Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Plabbinitus
Hou Yi
Level 59
God Stats
10W - 6L
1,643 SR
Queue Stats
48W - 48L
1,367 Elo+
Party 1
Sun Wukong
Sun Wukong
XmasterbladerX
Sun Wukong
Level 45
God Stats
9W - 5L
1,639 SR
Queue Stats
63W - 78L
1,330 Elo+
Party 1
Team Averages
Level 45
1,594 SR
1,399 Elo+

VS

Team Averages
Level 45
1,652 SR
1,341 Elo+
Susano
Susano
Chubbones
Susano
Level 20
God Stats
1W - 1L
1,474 SR
Queue Stats
10W - 9L
1,372 Elo+
Party 2
Izanami
Izanami
KingTriggerX
Izanami
Level 52
God Stats
3W - 1L
1,917 SR
Queue Stats
39W - 37L
1,255 Elo+
Party 2
Ix Chel
Ix Chel
joaorei2000
Ix Chel
Level 62
God Stats
22W - 15L
1,564 SR
Queue Stats
334W - 354L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 6 / 11
9,900
707
8,079
12,056
7,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
19
13 / 1 / 4
12,881
920
21,211
14,247
5,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
XmasterbladerX
Sun Wukong
15
4 / 9 / 10
10,266
733
8,863
19,292
14,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Chubbones
Susano
14
10 / 7 / 5
10,484
749
14,024
16,180
8,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
KingTriggerX
Izanami
14
2 / 6 / 8
9,236
660
13,712
16,510
7,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
joaorei2000
Ix Chel
15
4 / 5 / 11
10,278
734
11,831
13,209
6,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
40
18
Kills
16
16
Deaths
18
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
6
11
1.08
L
Susano
Chubbones
Susano
10
7
5
1.79
L
Izanami
KingTriggerX
Izanami
2
6
8
1
W
Hou Yi
13
1
4
15
W
Sun Wukong
XmasterbladerX
Sun Wukong
4
9
10
1
L
Ix Chel
joaorei2000
Ix Chel
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,153
Damage
39,567
45,595
Taken
45,899
27,491
Mitigated
21,970
5,461
Healing
6,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,079
1,041
0
1,311
12,056
7,099
126
4,884
7,172
25,509
0
L
Susano
Chubbones
Susano
14,024
5,384
0
200
16,180
8,074
0
1,922
14,195
0
24,181
L
Izanami
KingTriggerX
Izanami
13,712
10,667
0
2,418
16,510
7,190
926
2,776
13,629
0
40,708
W
Hou Yi
21,211
11,559
0
2,615
14,247
5,941
2,661
3,199
11,048
0
56,915
W
Sun Wukong
XmasterbladerX
Sun Wukong
8,863
1,375
0
1,535
19,292
14,451
195
3,803
15,489
0
22,309
L
Ix Chel
joaorei2000
Ix Chel
11,831
1,854
775
3,204
13,209
6,706
460
3,148
9,971
42,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,047
Gold Earned
29,998
136
Minions Killed
139
0
Camps Cleared
0
666,149
Distance Traveled
654,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,900
707
46
3
0
193,585
0
L
Susano
10,484
749
24
2
0
217,782
0
L
Izanami
9,236
660
50
4
0
216,297
0
W
Hou Yi
12,881
920
71
5
0
251,847
0
W
Sun Wukong
10,266
733
19
1
0
220,717
0
L
Ix Chel
10,278
734
65
5
0
220,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role