Player Matchup

Chronos
Chronos
 
Chronos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AHЕGAO
Hera
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 17L
1,408 Elo+
Party 1
Cupid
Cupid
GeFoxik
Cupid
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,251 Elo+
Party 1
Cernunnos
Cernunnos
HеntaiHero
Cernunnos
Level 44
God Stats
1W - 2L
1,270 SR
Queue Stats
12W - 17L
1,377 Elo+
Party 1
Mulan
Mulan
Luniv
Mulan
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 197L
1,507 Elo+
Solo
Team Averages
Level 67
1,454 SR
1,408 Elo+

VS

Team Averages
Level 102
1,425 SR
1,439 Elo+
Cu Chulainn
Cu Chulainn
Born26
Cu Chulainn
Level 128
God Stats
10W - 9L
1,395 SR
Queue Stats
629W - 625L
1,464 Elo+
Party 2
Cernunnos
Cernunnos
Pequeño111
Cernunnos
Level 149
God Stats
2W - 8L
1,125 SR
Queue Stats
429W - 430L
1,426 Elo+
Party 2
Gilgamesh
Gilgamesh
Rastty
Gilgamesh
Level 62
God Stats
1W - 3L
1,394 SR
Queue Stats
48W - 47L
1,403 Elo+
Party 3
Ishtar
Ishtar
Stay1nAl1ve
Ishtar
Level 64
God Stats
1W - 1L
1,711 SR
Queue Stats
30W - 32L
1,367 Elo+
Party 3
Ix Chel
Ix Chel
maltesedean
Ix Chel
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 184L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
2 / 3 / 7
8,635
720
11,299
10,901
5,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
AHЕGAO
Hera
16
2 / 2 / 13
9,139
762
13,469
9,854
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
GeFoxik
Cupid
17
5 / 1 / 7
10,053
838
8,997
10,233
7,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
HеntaiHero
Cernunnos
16
4 / 5 / 9
9,698
808
13,310
12,987
7,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Luniv
Mulan
17
6 / 2 / 11
10,781
898
13,668
16,604
24,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Born26
Cu Chulainn
16
2 / 4 / 7
8,885
740
11,914
21,109
17,776
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Pequeño111
Cernunnos
13
2 / 4 / 4
8,199
683
10,818
12,083
5,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Rastty
Gilgamesh
16
5 / 3 / 6
8,932
744
13,048
14,149
14,081
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
16
3 / 2 / 9
8,633
719
12,230
9,587
4,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
maltesedean
Ix Chel
11
1 / 6 / 5
7,194
600
4,275
10,229
4,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
44
19
Kills
13
13
Deaths
19
47
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
3
7
1.83
W
Hera
AHЕGAO
Hera
2
2
13
4.25
L
Cu Chulainn
Born26
Cu Chulainn
2
4
7
1.38
W
Cupid
GeFoxik
Cupid
5
1
7
8.5
W
Cernunnos
HеntaiHero
Cernunnos
4
5
9
1.7
W
Mulan
Luniv
Mulan
6
2
11
5.75
L
Cernunnos
Pequeño111
Cernunnos
2
4
4
1
L
Gilgamesh
Rastty
Gilgamesh
5
3
6
2.67
L
Ishtar
3
2
9
3.75
L
Ix Chel
maltesedean
Ix Chel
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,743
Damage
52,285
60,579
Taken
67,157
50,296
Mitigated
46,572
17,046
Healing
21,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,299
6,399
438
1,067
10,901
5,776
2,421
821
10,029
19,380
0
W
Hera
AHЕGAO
Hera
13,469
1,929
1,728
1,504
9,854
5,353
2,081
676
9,033
27,758
0
L
Cu Chulainn
Born26
Cu Chulainn
11,914
1,510
932
5,311
21,109
17,776
96
8,905
12,204
0
25,310
W
Cupid
GeFoxik
Cupid
8,997
3,633
2,525
2,862
10,233
7,190
0
1,088
9,145
0
30,726
W
Cernunnos
HеntaiHero
Cernunnos
13,310
5,807
434
1,692
12,987
7,832
2,541
345
12,369
0
24,832
W
Mulan
Luniv
Mulan
13,668
1,275
1,010
3,786
16,604
24,145
931
1,345
14,898
0
19,388
L
Cernunnos
Pequeño111
Cernunnos
10,818
4,996
1,678
3,207
12,083
5,448
84
6,564
5,519
0
22,759
L
Gilgamesh
Rastty
Gilgamesh
13,048
2,467
694
1,917
14,149
14,081
0
4,516
9,633
0
19,988
L
Ishtar
12,230
8,469
2,667
3,217
9,587
4,976
0
2,216
7,371
0
27,812
L
Ix Chel
maltesedean
Ix Chel
4,275
142
985
1,291
10,229
4,291
0
2,567
7,662
10,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,306
Gold Earned
41,843
114
Minions Killed
119
0
Camps Cleared
0
1,142,194
Distance Traveled
1,043,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,635
720
10
1
0
222,407
0
W
Hera
9,139
762
21
2
0
242,589
0
L
Cu Chulainn
8,885
740
28
2
0
194,524
0
W
Cupid
10,053
838
46
4
0
228,064
0
W
Cernunnos
9,698
808
22
2
0
206,463
0
W
Mulan
10,781
898
15
1
0
242,671
0
L
Cernunnos
8,199
683
33
3
0
199,278
0
L
Gilgamesh
8,932
744
15
1
0
239,708
0
L
Ishtar
8,633
719
29
2
0
233,014
0
L
Ix Chel
7,194
600
14
1
0
177,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role