Player Matchup

Loki
Loki
Arktos2000
Loki
Level 103
God Stats
7W - 8L
1,356 SR
Queue Stats
111W - 117L
1,411 Elo+
Party 1
Anubis
Anubis
SB_juanpa2108-01
Anubis
Level 136
God Stats
100W - 68L
1,647 SR
Queue Stats
526W - 506L
1,479 Elo+
Solo
Hou Yi
Hou Yi
TheButcher68580
Hou Yi
Level 119
God Stats
5W - 2L
1,387 SR
Queue Stats
140W - 144L
1,408 Elo+
Party 1
Xing Tian
Xing Tian
XvonXrivaX
Xing Tian
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 162L
1,386 Elo+
Party 1
Surtr
Surtr
XxxgixxX
Surtr
Level 88
God Stats
14W - 19L
1,401 SR
Queue Stats
53W - 51L
1,380 Elo+
Party 1
Team Averages
Level 108
1,458 SR
1,413 Elo+

VS

Team Averages
Level 74
1,462 SR
1,418 Elo+
Set
Set
BaconBits317
Set
Level 78
God Stats
2W - 3L
1,735 SR
Queue Stats
230W - 233L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
DT-PIRATACRAZY
Cthulhu
Level 76
God Stats
2W - 2L
1,618 SR
Queue Stats
211W - 226L
1,465 Elo+
Solo
Hades
Hades
LazyTurtle069
Hades
Level 80
God Stats
2W - 3L
1,259 SR
Queue Stats
315W - 305L
1,420 Elo+
Party 2
Ix Chel
Ix Chel
PhantomThief_Ale
Ix Chel
Level 89
God Stats
4W - 9L
1,491 SR
Queue Stats
80W - 94L
1,427 Elo+
Solo
Jing Wei
Jing Wei
buzkilIs
Jing Wei
Level 46
God Stats
0W - 3L
1,207 SR
Queue Stats
82W - 113L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 4
8,139
626
8,656
9,250
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
15 / 0 / 3
10,244
788
18,822
9,216
4,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 1
6,039
465
5,599
8,805
3,393
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
XvonXrivaX
Xing Tian
9
0 / 2 / 2
6,136
472
1,632
12,912
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Surtr
XxxgixxX
Surtr
11
2 / 6 / 5
6,948
534
5,322
11,488
6,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 3
6,802
523
6,221
11,826
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 3 / 2
7,409
570
5,134
11,415
6,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 3 / 2
7,893
607
7,716
11,827
5,223
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 10 / 0
5,727
441
2,187
11,164
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
buzkilIs
Jing Wei
10
2 / 3 / 5
6,648
511
7,759
9,021
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
25
Kills
13
13
Deaths
25
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
3
6
3
0.75
L
3
3
2
1.33
L
5
3
2
2
L
0
10
0
0
W
15
0
3
16.5
W
1
4
1
0.38
W
Xing Tian
XvonXrivaX
Xing Tian
0
2
2
0.5
W
Surtr
XxxgixxX
Surtr
2
6
5
0.75
L
Jing Wei
buzkilIs
Jing Wei
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,031
Damage
29,017
51,671
Taken
55,253
27,068
Mitigated
21,274
13,187
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,656
2,274
0
303
9,250
3,289
0
2,726
6,524
0
44,556
L
6,221
2,540
0
2,610
11,826
4,237
0
4,080
7,746
0
33,851
L
5,134
137
1,519
1,227
11,415
6,627
226
4,882
6,533
31,205
358
L
7,716
1,198
200
3,931
11,827
5,223
0
3,422
8,405
53,446
0
L
2,187
115
0
362
11,164
2,314
310
6,828
4,336
24,783
0
W
18,822
553
0
7,178
9,216
4,770
810
2,709
6,507
92,132
0
W
5,599
2,516
0
1,682
8,805
3,393
0
1,627
7,178
0
37,465
W
Xing Tian
XvonXrivaX
Xing Tian
1,632
128
19
2,579
12,912
8,625
0
2,502
10,410
23,676
0
W
Surtr
XxxgixxX
Surtr
5,322
2,392
0
1,426
11,488
6,991
439
6,158
5,330
320
33,691
L
Jing Wei
buzkilIs
Jing Wei
7,759
5,821
0
1,944
9,021
2,873
525
1,695
7,326
0
38,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,506
Gold Earned
34,479
318
Minions Killed
308
0
Camps Cleared
0
1,229,824
Distance Traveled
1,234,796
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,139
626
56
4
0
291,076
0
L
Set
6,802
523
65
5
0
282,448
0
L
Cthulhu
7,409
570
45
3
0
252,757
1
L
Hades
7,893
607
98
8
0
232,848
1
L
Ix Chel
5,727
441
51
4
0
218,011
2
W
Anubis
10,244
788
138
11
0
226,395
0
W
Hou Yi
6,039
465
55
4
0
225,009
0
W
Xing Tian
6,136
472
20
2
0
255,885
0
W
Surtr
6,948
534
49
4
0
231,459
0
L
Jing Wei
6,648
511
49
4
0
248,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role