Player Matchup

Nox
Nox
DealR
Nox
Level 72
God Stats
3W - 4L
1,349 SR
Queue Stats
33W - 42L
1,329 Elo+
Solo
Hachiman
Hachiman
EOHANY
Hachiman
Level 150
God Stats
2W - 2L
1,309 SR
Queue Stats
186W - 182L
1,491 Elo+
Solo
Merlin
Merlin
Flipper2u
Merlin
Level 109
God Stats
3W - 1L
1,613 SR
Queue Stats
255W - 230L
1,530 Elo+
Solo
Bellona
Bellona
Noaa7
Bellona
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 87L
1,413 Elo+
Solo
Geb
Geb
ohGranzby
Geb
Level 125
God Stats
7W - 3L
1,605 SR
Queue Stats
451W - 436L
1,507 Elo+
Solo
Team Averages
Level 107
1,475 SR
1,454 Elo+

VS

Team Averages
Level 109
1,602 SR
1,528 Elo+
Jing Wei
Jing Wei
FishnClips299
Jing Wei
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,729 Elo+
Party 1
Thanatos
Thanatos
Jaimenkumba
Thanatos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,510 Elo+
Solo
Eset
Eset
Mdonlan05
Eset
Level 141
God Stats
2W - 5L
1,778 SR
Queue Stats
180W - 173L
1,501 Elo+
Party 1
Ix Chel
Ix Chel
OndrayFelipe
Ix Chel
Level 89
God Stats
11W - 12L
1,863 SR
Queue Stats
36W - 49L
1,470 Elo+
Solo
Amaterasu
Amaterasu
SalemOmega
Amaterasu
Level 118
God Stats
0W - 1L
1,370 SR
Queue Stats
89W - 87L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
DealR
Nox
17
6 / 8 / 6
11,758
534
12,960
16,059
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
EOHANY
Hachiman
20
3 / 1 / 5
12,545
570
13,587
11,826
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Flipper2u
Merlin
20
3 / 2 / 7
13,066
594
13,674
9,911
3,951
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Noaa7
Bellona
20
15 / 2 / 6
14,661
666
19,836
22,330
15,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 4 / 11
9,926
451
8,548
16,984
16,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FishnClips299
Jing Wei
17
1 / 3 / 0
10,158
462
2,834
12,615
6,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Jaimenkumba
Thanatos
18
13 / 7 / 2
12,418
564
13,930
24,065
11,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
14
1 / 7 / 6
9,674
440
11,545
17,022
16,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ix Chel
OndrayFelipe
Ix Chel
14
1 / 7 / 6
9,358
425
11,410
16,159
8,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
SalemOmega
Amaterasu
14
1 / 6 / 3
9,261
421
6,080
20,926
20,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
30
Kills
17
17
Deaths
30
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nox
DealR
Nox
6
8
6
1.13
W
Hachiman
EOHANY
Hachiman
3
1
5
5.5
L
Jing Wei
FishnClips299
Jing Wei
1
3
0
0.33
W
Merlin
Flipper2u
Merlin
3
2
7
3.25
L
Thanatos
Jaimenkumba
Thanatos
13
7
2
2
L
Eset
1
7
6
0.57
W
Bellona
Noaa7
Bellona
15
2
6
9
L
Ix Chel
OndrayFelipe
Ix Chel
1
7
6
0.57
L
Amaterasu
SalemOmega
Amaterasu
1
6
3
0.42
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,605
Damage
45,799
77,110
Taken
90,787
48,136
Mitigated
63,467
10,806
Healing
23,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
DealR
Nox
12,960
975
0
980
16,059
6,642
0
6,903
9,156
64,571
0
W
Hachiman
EOHANY
Hachiman
13,587
9,795
0
6,841
11,826
5,465
3,333
3,883
7,943
0
116,282
L
Jing Wei
FishnClips299
Jing Wei
2,834
2,115
0
4,047
12,615
6,177
0
2,149
10,466
0
84,206
W
Merlin
Flipper2u
Merlin
13,674
918
0
1,121
9,911
3,951
2,349
997
8,914
109,910
0
L
Thanatos
Jaimenkumba
Thanatos
13,930
4,158
0
10,779
24,065
11,552
0
8,387
15,678
0
66,386
L
Eset
11,545
1,222
240
2,891
17,022
16,802
0
7,472
9,550
45,903
0
W
Bellona
Noaa7
Bellona
19,836
9,159
0
1,223
22,330
15,448
2,836
5,528
16,802
0
157,297
L
Ix Chel
OndrayFelipe
Ix Chel
11,410
1,692
852
955
16,159
8,926
175
8,982
7,177
64,998
0
L
Amaterasu
SalemOmega
Amaterasu
6,080
2,642
0
3,686
20,926
20,010
0
8,599
12,327
0
47,274
W
8,548
1,240
0
641
16,984
16,630
66
6,085
10,899
32,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,956
Gold Earned
50,869
653
Minions Killed
464
0
Camps Cleared
0
2,160,591
Distance Traveled
2,097,507
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,758
534
112
5
0
412,036
0
W
Hachiman
12,545
570
174
8
0
393,181
0
L
Jing Wei
10,158
462
160
7
0
429,726
0
W
Merlin
13,066
594
153
7
0
402,858
2
L
Thanatos
12,418
564
83
4
0
486,178
0
L
Eset
9,674
440
44
2
0
399,229
0
W
Bellona
14,661
666
191
9
0
500,955
0
L
Ix Chel
9,358
425
99
5
0
341,005
0
L
Amaterasu
9,261
421
78
4
0
441,369
0
W
Geb
9,926
451
23
1
0
451,561
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role