Player Matchup

Ne Zha
Ne Zha
Fiskebalsam
Ne Zha
Level 109
God Stats
0W - 2L
1,273 SR
Queue Stats
4W - 4L
1,501 Elo+
Party 2
Janus
Janus
JohnDiller
Janus
Level 106
God Stats
1W - 1L
1,955 SR
Queue Stats
8W - 8L
1,492 Elo+
Party 2
Medusa
Medusa
Ouverture
Medusa
Level 84
God Stats
0W - 1L
1,730 SR
Queue Stats
9W - 9L
1,476 Elo+
Party 2
Thor
Thor
Zpanzer111
Thor
Level 69
God Stats
6W - 3L
1,765 SR
Queue Stats
68W - 44L
1,652 Elo+
Solo
Ymir
Ymir
flyingmunch777
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,246 Elo+
Party 2
Team Averages
Level 75
1,645 SR
1,473 Elo+

VS

Team Averages
Level 85
1,541 SR
1,441 Elo+
Hachiman
Hachiman
 
Hachiman
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
DrinsBane
Serqet
Level 65
God Stats
14W - 22L
1,609 SR
Queue Stats
213W - 281L
1,440 Elo+
Party 1
Athena
Athena
Ivanboljki
Athena
Level 29
God Stats
27W - 31L
1,516 SR
Queue Stats
85W - 120L
1,395 Elo+
Party 1
Hades
Hades
svršavalac
Hades
Level 29
God Stats
2W - 5L
1,348 SR
Queue Stats
170W - 236L
1,404 Elo+
Party 1
Surtr
Surtr
xBadWolff
Surtr
Level 208
God Stats
53W - 29L
1,734 SR
Queue Stats
353W - 331L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
1 / 6 / 2
5,467
497
4,805
10,787
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
11
2 / 5 / 0
6,592
599
5,501
7,802
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Ouverture
Medusa
9
0 / 1 / 0
5,239
476
4,854
6,316
2,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 7 / 0
5,205
473
3,814
12,365
4,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 3 / 1
4,683
426
3,921
6,894
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 0 / 3
5,922
538
5,431
5,977
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Serqet
DrinsBane
Serqet
13
11 / 1 / 4
7,935
721
9,807
7,035
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Ivanboljki
Athena
10
0 / 0 / 9
6,001
546
2,304
8,645
5,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 2 / 2
6,544
595
4,064
9,087
3,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
xBadWolff
Surtr
13
5 / 0 / 4
7,820
711
9,593
9,197
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
22
22
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
3
3.5
W
Serqet
DrinsBane
Serqet
11
1
4
13
L
Ne Zha
1
6
2
0.33
W
Athena
Ivanboljki
Athena
0
0
9
4.5
L
Janus
2
5
0
0.4
L
Medusa
Ouverture
Medusa
0
1
0
0
L
0
7
0
0
L
0
3
1
0.17
W
4
2
2
2.5
W
Surtr
xBadWolff
Surtr
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,895
Damage
31,199
44,164
Taken
39,941
16,872
Mitigated
20,623
5,500
Healing
16,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,431
2,300
0
2,653
5,977
2,479
0
1,588
4,389
0
41,546
W
Serqet
DrinsBane
Serqet
9,807
3,055
0
850
7,035
3,150
0
1,927
5,108
0
53,303
L
Ne Zha
4,805
1,457
0
1,092
10,787
4,185
0
1,667
9,120
0
27,161
W
Athena
Ivanboljki
Athena
2,304
782
1,274
2,410
8,645
5,486
0
2,229
6,416
11,470
0
L
Janus
5,501
637
0
500
7,802
2,727
0
3,082
4,499
42,603
0
L
Medusa
Ouverture
Medusa
4,854
2,574
0
1,993
6,316
2,226
0
803
5,513
0
40,167
L
3,814
892
0
1,875
12,365
4,476
0
442
11,916
0
35,823
L
3,921
1,204
0
40
6,894
3,258
0
782
5,964
10,821
0
W
4,064
251
200
4,991
9,087
3,734
0
3,678
5,409
37,491
0
W
Surtr
xBadWolff
Surtr
9,593
5,127
0
4,277
9,197
5,774
108
0
9,197
1,259
62,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,186
Gold Earned
34,222
274
Minions Killed
343
0
Camps Cleared
0
1,065,345
Distance Traveled
1,168,862
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,922
538
70
6
0
195,583
0
W
Serqet
7,935
721
84
8
0
264,197
0
L
Ne Zha
5,467
497
47
4
0
230,113
0
W
Athena
6,001
546
20
2
0
248,179
2
L
Janus
6,592
599
72
7
0
211,067
2
L
Medusa
5,239
476
77
7
0
214,233
2
L
Thor
5,205
473
63
6
0
201,414
0
L
Ymir
4,683
426
15
1
0
208,518
0
W
Hades
6,544
595
74
7
0
206,005
2
W
Surtr
7,820
711
95
9
0
254,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role