Player Matchup

Mercury
Mercury
TH3sebx
Mercury
Level 66
God Stats
2W - 1L
1,441 SR
Queue Stats
44W - 30L
1,535 Elo+
Solo
Sylvanus
Sylvanus
Waskaso
Sylvanus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 69L
1,440 Elo+
Party 1
Jing Wei
Jing Wei
ZagorzTB
Jing Wei
Level 142
God Stats
8W - 9L
1,443 SR
Queue Stats
141W - 137L
1,463 Elo+
Party 1
Ix Chel
Ix Chel
Zosmita
Ix Chel
Level 152
God Stats
5W - 2L
1,900 SR
Queue Stats
101W - 106L
1,467 Elo+
Party 1
King Arthur
King Arthur
gяiм
King Arthur
Level 51
God Stats
3W - 0L
1,570 SR
Queue Stats
15W - 6L
1,651 Elo+
Solo
Team Averages
Level 114
1,571 SR
1,512 Elo+

VS

Team Averages
Level 132
1,554 SR
1,468 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BTDoi
Loki
Level 127
God Stats
7W - 3L
1,744 SR
Queue Stats
252W - 253L
1,502 Elo+
Solo
Martichoras
Martichoras
Destroyskillis
Martichoras
Level 119
God Stats
24W - 12L
1,648 SR
Queue Stats
185W - 229L
1,483 Elo+
Party 2
Khepri
Khepri
br0k0lis_vegano
Khepri
Level 144
God Stats
2W - 3L
1,418 SR
Queue Stats
133W - 195L
1,421 Elo+
Party 2
Surtr
Surtr
xWrathOfGoDx
Surtr
Level 111
God Stats
7W - 9L
1,459 SR
Queue Stats
208W - 272L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
TH3sebx
Mercury
13
8 / 1 / 7
8,825
630
8,691
12,943
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Waskaso
Sylvanus
12
3 / 1 / 5
8,009
572
4,920
10,636
9,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
ZagorzTB
Jing Wei
15
3 / 1 / 3
8,828
631
8,648
11,568
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Zosmita
Ix Chel
15
3 / 1 / 4
9,646
689
8,964
8,436
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
gяiм
King Arthur
15
4 / 2 / 6
8,809
629
14,634
17,409
20,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 4 / 1
7,171
512
8,198
8,759
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
BTDoi
Loki
11
0 / 4 / 2
6,424
459
4,663
11,428
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
Destroyskillis
Martichoras
13
2 / 5 / 0
7,519
537
7,638
12,521
6,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 4
6,221
444
3,036
10,756
10,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 5 / 1
7,777
556
14,089
22,233
17,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
21
Kills
6
6
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
4
1
0.63
L
Loki
BTDoi
Loki
0
4
2
0.25
L
Martichoras
Destroyskillis
Martichoras
2
5
0
0.4
W
Mercury
TH3sebx
Mercury
8
1
7
11.5
W
Sylvanus
Waskaso
Sylvanus
3
1
5
5.5
W
Jing Wei
ZagorzTB
Jing Wei
3
1
3
4.5
W
Ix Chel
Zosmita
Ix Chel
3
1
4
5
L
0
3
4
0.67
W
King Arthur
gяiм
King Arthur
4
2
6
3.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,857
Damage
37,624
60,992
Taken
65,697
43,665
Mitigated
42,001
26,223
Healing
13,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
8,198
1,593
1,013
2,181
8,759
3,746
0
2,414
6,345
62,489
0
L
Loki
BTDoi
Loki
4,663
1,363
0
245
11,428
4,273
0
3,742
7,686
0
46,652
L
Martichoras
Destroyskillis
Martichoras
7,638
2,861
0
2,291
12,521
6,470
0
1,556
10,965
0
70,796
W
Mercury
TH3sebx
Mercury
8,691
5,603
0
6,293
12,943
5,499
1,517
3,280
9,663
0
54,688
W
Sylvanus
Waskaso
Sylvanus
4,920
1,000
2,686
5,289
10,636
9,549
28
2,348
8,288
22,880
0
W
Jing Wei
ZagorzTB
Jing Wei
8,648
7,350
0
4,353
11,568
4,929
2,362
986
10,582
0
76,564
W
Ix Chel
Zosmita
Ix Chel
8,964
1,610
743
4,019
8,436
3,536
920
2,592
5,844
90,697
0
L
3,036
753
0
1,042
10,756
10,023
0
3,758
6,998
11,162
0
W
King Arthur
gяiм
King Arthur
14,634
2,284
0
2,840
17,409
20,152
181
2,774
14,635
0
70,410
L
14,089
6,313
0
6,733
22,233
17,489
335
2,414
19,819
679
67,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,117
Gold Earned
35,112
510
Minions Killed
407
0
Camps Cleared
0
1,513,902
Distance Traveled
1,434,524
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,171
512
114
8
0
286,021
6
L
Loki
6,424
459
75
5
0
330,564
0
L
Martichoras
7,519
537
117
8
0
264,632
2
W
Mercury
8,825
630
86
6
0
363,098
1
W
Sylvanus
8,009
572
27
2
0
285,992
4
W
Jing Wei
8,828
631
125
9
0
294,362
5
W
Ix Chel
9,646
689
162
12
0
285,200
3
L
Khepri
6,221
444
13
1
0
287,949
4
W
King Arthur
8,809
629
110
8
0
285,250
0
L
Surtr
7,777
556
88
6
0
265,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role