Player Matchup

Neith
Neith
Jarlthurnax
Neith
Level 47
God Stats
2W - 0L
1,306 SR
Queue Stats
24W - 28L
1,419 Elo+
Party 1
Serqet
Serqet
KillerRabbit789
Serqet
Level 117
God Stats
18W - 10L
1,566 SR
Queue Stats
352W - 312L
1,506 Elo+
Party 3
Sylvanus
Sylvanus
godsfriend
Sylvanus
Level 109
God Stats
3W - 0L
1,703 SR
Queue Stats
18W - 18L
1,446 Elo+
Party 1
Horus
Horus
thetanman
Horus
Level 123
God Stats
19W - 31L
1,491 SR
Queue Stats
376W - 328L
1,486 Elo+
Party 3
Anubis
Anubis
welty2000
Anubis
Level 67
God Stats
98W - 67L
1,670 SR
Queue Stats
665W - 641L
1,534 Elo+
Solo
Team Averages
Level 93
1,547 SR
1,478 Elo+

VS

Team Averages
Level 81
1,639 SR
1,564 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
aleksmakuc
Serqet
Level 85
God Stats
5W - 3L
1,718 SR
Queue Stats
83W - 77L
1,489 Elo+
Solo
Athena
Athena
bmeus
Athena
Level 89
God Stats
16W - 11L
1,644 SR
Queue Stats
224W - 207L
1,496 Elo+
Party 2
Surtr
Surtr
gollumfish
Surtr
Level 41
God Stats
2W - 1L
1,759 SR
Queue Stats
10W - 6L
1,833 Elo+
Solo
Heimdallr
Heimdallr
Ебабельный
Heimdallr
Level 29
God Stats
0W - 2L
1,572 SR
Queue Stats
30W - 29L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,435
687
1,851
2,985
810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 1
3,520
704
823
3,611
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
godsfriend
Sylvanus
5
1 / 1 / 1
3,792
758
2,486
4,131
2,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
thetanman
Horus
7
1 / 0 / 0
4,005
801
3,048
3,220
1,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
welty2000
Anubis
7
2 / 0 / 0
4,286
857
931
1,216
445

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
3
0 / 1 / 2
3,033
607
153
1,124
202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
aleksmakuc
Serqet
7
3 / 2 / 1
4,280
856
2,668
4,835
1,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
bmeus
Athena
5
0 / 1 / 2
3,368
674
1,097
4,241
1,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
5
0 / 1 / 0
3,343
669
1,354
4,167
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
1 / 0 / 1
3,197
639
1,819
2,160
711
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
5
Kills
4
4
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
2
1
W
1
1
0
1
W
0
2
1
0.25
L
Serqet
aleksmakuc
Serqet
3
2
1
1.75
L
Athena
bmeus
Athena
0
1
2
1
W
Sylvanus
godsfriend
Sylvanus
1
1
1
1.5
L
Surtr
0
1
0
0
W
Horus
thetanman
Horus
1
0
0
1
W
Anubis
welty2000
Anubis
2
0
0
2
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,139
Damage
7,091
15,163
Taken
16,527
5,865
Mitigated
6,728
5,503
Healing
4,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
153
43
0
250
1,124
202
0
566
558
3,261
0
W
1,851
590
0
577
2,985
810
0
277
2,708
0
12,443
W
823
256
0
280
3,611
945
0
113
3,458
0
14,943
L
Serqet
aleksmakuc
Serqet
2,668
834
0
580
4,835
1,380
0
611
4,186
0
19,135
L
Athena
bmeus
Athena
1,097
361
0
1,278
4,241
1,978
0
1,277
2,964
5,994
0
W
Sylvanus
godsfriend
Sylvanus
2,486
1,004
898
1,600
4,131
2,043
0
820
3,311
12,720
0
L
Surtr
1,354
504
0
1,332
4,167
2,457
0
0
3,924
163
11,638
W
Horus
thetanman
Horus
3,048
1,389
0
1,278
3,220
1,622
0
60
3,160
0
20,033
W
Anubis
welty2000
Anubis
931
365
0
870
1,216
445
0
0
1,216
25,984
0
L
1,819
1,152
0
939
2,160
711
0
963
1,197
0
14,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,038
Gold Earned
17,221
134
Minions Killed
99
0
Camps Cleared
0
517,659
Distance Traveled
466,518
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,033
607
9
2
0
35,544
1
W
Neith
3,435
687
22
4
0
97,217
1
W
Serqet
3,520
704
32
6
0
130,611
0
L
Serqet
4,280
856
37
7
0
123,666
0
L
Athena
3,368
674
11
2
0
117,917
2
W
Sylvanus
3,792
758
12
2
0
110,520
3
L
Surtr
3,343
669
22
4
0
92,795
0
W
Horus
4,005
801
32
6
0
81,773
1
W
Anubis
4,286
857
36
7
0
97,538
1
L
Heimdallr
3,197
639
20
4
0
96,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role