Player Matchup

Ravana
Ravana
ChuckSlaps
Ravana
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 30L
1,602 Elo+
Solo
Da Ji
Da Ji
EljuhDaddy
Da Ji
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,513 Elo+
Party 2
Cerberus
Cerberus
IRoNNiiE
Cerberus
Level 101
God Stats
3W - 3L
1,524 SR
Queue Stats
594W - 590L
1,491 Elo+
Solo
Hachiman
Hachiman
WaukeeTaukee
Hachiman
Level 67
God Stats
0W - 1L
1,511 SR
Queue Stats
8W - 15L
1,504 Elo+
Solo
Agni
Agni
raposo_45
Agni
Level 84
God Stats
0W - 2L
1,287 SR
Queue Stats
28W - 49L
1,462 Elo+
Party 2
Team Averages
Level 102
1,464 SR
1,514 Elo+

VS

Team Averages
Level 82
1,517 SR
1,500 Elo+
Scylla
Scylla
 
Scylla
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DroppinClips
Discordia
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,445 Elo+
Party 1
Ne Zha
Ne Zha
Lînå
Ne Zha
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 47L
1,626 Elo+
Solo
Ishtar
Ishtar
NlCK1991
Ishtar
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Widaa
Tsukuyomi
Level 145
God Stats
6W - 2L
1,586 SR
Queue Stats
106W - 111L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ChuckSlaps
Ravana
13
2 / 3 / 5
7,452
745
3,544
10,629
8,310
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
14
5 / 3 / 2
8,199
820
7,262
9,561
4,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
IRoNNiiE
Cerberus
15
3 / 4 / 6
8,630
863
6,906
15,072
18,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
WaukeeTaukee
Hachiman
14
0 / 5 / 7
7,461
746
4,894
9,436
4,905
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
14
1 / 5 / 1
7,459
746
3,298
9,732
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 2 / 15
8,020
802
6,599
5,990
1,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
DroppinClips
Discordia
16
4 / 1 / 8
8,914
891
11,341
4,694
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Lînå
Ne Zha
14
4 / 2 / 10
8,546
855
9,360
8,140
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
NlCK1991
Ishtar
16
5 / 2 / 9
9,283
928
9,736
6,905
3,083
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Widaa
Tsukuyomi
16
7 / 4 / 8
9,372
937
12,946
10,234
4,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
70
11
Kills
20
20
Deaths
11
21
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
2
15
3.75
L
Ravana
ChuckSlaps
Ravana
2
3
5
1.5
W
Discordia
DroppinClips
Discordia
4
1
8
8
L
Da Ji
5
3
2
2
L
Cerberus
IRoNNiiE
Cerberus
3
4
6
1.5
W
Ne Zha
Lînå
Ne Zha
4
2
10
4.5
W
Ishtar
NlCK1991
Ishtar
5
2
9
4.75
L
Hachiman
WaukeeTaukee
Hachiman
0
5
7
0.7
W
Tsukuyomi
Widaa
Tsukuyomi
7
4
8
2.75
L
Agni
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,904
Damage
49,982
54,430
Taken
35,963
38,824
Mitigated
14,757
11,660
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,599
874
349
710
5,990
1,911
51
1,032
4,958
13,115
0
L
Ravana
ChuckSlaps
Ravana
3,544
215
532
1,300
10,629
8,310
0
3,540
7,089
0
5,426
W
Discordia
DroppinClips
Discordia
11,341
310
929
1,437
4,694
1,951
0
1,486
3,208
19,272
0
L
Da Ji
7,262
1,186
1,105
770
9,561
4,042
0
2,155
7,406
0
10,791
L
Cerberus
IRoNNiiE
Cerberus
6,906
146
370
4,138
15,072
18,217
0
5,253
9,819
22,450
0
W
Ne Zha
Lînå
Ne Zha
9,360
1,001
534
1,457
8,140
3,134
352
2,606
5,534
0
20,366
W
Ishtar
NlCK1991
Ishtar
9,736
6,804
103
1,989
6,905
3,083
1,007
2,719
4,186
0
20,601
L
Hachiman
WaukeeTaukee
Hachiman
4,894
1,586
263
604
9,436
4,905
0
3,509
5,927
0
13,208
W
Tsukuyomi
Widaa
Tsukuyomi
12,946
2,928
925
1,277
10,234
4,678
36
2,361
7,873
0
24,969
L
Agni
3,298
129
784
1,794
9,732
3,350
0
3,483
6,249
13,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,201
Gold Earned
44,135
90
Minions Killed
116
0
Camps Cleared
0
931,128
Distance Traveled
988,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,020
802
20
2
0
151,049
0
L
Ravana
7,452
745
7
1
0
211,357
0
W
Discordia
8,914
891
21
2
0
187,228
0
L
Da Ji
8,199
820
12
1
0
207,201
0
L
Cerberus
8,630
863
26
3
0
191,852
0
W
Ne Zha
8,546
855
21
2
0
219,141
0
W
Ishtar
9,283
928
26
3
0
188,704
0
L
Hachiman
7,461
746
28
3
0
168,395
0
W
Tsukuyomi
9,372
937
28
3
0
242,126
0
L
Agni
7,459
746
17
2
0
152,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role