,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 2 / 17
10,076
840
10,998
9,858
5,314
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
CPN-Scams
Persephone
16
6 / 2 / 16
10,304
859
20,463
11,598
5,592
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Il0nGID0nGlI
Chernobog
15
1 / 3 / 10
9,174
765
6,325
9,959
5,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
17
5 / 2 / 17
10,246
854
10,746
15,060
19,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
rissard
Baba Yaga
18
11 / 1 / 15
10,841
903
17,228
19,940
16,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
104
8
Kills
29
29
Deaths
10
15
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
8
5
0.44
W
Izanami
 
Izanami
6
2
17
7.25
L
Sun Wukong
BobCalvery
Sun Wukong
6
3
1
2.17
W
Persephone
CPN-Scams
Persephone
6
2
16
7
W
Chernobog
Il0nGID0nGlI
Chernobog
1
3
10
2
L
Awilix
0
6
2
0.17
L
0
8
1
0.06
W
Kuzenbo
5
2
17
6.75
L
Bacchus
iLLusionz_Sq
Bacchus
1
4
6
1
W
Baba Yaga
rissard
Baba Yaga
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,048
Damage
65,760
72,929
Taken
66,415
61,838
Mitigated
52,631
15,819
Healing
23,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,906
6,151
584
2,173
15,958
10,155
0
9,132
6,668
0
18,752
W
Izanami
 
Izanami
10,998
7,343
1,644
1,661
9,858
5,314
4,595
2,343
7,515
0
30,214
L
Sun Wukong
BobCalvery
Sun Wukong
12,710
2,181
1,990
5,998
15,176
14,292
0
9,064
5,895
0
29,538
W
Persephone
CPN-Scams
Persephone
20,463
1,041
1,350
1,825
11,598
5,592
234
2,700
8,823
38,311
0
W
Chernobog
Il0nGID0nGlI
Chernobog
6,325
4,295
330
1,417
9,959
5,481
1,490
2,000
7,959
0
20,561
L
Awilix
6,296
1,243
654
590
12,606
6,395
0
9,830
2,714
0
14,596
L
6,631
2,826
0
476
12,818
7,170
0
9,650
3,129
0
12,316
W
Kuzenbo
10,746
4,197
2,105
2,139
15,060
19,694
263
2,441
12,619
15,462
0
L
Bacchus
iLLusionz_Sq
Bacchus
13,505
899
185
3,169
16,371
23,826
0
9,181
6,855
25,367
0
W
Baba Yaga
rissard
Baba Yaga
17,228
783
1,927
8,815
19,940
16,550
899
4,021
15,919
30,243
769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,916
Gold Earned
50,641
128
Minions Killed
176
0
Camps Cleared
0
1,120,373
Distance Traveled
1,178,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,938
662
22
2
0
204,722
0
W
Izanami
10,076
840
43
4
0
223,034
0
L
Sun Wukong
9,957
830
47
4
0
250,108
0
W
Persephone
10,304
859
51
4
0
224,457
0
W
Chernobog
9,174
765
31
3
0
213,634
0
L
Awilix
7,159
597
25
2
0
239,352
0
L
Set
7,053
588
14
1
0
208,055
0
W
Kuzenbo
10,246
854
22
2
0
257,309
0
L
Bacchus
8,809
734
20
2
0
218,136
0
W
Baba Yaga
10,841
903
29
2
0
259,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role