Player Matchup

Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Akashi972
Sylvanus
Level 139
God Stats
4W - 0L
1,500 SR
Queue Stats
194W - 203L
1,395 Elo+
Party 2
Serqet
Serqet
Giovez-
Serqet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 149L
1,394 Elo+
Party 2
Mercury
Mercury
LoofacoPR
Mercury
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 137L
1,541 Elo+
Solo
Amaterasu
Amaterasu
ruboy1991
Amaterasu
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
194W - 202L
1,497 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,465 Elo+

VS

Team Averages
Level 82
1,547 SR
1,493 Elo+
Chernobog
Chernobog
 
Chernobog
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BLOODSHARON
Medusa
Level 164
God Stats
3W - 4L
1,733 SR
Queue Stats
474W - 508L
1,547 Elo+
Solo
Hera
Hera
FaiL1oUt3
Hera
Level 64
God Stats
0W - 5L
1,500 SR
Queue Stats
171W - 190L
1,483 Elo+
Party 1
Maui
Maui
PSYCOYemmett
Maui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,437 Elo+
Solo
Terra
Terra
VOLTAGE-999-
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
4 / 3 / 13
9,852
896
21,518
7,877
3,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Akashi972
Sylvanus
16
4 / 3 / 16
9,962
906
8,643
19,195
17,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Giovez-
Serqet
15
5 / 4 / 9
9,109
828
7,923
10,438
5,895
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
LoofacoPR
Mercury
15
4 / 4 / 10
8,881
807
12,565
10,667
4,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
ruboy1991
Amaterasu
17
5 / 1 / 14
9,897
900
8,500
15,572
16,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
2 / 4 / 7
8,384
762
13,955
12,189
5,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
14
4 / 6 / 3
8,182
744
13,528
12,980
5,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
15
4 / 5 / 4
8,705
791
13,529
9,374
5,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 4 / 9
8,370
761
3,442
13,388
13,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
3 / 3 / 9
8,441
767
8,291
17,177
16,699
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
47
22
Kills
15
15
Deaths
22
62
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
3
13
3.5
L
Chernobog
 
Chernobog
2
4
7
1.38
W
Sylvanus
Akashi972
Sylvanus
4
3
16
4
L
Medusa
4
6
3
0.92
L
Hera
4
5
4
1.2
W
Serqet
Giovez-
Serqet
5
4
9
2.38
W
Mercury
LoofacoPR
Mercury
4
4
10
2.25
L
2
4
9
1.63
L
3
3
9
2.5
W
Amaterasu
ruboy1991
Amaterasu
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,149
Damage
52,745
63,749
Taken
65,108
49,272
Mitigated
46,974
28,511
Healing
21,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
21,518
6,454
321
784
7,877
3,788
1,329
4,297
3,580
50,112
0
L
Chernobog
 
Chernobog
13,955
6,031
1,536
2,118
12,189
5,851
170
5,828
5,923
0
29,720
W
Sylvanus
Akashi972
Sylvanus
8,643
1,624
6,689
7,970
19,195
17,807
169
6,752
12,443
13,007
0
L
Medusa
13,528
5,690
1,043
1,157
12,980
5,974
0
5,273
7,428
0
28,096
L
Hera
13,529
3,727
1,008
862
9,374
5,004
32
2,866
6,442
27,129
0
W
Serqet
Giovez-
Serqet
7,923
2,407
1,997
1,899
10,438
5,895
2,254
4,836
5,602
0
9,884
W
Mercury
LoofacoPR
Mercury
12,565
5,898
464
1,406
10,667
4,822
102
4,508
6,159
0
21,340
L
3,442
1,192
1,946
1,290
13,388
13,446
0
7,139
5,620
6,768
0
L
8,291
1,207
4,285
6,205
17,177
16,699
0
9,055
7,954
14,064
0
W
Amaterasu
ruboy1991
Amaterasu
8,500
3,626
577
6,404
15,572
16,960
482
4,869
10,703
0
17,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,701
Gold Earned
42,082
113
Minions Killed
115
0
Camps Cleared
0
1,113,764
Distance Traveled
1,024,972
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,852
896
61
6
0
204,535
1
L
Chernobog
8,384
762
52
5
0
221,494
0
W
Sylvanus
9,962
906
8
1
0
204,437
0
L
Medusa
8,182
744
22
2
0
196,733
0
L
Hera
8,705
791
30
3
0
185,650
0
W
Serqet
9,109
828
13
1
0
211,516
0
W
Mercury
8,881
807
12
1
0
247,073
0
L
Maui
8,370
761
5
0
0
191,808
0
L
Terra
8,441
767
6
1
0
229,287
0
W
Amaterasu
9,897
900
19
2
0
246,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role