Player Matchup

Hercules
Hercules
 
Hercules
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Cruseid
Cthulhu
Level 195
God Stats
7W - 9L
1,771 SR
Queue Stats
174W - 147L
1,699 Elo+
Party 1
Apollo
Apollo
Nimbus200
Apollo
Level 197
God Stats
10W - 3L
1,954 SR
Queue Stats
311W - 146L
1,790 Elo+
Party 1
Raijin
Raijin
SauerkrautJoe
Raijin
Level 172
God Stats
4W - 4L
1,355 SR
Queue Stats
321W - 261L
1,585 Elo+
Party 1
Ne Zha
Ne Zha
Shayoko
Ne Zha
Level 189
God Stats
15W - 3L
1,867 SR
Queue Stats
280W - 140L
1,808 Elo+
Party 1
Team Averages
Level 188
1,689 SR
1,676 Elo+

VS

Team Averages
Level 125
1,748 SR
1,618 Elo+
Martichoras
Martichoras
Buppince
Martichoras
Level 152
God Stats
16W - 9L
1,886 SR
Queue Stats
792W - 430L
1,730 Elo+
Party 2
Tyr
Tyr
IStikeI
Tyr
Level 84
God Stats
5W - 3L
1,739 SR
Queue Stats
36W - 28L
1,592 Elo+
Party 3
Aphrodite
Aphrodite
Vosyli
Aphrodite
Level 157
God Stats
26W - 16L
1,694 SR
Queue Stats
1,098W - 712L
1,665 Elo+
Party 2
Ix Chel
Ix Chel
jucoos
Ix Chel
Level 148
God Stats
27W - 20L
1,696 SR
Queue Stats
658W - 643L
1,507 Elo+
Solo
Pele
Pele
ruemhaart
Pele
Level 82
God Stats
11W - 7L
1,723 SR
Queue Stats
68W - 48L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 1 / 0
5,804
580
5,203
9,504
8,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
Cruseid
Cthulhu
9
2 / 0 / 5
5,959
596
3,711
5,639
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Nimbus200
Apollo
11
4 / 1 / 1
6,690
669
7,640
6,487
2,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
3 / 1 / 2
6,239
624
5,571
4,664
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Shayoko
Ne Zha
11
2 / 0 / 4
6,049
605
6,773
6,893
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Buppince
Martichoras
9
1 / 4 / 0
5,404
540
5,532
8,521
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
9
1 / 1 / 0
5,575
558
5,064
8,499
9,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Vosyli
Aphrodite
9
0 / 2 / 1
5,073
507
1,821
8,529
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
jucoos
Ix Chel
9
1 / 2 / 0
5,342
534
3,544
7,956
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Pele
9
0 / 3 / 0
5,067
507
2,686
7,379
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
3
3
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
0
1
L
Martichoras
Buppince
Martichoras
1
4
0
0.25
W
Cthulhu
Cruseid
Cthulhu
2
0
5
4.5
L
Tyr
1
1
0
1
W
Apollo
Nimbus200
Apollo
4
1
1
4.5
W
3
1
2
4
W
Ne Zha
Shayoko
Ne Zha
2
0
4
4
L
Aphrodite
Vosyli
Aphrodite
0
2
1
0.25
L
Ix Chel
jucoos
Ix Chel
1
2
0
0.5
L
Pele
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,898
Damage
18,647
33,187
Taken
40,884
19,033
Mitigated
22,511
8,348
Healing
12,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,203
2,117
0
2,324
9,504
8,619
0
0
9,504
0
45,067
L
Martichoras
Buppince
Martichoras
5,532
2,136
0
1,100
8,521
3,690
0
1,101
7,394
0
42,819
W
Cthulhu
Cruseid
Cthulhu
3,711
336
112
2,098
5,639
3,952
0
1,383
4,256
20,919
0
L
Tyr
5,064
1,240
0
3,226
8,499
9,054
0
0
8,499
0
37,459
W
Apollo
Nimbus200
Apollo
7,640
5,062
0
1,922
6,487
2,207
0
263
6,224
0
47,606
W
5,571
170
0
857
4,664
1,625
0
2,406
2,258
61,665
0
W
Ne Zha
Shayoko
Ne Zha
6,773
2,266
0
1,035
6,893
2,630
0
1,313
5,580
0
46,674
L
Aphrodite
Vosyli
Aphrodite
1,821
305
1,128
4,873
8,529
5,048
0
3,078
5,381
15,055
0
L
Ix Chel
jucoos
Ix Chel
3,544
414
85
2,018
7,956
2,474
0
3,724
4,232
39,803
0
L
Pele
2,686
953
0
530
7,379
2,245
0
1,283
6,096
0
34,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
26,461
366
Minions Killed
302
0
Camps Cleared
0
1,085,217
Distance Traveled
1,006,262
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,804
580
78
8
0
200,027
0
L
Martichoras
5,404
540
75
8
0
188,104
0
W
Cthulhu
5,959
596
18
2
0
220,823
2
L
Tyr
5,575
558
65
7
0
210,216
0
W
Apollo
6,690
669
93
9
0
215,593
0
W
Raijin
6,239
624
104
10
0
207,404
2
W
Ne Zha
6,049
605
73
7
0
241,370
1
L
Aphrodite
5,073
507
20
2
0
206,637
1
L
Ix Chel
5,342
534
80
8
0
194,151
2
L
Pele
5,067
507
62
6
0
207,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role