Player Matchup

Artemis
Artemis
Amaismymama
Artemis
Level 135
God Stats
2W - 1L
1,809 SR
Queue Stats
676W - 479L
1,754 Elo+
Solo
Surtr
Surtr
Khensus
Surtr
Level 51
God Stats
0W - 1L
1,284 SR
Queue Stats
8W - 6L
1,585 Elo+
Party 2
Artio
Artio
NATRCLRK
Artio
Level 120
God Stats
0W - 2L
1,513 SR
Queue Stats
33W - 35L
1,457 Elo+
Solo
Bakasura
Bakasura
hiciege
Bakasura
Level 40
God Stats
4W - 3L
1,638 SR
Queue Stats
38W - 25L
1,550 Elo+
Party 2
Ix Chel
Ix Chel
lokithejoki
Ix Chel
Level 135
God Stats
3W - 2L
1,290 SR
Queue Stats
3W - 2L
1,487 Elo+
Solo
Team Averages
Level 96
1,507 SR
1,566 Elo+

VS

Team Averages
Level 124
1,385 SR
1,452 Elo+
Merlin
Merlin
Agente01hunk
Merlin
Level 170
God Stats
13W - 12L
1,349 SR
Queue Stats
262W - 381L
1,417 Elo+
Party 1
Cabrakan
Cabrakan
Arcangel742
Cabrakan
Level 149
God Stats
1W - 2L
1,363 SR
Queue Stats
261W - 296L
1,460 Elo+
Solo
Surtr
Surtr
Arthas_lk09
Surtr
Level 156
God Stats
9W - 13L
1,576 SR
Queue Stats
288W - 376L
1,398 Elo+
Party 1
Ix Chel
Ix Chel
PutPawsOnMe
Ix Chel
Level 129
God Stats
1W - 1L
1,183 SR
Queue Stats
60W - 40L
1,544 Elo+
Solo
Skadi
Skadi
antmane318
Skadi
Level 14
God Stats
110W - 98L
1,451 SR
Queue Stats
144W - 171L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amaismymama
Artemis
15
1 / 4 / 2
8,614
663
11,896
11,351
5,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Khensus
Surtr
14
1 / 2 / 2
8,078
621
10,003
14,842
14,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
NATRCLRK
Artio
13
0 / 7 / 3
8,120
625
2,068
19,315
19,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
hiciege
Bakasura
16
2 / 0 / 2
9,185
707
5,770
9,384
6,341
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ix Chel
lokithejoki
Ix Chel
16
0 / 1 / 2
8,491
653
7,574
10,167
5,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 0 / 8
9,500
731
15,082
6,519
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
Arcangel742
Cabrakan
16
4 / 1 / 10
9,501
731
9,271
13,784
13,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 1 / 7
9,036
695
8,650
15,400
16,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
PutPawsOnMe
Ix Chel
17
3 / 1 / 9
9,599
738
16,475
7,596
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
16
1 / 1 / 2
9,204
708
6,266
7,678
3,205
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
4
Kills
14
14
Deaths
4
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
8
7
L
Artemis
Amaismymama
Artemis
1
4
2
0.5
W
Cabrakan
Arcangel742
Cabrakan
4
1
10
9
W
3
1
7
6.5
L
Surtr
Khensus
Surtr
1
2
2
1
L
Artio
NATRCLRK
Artio
0
7
3
0.21
W
Ix Chel
PutPawsOnMe
Ix Chel
3
1
9
7.5
W
Skadi
1
1
2
2
L
Bakasura
hiciege
Bakasura
2
0
2
3
L
Ix Chel
lokithejoki
Ix Chel
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,311
Damage
55,744
65,059
Taken
50,977
51,316
Mitigated
39,932
12,539
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
15,082
526
0
1,714
6,519
3,279
398
1,175
5,197
40,963
0
L
Artemis
Amaismymama
Artemis
11,896
5,577
0
1,762
11,351
5,208
0
7,920
3,297
0
48,240
W
Cabrakan
Arcangel742
Cabrakan
9,271
785
0
4,616
13,784
13,678
250
3,817
9,965
17,922
0
W
8,650
2,222
0
1,498
15,400
16,244
253
3,554
11,790
658
19,952
L
Surtr
Khensus
Surtr
10,003
2,654
0
1,410
14,842
14,166
0
9,483
5,153
324
20,947
L
Artio
NATRCLRK
Artio
2,068
76
897
1,757
19,315
19,938
0
12,134
6,743
7,669
0
W
Ix Chel
PutPawsOnMe
Ix Chel
16,475
2,329
4,201
2,996
7,596
3,526
747
447
6,799
49,816
0
W
Skadi
6,266
2,255
88
805
7,678
3,205
48
937
6,740
0
52,631
L
Bakasura
hiciege
Bakasura
5,770
3,730
0
3,390
9,384
6,341
0
5,512
3,828
0
25,005
L
Ix Chel
lokithejoki
Ix Chel
7,574
1,268
1,183
2,140
10,167
5,663
0
5,320
4,847
30,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,488
Gold Earned
46,840
247
Minions Killed
303
0
Camps Cleared
0
1,365,548
Distance Traveled
1,397,039
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,500
731
82
6
0
273,812
0
L
Artemis
8,614
663
81
6
0
219,253
0
W
Cabrakan
9,501
731
37
3
0
280,063
0
W
Surtr
9,036
695
23
2
0
295,766
0
L
Surtr
8,078
621
26
2
0
291,250
0
L
Artio
8,120
625
12
1
0
263,172
0
W
Ix Chel
9,599
738
94
7
0
279,989
3
W
Skadi
9,204
708
67
5
0
267,409
2
L
Bakasura
9,185
707
69
5
0
337,680
0
L
Ix Chel
8,491
653
59
5
0
254,193
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role