Player Matchup

Heimdallr
Heimdallr
Bastiiiiiiiiii
Heimdallr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,598 Elo+
Party 3
Nu Wa
Nu Wa
Fifouga
Nu Wa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,627 Elo+
Party 2
Hachiman
Hachiman
LiL JoNeSy
Hachiman
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Solo
Rama
Rama
ThlaaëMl
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,499 Elo+
Party 2
Chronos
Chronos
infused28
Chronos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,532 Elo+
Party 3
Team Averages
Level 94
1,500 SR
1,551 Elo+

VS

Team Averages
Level 131
1,496 SR
1,544 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ChR0me2
Hercules
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,626 Elo+
Party 1
Osiris
Osiris
dechotzar
Osiris
Level 143
God Stats
5W - 1L
1,478 SR
Queue Stats
574W - 593L
1,469 Elo+
Solo
Neith
Neith
uyytdy
Neith
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bastiiiiiiiiii
Heimdallr
19
5 / 4 / 3
10,210
681
14,675
14,307
8,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Fifouga
Nu Wa
15
3 / 7 / 6
9,161
611
14,584
13,804
5,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
LiL JoNeSy
Hachiman
16
1 / 8 / 5
8,892
593
6,388
16,229
6,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Rama
15
0 / 7 / 2
8,465
564
4,973
14,698
6,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
infused28
Chronos
15
2 / 8 / 4
9,073
605
8,401
15,781
6,080
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
7 / 3 / 16
12,171
811
21,725
17,858
10,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
 
Bacchus
18
6 / 2 / 9
11,092
739
8,282
12,276
10,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
ChR0me2
Hercules
19
5 / 0 / 21
11,655
777
8,924
19,544
25,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Osiris
dechotzar
Osiris
16
1 / 4 / 18
10,111
674
10,339
19,417
26,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
uyytdy
Neith
20
15 / 2 / 13
14,005
934
22,482
16,560
9,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
111
11
Kills
34
34
Deaths
11
20
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
3
16
5
W
Bacchus
 
Bacchus
6
2
9
5.25
L
Heimdallr
Bastiiiiiiiiii
Heimdallr
5
4
3
1.63
W
Hercules
ChR0me2
Hercules
5
0
21
15.5
L
Nu Wa
Fifouga
Nu Wa
3
7
6
0.86
L
Hachiman
LiL JoNeSy
Hachiman
1
8
5
0.44
L
Rama
0
7
2
0.14
W
Osiris
dechotzar
Osiris
1
4
18
2.5
L
Chronos
infused28
Chronos
2
8
4
0.5
W
Neith
uyytdy
Neith
15
2
13
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,021
Damage
71,752
74,819
Taken
85,655
31,960
Mitigated
82,076
12,995
Healing
38,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
21,725
5,390
737
5,448
17,858
10,407
2,262
5,692
12,166
0
62,638
W
Bacchus
 
Bacchus
8,282
0
2,703
3,029
12,276
10,989
272
3,250
9,026
24,923
0
L
Heimdallr
Bastiiiiiiiiii
Heimdallr
14,675
8,251
1,054
3,559
14,307
8,022
0
1,278
13,029
0
31,962
W
Hercules
ChR0me2
Hercules
8,924
2,132
1,062
11,373
19,544
25,129
237
4,604
14,940
0
15,948
L
Nu Wa
Fifouga
Nu Wa
14,584
3,357
695
1,704
13,804
5,023
0
1,185
12,619
19,277
0
L
Hachiman
LiL JoNeSy
Hachiman
6,388
2,984
1,035
2,141
16,229
6,518
0
2,252
13,977
0
20,479
L
Rama
4,973
4,673
0
1,746
14,698
6,317
0
1,521
13,177
0
16,545
W
Osiris
dechotzar
Osiris
10,339
673
2,535
3,091
19,417
26,091
433
3,766
15,651
480
16,454
L
Chronos
infused28
Chronos
8,401
1,857
271
790
15,781
6,080
0
2,095
13,686
20,163
0
W
Neith
uyytdy
Neith
22,482
7,094
1,984
6,569
16,560
9,460
3,299
5,673
10,887
0
53,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,801
Gold Earned
59,034
129
Minions Killed
203
0
Camps Cleared
0
1,060,446
Distance Traveled
1,631,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,171
811
63
4
0
320,787
0
W
Bacchus
11,092
739
43
3
0
315,778
0
L
Heimdallr
10,210
681
35
2
0
241,251
0
W
Hercules
11,655
777
14
1
0
406,791
0
L
Nu Wa
9,161
611
10
1
0
228,267
0
L
Hachiman
8,892
593
27
2
0
208,154
0
L
Rama
8,465
564
24
2
0
172,970
0
W
Osiris
10,111
674
16
1
0
325,123
0
L
Chronos
9,073
605
33
2
0
209,804
0
W
Neith
14,005
934
67
4
0
263,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role